Player Matchup

Hercules
Hercules
Ghost_Faan_YT
Hercules
Level 122
God Stats
6W - 2L
1,528 SR
Queue Stats
169W - 192L
1,377 Elo+
Solo
Jing Wei
Jing Wei
Grimlock444
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,270 Elo+
Solo
Geb
Geb
RabidMidget
Geb
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,408 Elo+
Solo
Bacchus
Bacchus
UrbaFer98
Bacchus
Level 48
God Stats
4W - 2L
1,586 SR
Queue Stats
82W - 110L
1,393 Elo+
Solo
Hera
Hera
lucantropo325
Hera
Level 173
God Stats
10W - 5L
1,640 SR
Queue Stats
399W - 420L
1,369 Elo+
Solo
Team Averages
Level 107
1,551 SR
1,363 Elo+

VS

Team Averages
Level 139
1,387 SR
1,451 Elo+
Atlas
Atlas
HaitianJ0ker
Atlas
Level 152
God Stats
0W - 2L
1,299 SR
Queue Stats
31W - 42L
1,392 Elo+
Solo
Janus
Janus
Jaymarce
Janus
Level 107
God Stats
1W - 1L
1,689 SR
Queue Stats
110W - 120L
1,454 Elo+
Solo
Poseidon
Poseidon
JigglyRuff
Poseidon
Level 151
God Stats
0W - 4L
1,147 SR
Queue Stats
230W - 222L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
atamarmion
Ah Muzen Cab
Level 195
God Stats
15W - 10L
1,620 SR
Queue Stats
538W - 531L
1,454 Elo+
Solo
Chiron
Chiron
kelvinCOMEGABRIE
Chiron
Level 91
God Stats
0W - 4L
1,182 SR
Queue Stats
178W - 170L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ghost_Faan_YT
Hercules
17
8 / 1 / 9
9,780
889
13,654
21,844
17,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Grimlock444
Jing Wei
14
2 / 5 / 8
8,814
801
5,544
9,321
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 16
8,848
804
8,303
14,720
11,696
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
UrbaFer98
Bacchus
16
5 / 1 / 10
9,679
880
6,364
8,313
7,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 2 / 9
10,728
975
13,238
6,087
1,970
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,589
690
3,879
7,820
7,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Janus
Jaymarce
Janus
13
2 / 6 / 5
7,871
716
10,507
8,018
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
JigglyRuff
Poseidon
13
3 / 7 / 6
8,345
759
10,997
11,339
4,456
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
atamarmion
Ah Muzen Cab
13
1 / 7 / 7
7,996
727
8,335
11,775
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
5 / 2 / 6
9,360
851
10,749
11,270
5,221
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
25
Kills
12
13
Deaths
25
52
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ghost_Faan_YT
Hercules
8
1
9
12.5
W
Jing Wei
Grimlock444
Jing Wei
2
5
8
1.2
L
1
3
4
1
L
Janus
Jaymarce
Janus
2
6
5
0.75
L
Poseidon
JigglyRuff
Poseidon
3
7
6
0.86
W
1
4
16
2.25
W
Bacchus
UrbaFer98
Bacchus
5
1
10
10
L
Ah Muzen Cab
atamarmion
Ah Muzen Cab
1
7
7
0.64
L
5
2
6
4
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,103
Damage
44,467
60,285
Taken
50,222
42,208
Mitigated
25,568
25,987
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ghost_Faan_YT
Hercules
13,654
4,457
567
13,789
21,844
17,693
64
9,328
12,118
0
19,019
W
Jing Wei
Grimlock444
Jing Wei
5,544
2,673
198
1,005
9,321
2,948
3,391
3,626
5,489
0
14,884
L
3,879
1,557
305
386
7,820
7,874
0
3,323
4,497
9,803
0
L
Janus
Jaymarce
Janus
10,507
852
686
469
8,018
3,496
0
4,629
3,389
17,344
0
L
Poseidon
JigglyRuff
Poseidon
10,997
1,395
0
1,854
11,339
4,456
0
6,370
4,969
18,031
122
W
8,303
448
1,536
2,392
14,720
11,696
186
5,216
9,260
16,744
1,554
W
Bacchus
UrbaFer98
Bacchus
6,364
282
1,611
1,765
8,313
7,901
113
3,842
4,392
15,695
1,477
L
Ah Muzen Cab
atamarmion
Ah Muzen Cab
8,335
2,560
202
740
11,775
4,521
0
6,170
5,605
0
19,732
L
10,749
2,090
1,221
5,363
11,270
5,221
0
7,122
4,115
0
26,725
W
13,238
2,290
1,274
1,850
6,087
1,970
1,006
2,238
3,667
27,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,849
Gold Earned
41,161
126
Minions Killed
98
0
Camps Cleared
0
1,067,794
Distance Traveled
901,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,780
889
15
1
0
237,852
0
W
Jing Wei
8,814
801
24
2
0
202,054
0
L
Atlas
7,589
690
9
1
0
136,631
0
L
Janus
7,871
716
17
2
0
196,745
0
L
Poseidon
8,345
759
9
1
0
166,349
0
W
Geb
8,848
804
25
2
0
202,603
0
W
Bacchus
9,679
880
22
2
0
208,618
0
L
Ah Muzen Cab
7,996
727
20
2
0
171,740
0
L
Chiron
9,360
851
43
4
0
229,800
0
W
Hera
10,728
975
40
4
0
216,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role