Player Matchup

Chang'e
Chang'e
Bats-3-
Chang'e
Level 47
God Stats
3W - 5L
1,314 SR
Queue Stats
65W - 74L
1,399 Elo+
Party 1
Bakasura
Bakasura
oz_Awkward
Bakasura
Level 49
God Stats
5W - 4L
1,568 SR
Queue Stats
53W - 55L
1,428 Elo+
Party 1
Cliodhna
Cliodhna
spoo-ookie
Cliodhna
Level 40
God Stats
4W - 4L
1,530 SR
Queue Stats
41W - 48L
1,393 Elo+
Party 1
Team Averages
Level 45
1,471 SR
1,407 Elo+

VS

Team Averages
Level 63
1,505 SR
1,352 Elo+
Discordia
Discordia
CatZachindahat
Discordia
Level 123
God Stats
18W - 21L
1,481 SR
Queue Stats
165W - 176L
1,398 Elo+
Solo
Cerberus
Cerberus
DementedJewel
Cerberus
Level 62
God Stats
2W - 1L
1,535 SR
Queue Stats
11W - 30L
1,233 Elo+
Party 2
Charybdis
Charybdis
SmeshQQ
Charybdis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bats-3-
Chang'e
16
0 / 1 / 1
8,939
688
3,827
16,090
8,320
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bakasura
oz_Awkward
Bakasura
13
0 / 5 / 2
8,441
649
5,678
11,446
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cliodhna
spoo-ookie
Cliodhna
16
2 / 2 / 0
9,415
724
8,033
10,749
3,868
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CatZachindahat
Discordia
15
4 / 1 / 0
9,958
766
9,635
6,743
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
DementedJewel
Cerberus
15
1 / 1 / 7
9,869
759
4,962
6,828
7,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
SmeshQQ
Charybdis
19
3 / 0 / 4
11,832
910
12,626
7,505
3,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
8
8
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bats-3-
Chang'e
0
1
1
0.5
W
Discordia
CatZachindahat
Discordia
4
1
0
4
W
Cerberus
DementedJewel
Cerberus
1
1
7
4.5
W
Charybdis
SmeshQQ
Charybdis
3
0
4
5
L
Bakasura
oz_Awkward
Bakasura
0
5
2
0.2
L
Cliodhna
spoo-ookie
Cliodhna
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,538
Damage
27,223
38,285
Taken
21,076
16,605
Mitigated
12,276
12,705
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bats-3-
Chang'e
3,827
558
2,595
4,918
16,090
8,320
800
5,927
9,564
26,202
443
W
Discordia
CatZachindahat
Discordia
9,635
256
0
1,700
6,743
2,017
0
1,780
4,677
27,395
80
W
Cerberus
DementedJewel
Cerberus
4,962
640
0
2,502
6,828
7,060
50
805
5,669
9,746
2,291
W
Charybdis
SmeshQQ
Charybdis
12,626
6,492
0
4,561
7,505
3,199
743
1,370
5,603
0
68,088
L
Bakasura
oz_Awkward
Bakasura
5,678
3,389
0
1,790
11,446
4,417
0
4,565
6,543
221
18,604
L
Cliodhna
spoo-ookie
Cliodhna
8,033
227
0
3,402
10,749
3,868
1,048
3,113
7,387
0
30,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,795
Gold Earned
31,659
113
Minions Killed
202
0
Camps Cleared
0
741,289
Distance Traveled
778,479
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,939
688
39
3
0
253,587
0
W
Discordia
9,958
766
41
3
0
259,226
4
W
Cerberus
9,869
759
23
2
0
250,045
0
W
Charybdis
11,832
910
138
11
0
269,208
2
L
Bakasura
8,441
649
39
3
0
216,313
1
L
Cliodhna
9,415
724
35
3
0
271,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role