Player Matchup

Anhur
Anhur
 
Anhur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
FentLord699489
Awilix
Level 105
God Stats
4W - 4L
1,490 SR
Queue Stats
69W - 83L
1,431 Elo+
Party 2
Bakasura
Bakasura
SquidMan502
Bakasura
Level 126
God Stats
9W - 5L
1,637 SR
Queue Stats
133W - 155L
1,473 Elo+
Party 2
Khepri
Khepri
kira8886
Khepri
Level 174
God Stats
3W - 0L
1,901 SR
Queue Stats
261W - 238L
1,492 Elo+
Solo
Hera
Hera
ninjaMari88
Hera
Level 107
God Stats
1W - 2L
1,418 SR
Queue Stats
97W - 90L
1,525 Elo+
Solo
Team Averages
Level 115
1,589 SR
1,484 Elo+

VS

Team Averages
Level 82
1,493 SR
1,483 Elo+
Nu Wa
Nu Wa
Brittbratt5
Nu Wa
Level 94
God Stats
38W - 32L
1,628 SR
Queue Stats
132W - 119L
1,488 Elo+
Party 1
Hachiman
Hachiman
ChefBlaze44
Hachiman
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 119L
1,490 Elo+
Party 1
Anubis
Anubis
LePhrug
Anubis
Level 83
God Stats
7W - 14L
1,516 SR
Queue Stats
165W - 161L
1,485 Elo+
Solo
Tyr
Tyr
PeepHey
Tyr
Level 63
God Stats
3W - 3L
1,534 SR
Queue Stats
124W - 118L
1,490 Elo+
Party 1
Pele
Pele
xTRUNK MUZIK
Pele
Level 72
God Stats
2W - 6L
1,289 SR
Queue Stats
135W - 149L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 3 / 2
5,397
491
2,706
8,707
2,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 4
6,790
617
4,564
6,392
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
SquidMan502
Bakasura
12
3 / 2 / 0
6,864
624
4,402
11,076
7,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Khepri
kira8886
Khepri
7
1 / 4 / 1
5,118
465
2,003
8,831
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 0 / 2
7,584
689
6,312
4,162
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,149
468
3,186
6,208
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ChefBlaze44
Hachiman
11
4 / 0 / 2
6,525
593
8,840
4,918
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anubis
LePhrug
Anubis
10
3 / 3 / 4
6,105
555
4,722
7,361
3,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
11
2 / 2 / 0
6,610
601
6,322
8,065
3,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,662
424
2,438
6,502
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
13
Kills
9
9
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
3
2
0.67
L
0
6
0
0
L
Hachiman
ChefBlaze44
Hachiman
4
0
2
5
W
3
0
4
5
L
Anubis
LePhrug
Anubis
3
3
4
1.67
L
Tyr
2
2
0
1
W
Bakasura
SquidMan502
Bakasura
3
2
0
1.5
W
Khepri
kira8886
Khepri
1
4
1
0.38
W
5
0
2
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,987
Damage
25,508
39,168
Taken
33,054
17,235
Mitigated
11,934
14,188
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,706
1,637
0
3,398
8,707
2,120
0
1,620
6,993
0
21,278
L
3,186
302
0
412
6,208
1,355
0
3,316
2,892
24,162
0
L
Hachiman
ChefBlaze44
Hachiman
8,840
5,586
0
2,546
4,918
1,274
591
1,965
2,953
0
38,976
W
4,564
1,606
0
2,070
6,392
2,266
0
1,542
4,682
0
48,341
L
Anubis
LePhrug
Anubis
4,722
468
0
2,852
7,361
3,827
78
1,046
6,315
31,591
0
L
Tyr
6,322
1,381
0
2,294
8,065
3,590
0
640
6,580
0
43,040
W
Bakasura
SquidMan502
Bakasura
4,402
2,815
0
5,933
11,076
7,997
702
391
10,553
79
27,482
W
Khepri
kira8886
Khepri
2,003
157
77
1,729
8,831
3,854
0
2,666
6,073
16,024
0
W
6,312
1,340
0
981
4,162
998
570
950
2,959
55,717
1,449
L
2,438
828
0
1,688
6,502
1,888
0
1,339
5,163
0
23,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,753
Gold Earned
29,051
313
Minions Killed
272
0
Camps Cleared
0
1,075,630
Distance Traveled
934,104
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,397
491
43
4
0
178,565
0
L
Nu Wa
5,149
468
48
4
0
168,259
0
L
Hachiman
6,525
593
61
6
0
208,834
0
W
Awilix
6,790
617
83
8
0
249,468
0
L
Anubis
6,105
555
46
4
0
184,526
2
L
Tyr
6,610
601
76
7
0
219,905
0
W
Bakasura
6,864
624
73
7
0
240,946
0
W
Khepri
5,118
465
11
1
0
194,432
0
W
Hera
7,584
689
103
9
0
212,219
2
L
Pele
4,662
424
41
4
0
152,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role