Player Matchup

Kukulkan
Kukulkan
Frand3r
Kukulkan
Level 104
God Stats
3W - 0L
1,510 SR
Queue Stats
40W - 15L
1,790 Elo+
Party 1
Hou Yi
Hou Yi
Rοnny
Hou Yi
Level 42
God Stats
6W - 2L
1,868 SR
Queue Stats
127W - 12L
2,042 Elo+
Party 1
Bacchus
Bacchus
emrolls
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,797 Elo+
Party 1
Team Averages
Level 50
1,626 SR
1,876 Elo+

VS

Team Averages
Level 50
1,451 SR
1,406 Elo+
Arachne
Arachne
Banana_Doppio_
Arachne
Level 82
God Stats
2W - 4L
1,523 SR
Queue Stats
317W - 311L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
BigHoopsChip
Nu Wa
Level 66
God Stats
59W - 46L
1,600 SR
Queue Stats
289W - 276L
1,525 Elo+
Party 2
Chaac
Chaac
Celtics273
Chaac
Level 3
God Stats
0W - 3L
1,232 SR
Queue Stats
0W - 5L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Frand3r
Kukulkan
15
4 / 1 / 12
8,873
986
7,047
4,099
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Rοnny
Hou Yi
16
13 / 0 / 10
10,442
1,160
15,969
5,987
2,257
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
emrolls
Bacchus
15
6 / 1 / 16
9,476
1,053
7,496
8,190
8,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
6,558
729
1,575
10,972
5,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 7 / 1
6,420
713
4,913
9,328
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
10
1 / 8 / 0
6,330
703
2,407
12,516
6,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
23
Kills
2
2
Deaths
23
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
0
7
1
0.07
L
Chaac
1
8
0
0.13
W
Kukulkan
Frand3r
Kukulkan
4
1
12
10
W
Hou Yi
Rοnny
Hou Yi
13
0
10
18
W
Bacchus
emrolls
Bacchus
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,512
Damage
8,895
18,276
Taken
32,816
12,548
Mitigated
15,031
3,685
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,575
992
0
1,374
10,972
5,097
0
4,607
6,284
0
9,679
L
4,913
482
0
609
9,328
3,136
0
2,208
7,029
17,400
0
L
Chaac
2,407
188
0
544
12,516
6,798
0
7,612
4,876
806
5,145
W
Kukulkan
Frand3r
Kukulkan
7,047
340
0
0
4,099
1,473
781
1,641
2,205
37,725
0
W
Hou Yi
Rοnny
Hou Yi
15,969
6,304
0
2,264
5,987
2,257
1,940
1,842
3,904
0
41,065
W
Bacchus
emrolls
Bacchus
7,496
1,183
0
1,421
8,190
8,818
822
1,160
6,862
25,730
1,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,791
Gold Earned
19,308
167
Minions Killed
51
0
Camps Cleared
0
567,337
Distance Traveled
440,728
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,558
729
20
2
0
154,318
0
L
Nu Wa
6,420
713
24
3
0
152,468
2
L
Chaac
6,330
703
7
1
0
133,942
0
W
Kukulkan
8,873
986
63
7
0
197,207
0
W
Hou Yi
10,442
1,160
70
8
0
178,874
0
W
Bacchus
9,476
1,053
34
4
0
191,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role