Player Matchup

Sun Wukong
Sun Wukong
EddRM
Sun Wukong
Level 127
God Stats
13W - 10L
1,543 SR
Queue Stats
143W - 146L
1,469 Elo+
Solo
Fenrir
Fenrir
FireEmperorSabo
Fenrir
Level 18
God Stats
22W - 16L
1,655 SR
Queue Stats
133W - 132L
1,343 Elo+
Party 1
Da Ji
Da Ji
Lil_Kenja
Da Ji
Level 146
God Stats
4W - 3L
1,283 SR
Queue Stats
248W - 256L
1,429 Elo+
Party 1
Sol
Sol
Manikin_Suzuya
Sol
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 70L
1,423 Elo+
Party 1
Geb
Geb
Ssj_Simba
Geb
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 49L
1,352 Elo+
Party 1
Team Averages
Level 94
1,496 SR
1,403 Elo+

VS

Team Averages
Level 123
1,526 SR
1,459 Elo+
Loki
Loki
 
Loki
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Drock3_xD
Cu Chulainn
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 78L
1,346 Elo+
Solo
Anubis
Anubis
DulceConQueso666
Anubis
Level 83
God Stats
5W - 3L
1,589 SR
Queue Stats
154W - 139L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
TheCorgo
Danzaburou
Level 100
God Stats
11W - 5L
1,543 SR
Queue Stats
451W - 420L
1,495 Elo+
Solo
Hun Batz
Hun Batz
fc5v4txgame
Hun Batz
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
208W - 194L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EddRM
Sun Wukong
16
6 / 0 / 5
10,107
674
10,772
11,587
8,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 3 / 3
7,710
514
4,594
11,551
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Da Ji
Lil_Kenja
Da Ji
15
8 / 4 / 2
9,405
627
12,179
12,357
5,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
9 / 2 / 4
9,635
642
12,327
12,676
4,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 1 / 13
8,623
575
5,817
11,788
10,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 6 / 2
7,139
476
5,122
13,012
3,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Drock3_xD
Cu Chulainn
11
0 / 7 / 0
6,758
451
6,722
15,446
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 4 / 5
7,152
477
8,596
9,328
3,341
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
TheCorgo
Danzaburou
13
4 / 4 / 1
7,763
518
8,677
13,365
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
fc5v4txgame
Hun Batz
12
5 / 6 / 2
7,473
498
7,447
13,687
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
27
Kills
10
10
Deaths
27
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
2
0.33
L
Cu Chulainn
Drock3_xD
Cu Chulainn
0
7
0
0
L
0
4
5
0.63
W
Sun Wukong
EddRM
Sun Wukong
6
0
5
8.5
W
4
3
3
1.83
W
Da Ji
Lil_Kenja
Da Ji
8
4
2
2.25
W
9
2
4
5.5
W
0
1
13
6.5
L
Danzaburou
TheCorgo
Danzaburou
4
4
1
1.13
L
Hun Batz
fc5v4txgame
Hun Batz
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,689
Damage
36,564
59,959
Taken
64,838
32,105
Mitigated
22,952
14,371
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,122
497
0
2,101
13,012
3,999
782
3,034
9,978
0
45,992
L
Cu Chulainn
Drock3_xD
Cu Chulainn
6,722
1,715
0
2,658
15,446
5,556
0
3,793
11,653
0
46,148
L
8,596
330
0
2,632
9,328
3,341
0
3,184
6,144
44,571
756
W
Sun Wukong
EddRM
Sun Wukong
10,772
2,383
0
4,009
11,587
8,523
174
710
10,877
0
76,785
W
4,594
1,291
0
768
11,551
4,108
326
2,452
9,099
0
45,888
W
Da Ji
Lil_Kenja
Da Ji
12,179
2,652
0
2,100
12,357
5,280
0
840
11,517
0
58,646
W
12,327
5,537
0
6,017
12,676
4,132
778
2,367
10,309
59,634
1,005
W
5,817
1,230
0
1,477
11,788
10,062
17
2,212
9,576
21,169
1,831
L
Danzaburou
TheCorgo
Danzaburou
8,677
4,228
0
4,979
13,365
4,706
24
1,795
11,570
0
40,543
L
Hun Batz
fc5v4txgame
Hun Batz
7,447
1,391
0
983
13,687
5,350
0
5,744
7,943
0
46,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,480
Gold Earned
36,285
419
Minions Killed
373
0
Camps Cleared
0
1,507,791
Distance Traveled
1,381,164
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,139
476
64
4
0
269,895
0
L
Cu Chulainn
6,758
451
77
5
0
260,561
0
L
Anubis
7,152
477
79
5
0
267,610
0
W
Sun Wukong
10,107
674
134
9
0
307,512
0
W
Fenrir
7,710
514
63
4
0
337,935
0
W
Da Ji
9,405
627
97
6
0
271,127
0
W
Sol
9,635
642
88
6
0
284,485
1
W
Geb
8,623
575
37
2
0
306,732
0
L
Danzaburou
7,763
518
74
5
0
278,869
4
L
Hun Batz
7,473
498
79
5
0
304,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role