Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DarckMons
Nu Wa
Level 138
God Stats
3W - 1L
1,662 SR
Queue Stats
80W - 59L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Tfugz69
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,514 Elo+
Party 4
Charybdis
Charybdis
bigcheechy
Charybdis
Level 153
God Stats
6W - 3L
1,634 SR
Queue Stats
69W - 55L
1,579 Elo+
Party 4
Team Averages
Level 86
1,559 SR
1,528 Elo+

VS

Team Averages
Level 148
1,521 SR
1,533 Elo+
Hel
Hel
 
Hel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Azorathum
Xbalanque
Level 149
God Stats
3W - 5L
1,582 SR
Queue Stats
203W - 182L
1,515 Elo+
Party 2
Thanatos
Thanatos
MayaK6666632
Thanatos
Level 147
God Stats
15W - 13L
1,587 SR
Queue Stats
344W - 276L
1,552 Elo+
Party 3
Vulcan
Vulcan
OmegaMex98
Vulcan
Level 147
God Stats
18W - 8L
1,753 SR
Queue Stats
173W - 154L
1,557 Elo+
Party 3
Ymir
Ymir
QXJK
Ymir
Level 158
God Stats
0W - 3L
1,182 SR
Queue Stats
203W - 187L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
6 / 0 / 1
8,079
808
6,119
8,529
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
 
Lancelot
11
2 / 1 / 3
6,134
613
5,747
5,995
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
DarckMons
Nu Wa
11
2 / 3 / 1
6,555
656
3,645
5,751
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Tfugz69
Cthulhu
10
0 / 2 / 1
5,301
530
1,644
6,810
3,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
bigcheechy
Charybdis
11
0 / 1 / 0
5,480
548
2,267
6,467
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 6 / 0
5,010
501
3,188
8,360
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xbalanque
Azorathum
Xbalanque
12
1 / 0 / 2
6,274
627
4,463
5,007
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
MayaK6666632
Thanatos
11
3 / 3 / 2
5,843
584
2,717
8,051
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
OmegaMex98
Vulcan
11
3 / 1 / 2
5,976
598
5,068
3,402
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
QXJK
Ymir
9
0 / 0 / 5
5,367
537
2,651
6,750
3,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
10
Kills
7
7
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
1
6.5
W
Lancelot
 
Lancelot
2
1
3
3.5
L
Hel
 
Hel
0
6
0
0
L
Xbalanque
Azorathum
Xbalanque
1
0
2
2
W
Nu Wa
DarckMons
Nu Wa
2
3
1
0.83
L
Thanatos
MayaK6666632
Thanatos
3
3
2
1.33
L
Vulcan
OmegaMex98
Vulcan
3
1
2
4
L
Ymir
QXJK
Ymir
0
0
5
2.5
W
Cthulhu
Tfugz69
Cthulhu
0
2
1
0.25
W
Charybdis
bigcheechy
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,422
Damage
18,087
33,552
Taken
31,570
13,965
Mitigated
11,275
14,949
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,119
905
0
3,891
8,529
4,921
29
2,891
5,638
0
56,810
W
Lancelot
 
Lancelot
5,747
894
0
3,254
5,995
2,184
0
2,184
3,811
0
40,151
L
Hel
 
Hel
3,188
56
0
2,352
8,360
2,221
0
93
8,267
27,272
554
L
Xbalanque
Azorathum
Xbalanque
4,463
1,804
0
3,104
5,007
1,668
219
261
4,746
0
52,862
W
Nu Wa
DarckMons
Nu Wa
3,645
886
0
1,723
5,751
1,638
0
1,777
3,974
46,978
0
L
Thanatos
MayaK6666632
Thanatos
2,717
899
0
4,949
8,051
3,027
0
1,113
6,938
0
44,060
L
Vulcan
OmegaMex98
Vulcan
5,068
373
0
726
3,402
909
0
1,328
2,074
37,083
1,107
L
Ymir
QXJK
Ymir
2,651
757
1,551
2,037
6,750
3,450
0
2,494
4,256
18,103
419
W
Cthulhu
Tfugz69
Cthulhu
1,644
272
1,489
1,648
6,810
3,331
0
3,244
3,566
13,077
0
W
Charybdis
bigcheechy
Charybdis
2,267
1,100
0
2,944
6,467
1,891
0
324
6,143
0
42,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,549
Gold Earned
28,470
371
Minions Killed
333
0
Camps Cleared
0
1,113,209
Distance Traveled
1,041,939
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,079
808
108
11
0
213,809
2
W
Lancelot
6,134
613
67
7
0
271,101
1
L
Hel
5,010
501
56
6
0
178,309
0
L
Xbalanque
6,274
627
97
10
0
192,720
0
W
Nu Wa
6,555
656
92
9
0
202,779
2
L
Thanatos
5,843
584
76
8
0
225,950
0
L
Vulcan
5,976
598
76
8
0
227,173
3
L
Ymir
5,367
537
28
3
0
217,787
3
W
Cthulhu
5,301
530
16
2
0
217,840
0
W
Charybdis
5,480
548
88
9
0
207,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role