Player Matchup

Xing Tian
Xing Tian
DietyofViolence
Xing Tian
Level 114
God Stats
6W - 3L
1,712 SR
Queue Stats
100W - 116L
1,483 Elo+
Party 1
Discordia
Discordia
St0nedRacc
Discordia
Level 113
God Stats
5W - 3L
1,577 SR
Queue Stats
129W - 162L
1,487 Elo+
Party 1
Artemis
Artemis
UpperPower8
Artemis
Level 218
God Stats
5W - 7L
1,566 SR
Queue Stats
205W - 275L
1,511 Elo+
Party 1
Lancelot
Lancelot
W0nd3rb4ked
Lancelot
Level 79
God Stats
12W - 15L
1,467 SR
Queue Stats
133W - 185L
1,470 Elo+
Party 1
Atlas
Atlas
coopycoopy123
Atlas
Level 150
God Stats
3W - 3L
1,686 SR
Queue Stats
84W - 128L
1,450 Elo+
Party 1
Team Averages
Level 135
1,601 SR
1,480 Elo+

VS

Team Averages
Level 131
1,532 SR
1,509 Elo+
Atlas
Atlas
EvG Rogue
Atlas
Level 148
God Stats
9W - 7L
1,624 SR
Queue Stats
449W - 400L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
Infamou547
Sylvanus
Level 128
God Stats
5W - 3L
1,659 SR
Queue Stats
76W - 56L
1,579 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PaulCMan
Cu Chulainn
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,508 Elo+
Solo
Zeus
Zeus
SetoKaiba666lol
Zeus
Level 156
God Stats
2W - 3L
1,451 SR
Queue Stats
586W - 510L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
WiredTxn
Danzaburou
Level 68
God Stats
45W - 37L
1,427 SR
Queue Stats
110W - 102L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DietyofViolence
Xing Tian
5
0 / 1 / 1
4,968
382
1,352
5,772
1,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
St0nedRacc
Discordia
12
1 / 3 / 0
6,594
507
2,449
6,315
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
UpperPower8
Artemis
12
0 / 4 / 1
6,670
513
6,288
9,303
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
W0nd3rb4ked
Lancelot
10
0 / 5 / 0
5,594
430
2,393
11,135
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
4 / 3 / 1
7,418
571
11,491
12,386
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EvG Rogue
Atlas
12
1 / 0 / 5
7,167
551
3,597
7,813
3,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Infamou547
Sylvanus
14
6 / 1 / 4
7,989
615
4,851
8,613
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
PaulCMan
Cu Chulainn
12
2 / 4 / 2
7,691
592
5,498
14,294
7,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 0 / 2
8,465
651
11,565
4,044
1,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
WiredTxn
Danzaburou
14
1 / 0 / 1
7,932
610
4,960
8,128
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
16
16
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DietyofViolence
Xing Tian
0
1
1
0.5
W
Atlas
EvG Rogue
Atlas
1
0
5
3.5
W
Sylvanus
Infamou547
Sylvanus
6
1
4
8
W
Cu Chulainn
PaulCMan
Cu Chulainn
2
4
2
0.75
W
6
0
2
7
L
Discordia
St0nedRacc
Discordia
1
3
0
0.33
L
Artemis
UpperPower8
Artemis
0
4
1
0.13
L
Lancelot
W0nd3rb4ked
Lancelot
0
5
0
0
W
Danzaburou
WiredTxn
Danzaburou
1
0
1
1.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,973
Damage
30,471
44,911
Taken
42,892
15,545
Mitigated
19,795
10,652
Healing
17,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DietyofViolence
Xing Tian
1,352
114
1,043
1,131
5,772
1,804
0
3,253
2,519
5,389
0
W
Atlas
EvG Rogue
Atlas
3,597
1,059
2,401
2,810
7,813
3,751
168
1,570
6,113
20,705
0
W
Sylvanus
Infamou547
Sylvanus
4,851
1,487
507
6,032
8,613
4,683
0
1,846
6,685
43,213
17,484
W
Cu Chulainn
PaulCMan
Cu Chulainn
5,498
957
0
1,208
14,294
7,457
0
8,720
4,133
0
48,816
W
11,565
579
0
1,424
4,044
1,162
922
396
3,575
57,239
136
L
Discordia
St0nedRacc
Discordia
2,449
124
0
792
6,315
1,595
0
3,526
2,789
41,223
0
L
Artemis
UpperPower8
Artemis
6,288
2,794
0
2,492
9,303
3,055
0
2,860
6,443
0
47,805
L
Lancelot
W0nd3rb4ked
Lancelot
2,393
375
0
1,257
11,135
3,210
0
7,113
4,022
0
42,238
W
Danzaburou
WiredTxn
Danzaburou
4,960
1,144
0
3,606
8,128
2,742
323
886
7,242
0
62,855
L
11,491
3,305
0
3,937
12,386
5,881
0
3,107
9,279
47,469
1,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,244
Gold Earned
39,244
341
Minions Killed
450
0
Camps Cleared
0
1,159,614
Distance Traveled
1,296,977
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,968
382
8
1
0
131,305
0
W
Atlas
7,167
551
20
2
0
258,824
0
W
Sylvanus
7,989
615
119
9
0
284,028
0
W
Cu Chulainn
7,691
592
89
7
0
233,592
3
W
Zeus
8,465
651
106
8
0
281,142
0
L
Discordia
6,594
507
92
7
0
255,014
0
L
Artemis
6,670
513
100
8
0
209,697
0
L
Lancelot
5,594
430
61
5
0
295,147
0
W
Danzaburou
7,932
610
116
9
0
239,391
0
L
Atlas
7,418
571
80
6
0
268,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role