Player Matchup

Ganesha
Ganesha
Gold V
AndresBM
Ganesha
Gold V
Level 151
God Stats
31W - 28L
1,538 SR
Queue Stats
253W - 275L
1,273 MMR
Solo
Ullr
Ullr
Silver I
LpSupreme
Ullr
Silver I
Level 139
God Stats
5W - 2L
1,731 SR
Queue Stats
279W - 304L
1,286 MMR
Solo
Ravana
Ravana
Gold V
VyprExp
Ravana
Gold V
Level 105
God Stats
3W - 7L
1,275 SR
Queue Stats
137W - 145L
1,324 MMR
Party 2
Nox
Nox
Gold IV
deadlock135
Nox
Gold IV
Level 87
God Stats
2W - 3L
1,368 SR
Queue Stats
95W - 102L
1,384 MMR
Party 2
Hercules
Hercules
Silver I
watson1412
Hercules
Silver I
Level 140
God Stats
4W - 10L
1,370 SR
Queue Stats
85W - 97L
1,281 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,456 SR
1,310 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,465 SR
1,307 MMR
Jormungandr
Jormungandr
Gold V
Carelies
Jormungandr
Gold V
Level 85
God Stats
11W - 8L
1,528 SR
Queue Stats
161W - 169L
1,310 MMR
Solo
Persephone
Persephone
Silver II
Dywo
Persephone
Silver II
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,411 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Lennith3259
Cu Chulainn
Silver II
Level 42
God Stats
12W - 20L
1,454 SR
Queue Stats
40W - 51L
1,101 MMR
Party 1
Pele
Pele
Gold V
LilDragon88215
Pele
Gold V
Level 76
God Stats
65W - 59L
1,531 SR
Queue Stats
269W - 272L
1,380 MMR
Party 1
Hou Yi
Hou Yi
Gold V
xMr_I_Mystifyx
Hou Yi
Gold V
Level 186
God Stats
1W - 1L
1,312 SR
Queue Stats
120W - 133L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AndresBM
Ganesha
13
0 / 3 / 6
8,686
511
5,652
12,565
11,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
15
4 / 2 / 0
8,745
514
7,565
13,571
5,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
VyprExp
Ravana
15
3 / 4 / 5
9,022
531
8,679
11,632
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
5 / 4 / 1
9,002
530
4,017
8,452
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
watson1412
Hercules
14
3 / 5 / 3
8,776
516
6,883
15,631
12,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KaliNu WaCthulhuAresIx Chel

VS

Bans
MulanCabrakanDanzaburouYmirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Carelies
Jormungandr
13
4 / 2 / 3
8,498
500
7,125
9,798
7,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Dywo
Persephone
17
7 / 2 / 3
11,517
677
13,290
7,005
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Lennith3259
Cu Chulainn
15
4 / 4 / 3
9,519
560
11,052
16,915
14,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
3 / 5 / 7
9,433
555
6,716
15,447
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 2 / 3
9,173
540
6,976
9,129
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
15
Kills
18
18
Deaths
15
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AndresBM
Ganesha
0
3
6
1
W
Jormungandr
Carelies
Jormungandr
4
2
3
2.75
W
Persephone
Dywo
Persephone
7
2
3
4.25
W
Cu Chulainn
Lennith3259
Cu Chulainn
4
4
3
1.38
W
3
5
7
1.3
L
Ullr
4
2
0
2
L
Ravana
VyprExp
Ravana
3
4
5
1.38
L
5
4
1
1.38
L
Hercules
watson1412
Hercules
3
5
3
0.9
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,796
Damage
45,159
61,851
Taken
58,294
35,704
Mitigated
33,761
10,780
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AndresBM
Ganesha
5,652
677
0
2,171
12,565
11,804
0
5,770
6,795
34,789
1,623
W
Jormungandr
Carelies
Jormungandr
7,125
1,714
0
466
9,798
7,126
154
3,126
6,672
27,305
2,228
W
Persephone
Dywo
Persephone
13,290
714
0
1,557
7,005
2,430
756
718
6,283
85,306
1,839
W
Cu Chulainn
Lennith3259
Cu Chulainn
11,052
1,601
0
2,465
16,915
14,544
457
2,503
14,412
6,880
59,758
W
6,716
1,822
0
4,560
15,447
5,823
278
2,847
12,600
0
69,977
L
Ullr
7,565
2,612
0
2,953
13,571
5,538
0
2,409
11,162
0
61,476
L
Ravana
VyprExp
Ravana
8,679
2,334
0
2,315
11,632
4,231
0
5,163
6,469
0
67,083
L
4,017
742
0
220
8,452
1,919
0
6,145
2,307
50,831
0
L
Hercules
watson1412
Hercules
6,883
1,245
0
3,121
15,631
12,212
0
1,629
14,002
0
52,019
W
6,976
3,243
0
3,216
9,129
3,838
971
1,179
7,950
0
68,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,231
Gold Earned
48,140
456
Minions Killed
510
0
Camps Cleared
0
1,771,059
Distance Traveled
1,714,719
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,686
511
10
1
0
362,677
4
W
Jormungandr
8,498
500
29
2
0
343,374
7
W
Persephone
11,517
677
161
9
0
345,578
5
W
Cu Chulainn
9,519
560
97
6
0
306,528
2
W
Pele
9,433
555
96
6
0
403,231
3
L
Ullr
8,745
514
134
8
0
333,783
2
L
Ravana
9,022
531
112
7
0
399,772
0
L
Nox
9,002
530
104
6
0
335,386
2
L
Hercules
8,776
516
96
6
0
339,441
2
W
Hou Yi
9,173
540
127
7
0
316,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role