Player Matchup

Anhur
Anhur
Adaunus
Anhur
Level 133
God Stats
2W - 0L
1,734 SR
Queue Stats
21W - 31L
1,444 Elo+
Party 1
Ravana
Ravana
MakeItNastyy
Ravana
Level 146
God Stats
8W - 4L
1,614 SR
Queue Stats
20W - 20L
1,463 Elo+
Party 1
Ganesha
Ganesha
Shogun83
Ganesha
Level 120
God Stats
8W - 6L
1,614 SR
Queue Stats
109W - 105L
1,463 Elo+
Solo
Izanami
Izanami
XxSupaxX19
Izanami
Level 184
God Stats
9W - 7L
1,528 SR
Queue Stats
59W - 106L
1,416 Elo+
Party 1
Ra
Ra
xRockxi
Ra
Level 125
God Stats
2W - 5L
1,489 SR
Queue Stats
16W - 40L
1,307 Elo+
Party 1
Team Averages
Level 142
1,596 SR
1,419 Elo+

VS

Team Averages
Level 148
1,587 SR
1,439 Elo+
He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
CurrentlyDerron
Sobek
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,254 Elo+
Solo
Bellona
Bellona
Marshall27
Bellona
Level 146
God Stats
5W - 5L
1,691 SR
Queue Stats
71W - 66L
1,512 Elo+
Solo
Nox
Nox
WarlordShiba
Nox
Level 173
God Stats
2W - 4L
1,604 SR
Queue Stats
91W - 97L
1,490 Elo+
Party 2
Chiron
Chiron
YahelXY89
Chiron
Level 105
God Stats
11W - 9L
1,638 SR
Queue Stats
311W - 287L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adaunus
Anhur
11
6 / 0 / 1
6,633
553
7,802
5,056
1,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ravana
12
4 / 2 / 0
6,704
559
6,455
6,007
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Shogun83
Ganesha
11
0 / 1 / 8
6,626
552
2,698
7,874
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
XxSupaxX19
Izanami
12
0 / 1 / 0
6,929
577
5,658
9,283
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 0
6,461
538
1,449
5,216
1,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 1 / 0
6,395
533
2,484
7,634
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 3 / 1
5,215
435
2,771
8,873
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Marshall27
Bellona
14
2 / 0 / 0
8,172
681
6,894
9,987
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
0 / 0 / 4
6,688
557
3,950
4,158
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
YahelXY89
Chiron
9
0 / 6 / 1
5,657
471
4,009
9,862
2,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
5
5
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
1
0
3
W
Anhur
Adaunus
Anhur
6
0
1
6.5
L
0
3
1
0.17
W
Ravana
4
2
0
2
L
Bellona
Marshall27
Bellona
2
0
0
2
W
Ganesha
Shogun83
Ganesha
0
1
8
4
L
0
0
4
2
W
Izanami
XxSupaxX19
Izanami
0
1
0
0
L
Chiron
YahelXY89
Chiron
0
6
1
0.08
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,062
Damage
20,108
33,436
Taken
40,514
14,809
Mitigated
14,782
11,843
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,484
274
0
5,075
7,634
1,886
0
382
7,252
48,374
1,039
W
Anhur
Adaunus
Anhur
7,802
6,009
0
3,253
5,056
1,525
648
1,114
3,942
0
44,397
L
2,771
185
131
2,883
8,873
3,507
0
1,577
7,296
11,513
0
W
Ravana
6,455
1,901
0
1,549
6,007
2,664
0
1,686
4,321
0
49,122
L
Bellona
Marshall27
Bellona
6,894
2,267
0
4,484
9,987
5,828
0
0
9,987
0
67,006
W
Ganesha
Shogun83
Ganesha
2,698
423
0
1,750
7,874
6,047
256
3,188
4,686
14,413
2,814
L
3,950
433
0
1,135
4,158
1,336
0
1,067
3,091
48,112
0
W
Izanami
XxSupaxX19
Izanami
5,658
4,388
0
3,118
9,283
3,055
229
0
9,283
0
55,932
L
Chiron
YahelXY89
Chiron
4,009
712
178
2,239
9,862
2,225
0
740
9,122
0
39,033
W
1,449
134
277
1,896
5,216
1,518
682
3,217
1,999
40,478
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,353
Gold Earned
32,127
351
Minions Killed
370
0
Camps Cleared
0
1,151,735
Distance Traveled
1,175,113
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,395
533
91
8
0
270,379
0
W
Anhur
6,633
553
91
8
0
218,699
1
L
Sobek
5,215
435
24
2
0
214,719
2
W
Ravana
6,704
559
76
6
0
282,552
2
L
Bellona
8,172
681
126
11
0
241,111
0
W
Ganesha
6,626
552
5
0
0
226,953
4
L
Nox
6,688
557
79
7
0
247,162
7
W
Izanami
6,929
577
105
9
0
198,286
0
L
Chiron
5,657
471
50
4
0
201,742
0
W
Ra
6,461
538
74
6
0
225,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role