Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DranKeya
Erlang Shen
Level 154
God Stats
3W - 1L
1,512 SR
Queue Stats
33W - 41L
1,563 Elo+
Party 2
Anhur
Anhur
LordFingolfin
Anhur
Level 160
God Stats
1W - 0L
1,585 SR
Queue Stats
37W - 45L
1,579 Elo+
Party 2
Cerberus
Cerberus
SynnerggyAgain
Cerberus
Level 22
God Stats
4W - 1L
1,621 SR
Queue Stats
19W - 26L
1,528 Elo+
Party 2
Awilix
Awilix
Zabberwalk
Awilix
Level 158
God Stats
15W - 20L
1,418 SR
Queue Stats
401W - 384L
1,559 Elo+
Solo
Team Averages
Level 130
1,527 SR
1,546 Elo+

VS

Team Averages
Level 167
1,486 SR
1,568 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
FruityCactus
Maui
Level 150
God Stats
3W - 9L
1,478 SR
Queue Stats
67W - 46L
1,627 Elo+
Solo
Guan Yu
Guan Yu
Rafasah420
Guan Yu
Level 155
God Stats
2W - 3L
1,624 SR
Queue Stats
198W - 191L
1,571 Elo+
Solo
Cernunnos
Cernunnos
myvoor011
Cernunnos
Level 185
God Stats
0W - 2L
1,330 SR
Queue Stats
121W - 111L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 3 / 7
6,349
907
3,805
6,430
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
DranKeya
Erlang Shen
12
5 / 1 / 5
7,152
1,022
7,382
7,649
6,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 6
7,451
1,064
6,158
7,749
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
11
0 / 3 / 9
6,125
875
5,679
10,687
7,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
Zabberwalk
Awilix
13
3 / 2 / 6
7,029
1,004
3,603
6,929
2,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 0 / 5
7,117
1,017
7,481
4,480
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
 
Zhong Kui
12
4 / 3 / 6
6,973
996
11,164
5,206
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
4 / 4 / 7
7,222
1,032
4,819
9,177
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Guan Yu
Rafasah420
Guan Yu
10
1 / 4 / 6
6,010
859
3,631
7,193
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
myvoor011
Cernunnos
12
2 / 2 / 3
6,798
971
6,250
7,088
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
13
Kills
13
13
Deaths
13
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
3
7
1.5
L
Hun Batz
 
Hun Batz
2
0
5
4.5
L
Zhong Kui
 
Zhong Kui
4
3
6
2.33
W
Erlang Shen
DranKeya
Erlang Shen
5
1
5
7.5
L
4
4
7
1.88
W
4
4
6
1.75
L
Guan Yu
Rafasah420
Guan Yu
1
4
6
1
W
Cerberus
0
3
9
1.5
W
Awilix
Zabberwalk
Awilix
3
2
6
3
L
Cernunnos
myvoor011
Cernunnos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,627
Damage
33,345
39,444
Taken
33,144
22,535
Mitigated
18,000
10,250
Healing
5,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,805
278
762
1,680
6,430
4,448
0
2,458
3,972
14,361
0
L
Hun Batz
 
Hun Batz
7,481
1,233
0
416
4,480
1,704
0
1,162
3,060
0
21,607
L
Zhong Kui
 
Zhong Kui
11,164
4,226
0
769
5,206
3,205
0
1,812
3,260
20,753
2,147
W
Erlang Shen
DranKeya
Erlang Shen
7,382
4,086
0
1,786
7,649
6,239
23
2,869
4,780
0
10,263
L
4,819
1,350
0
1,055
9,177
7,727
0
1,843
6,955
8,410
0
W
6,158
2,974
0
2,011
7,749
2,175
256
1,910
5,839
0
22,304
L
Guan Yu
Rafasah420
Guan Yu
3,631
660
536
1,138
7,193
3,085
0
1,610
5,155
0
7,267
W
Cerberus
5,679
224
0
3,053
10,687
7,360
0
5,297
5,390
9,532
0
W
Awilix
Zabberwalk
Awilix
3,603
1,135
0
958
6,929
2,313
54
2,679
4,250
0
19,912
L
Cernunnos
myvoor011
Cernunnos
6,250
3,286
0
1,738
7,088
2,279
0
2,366
4,525
0
21,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,106
Gold Earned
34,120
128
Minions Killed
135
0
Camps Cleared
0
752,130
Distance Traveled
648,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,349
907
19
3
0
134,536
0
L
Hun Batz
7,117
1,017
45
6
0
149,941
0
L
Zhong Kui
6,973
996
35
5
0
121,320
0
W
Erlang Shen
7,152
1,022
17
2
0
165,492
0
L
Maui
7,222
1,032
4
1
0
137,800
0
W
Anhur
7,451
1,064
52
7
0
139,476
0
L
Guan Yu
6,010
859
14
2
0
99,078
0
W
Cerberus
6,125
875
8
1
0
157,754
0
W
Awilix
7,029
1,004
32
5
0
154,872
0
L
Cernunnos
6,798
971
37
5
0
140,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role