Player Matchup

Surtr
Surtr
Bronze III
 
Surtr
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold II
Meowji
Set
Gold II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 123L
1,624 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
TheDrGoobis
Zhong Kui
Gold V
Level 63
God Stats
2W - 1L
1,936 SR
Queue Stats
16W - 8L
1,614 MMR
Party 2
Chang'e
Chang'e
Gold I
XxRugtanoxX
Chang'e
Gold I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 96L
1,574 MMR
Solo
Odin
Odin
Silver II
xXBloodyReaperXx
Odin
Silver II
Level 149
God Stats
1W - 0L
1,862 SR
Queue Stats
10W - 4L
1,503 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,660 SR
1,563 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,563 SR
1,577 MMR
Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
SpeedyOrca58605
Agni
Gold II
Level 109
God Stats
21W - 16L
1,542 SR
Queue Stats
590W - 599L
1,526 MMR
Solo
Skadi
Skadi
Gold IV
SteveGamer78701
Skadi
Gold IV
Level 108
God Stats
6W - 10L
1,542 SR
Queue Stats
29W - 30L
1,572 MMR
Party 1
Maui
Maui
Gold II
Teriyake
Maui
Gold II
Level 153
God Stats
5W - 6L
1,482 SR
Queue Stats
591W - 582L
1,488 MMR
Solo
Mulan
Mulan
Platinum III
Tseboneitor
Mulan
Platinum III
Level 148
God Stats
14W - 7L
1,751 SR
Queue Stats
86W - 77L
1,802 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
6 / 1 / 2
7,463
746
9,765
8,937
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Set
Meowji
Set
13
4 / 0 / 3
6,451
645
2,180
7,815
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
TheDrGoobis
Zhong Kui
10
2 / 2 / 1
5,709
571
6,608
5,425
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chang'e
XxRugtanoxX
Chang'e
10
1 / 1 / 3
5,796
580
2,153
4,194
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 1
6,089
609
3,184
4,739
2,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AphroditeLokiCerberus

VS

Bans
Hun BatzKumbhakarnaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 2 / 0
6,130
613
3,457
7,237
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
5,225
523
3,928
4,659
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 2
4,576
458
2,117
4,466
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Maui
8
0 / 0 / 2
4,953
495
1,969
6,126
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 6 / 1
4,991
499
3,082
11,361
6,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
15
Kills
4
4
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
1
2
7
L
Thanatos
 
Thanatos
4
2
0
2
W
Set
Meowji
Set
4
0
3
5.5
L
0
4
1
0.13
L
0
3
2
0.33
L
Maui
0
0
2
1
W
Zhong Kui
TheDrGoobis
Zhong Kui
2
2
1
1.25
L
0
6
1
0.08
W
Chang'e
XxRugtanoxX
Chang'e
1
1
3
2.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,890
Damage
14,553
31,110
Taken
33,849
15,626
Mitigated
15,450
14,305
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,765
4,565
0
5,226
8,937
5,080
90
165
8,760
2,247
48,810
L
Thanatos
 
Thanatos
3,457
625
0
7,285
7,237
2,474
0
914
6,285
0
35,860
W
Set
Meowji
Set
2,180
1,070
0
2,996
7,815
3,626
0
1,090
6,572
0
58,697
L
3,928
157
0
760
4,659
1,374
0
1,763
2,887
28,383
605
L
2,117
975
0
578
4,466
1,323
0
2,582
1,884
0
21,843
L
Maui
1,969
712
145
2,211
6,126
3,942
0
3,163
2,957
14,290
0
W
Zhong Kui
TheDrGoobis
Zhong Kui
6,608
2,808
0
2,454
5,425
3,278
66
969
4,456
35,758
6,902
L
3,082
372
0
2,911
11,361
6,337
0
587
10,130
0
29,285
W
Chang'e
XxRugtanoxX
Chang'e
2,153
8
320
1,504
4,194
1,060
0
1,994
1,792
30,535
303
W
3,184
790
0
1,805
4,739
2,582
0
961
3,778
0
20,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,508
Gold Earned
25,875
358
Minions Killed
266
0
Camps Cleared
0
1,023,627
Distance Traveled
996,703
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,463
746
79
8
0
195,979
0
L
Thanatos
6,130
613
75
8
0
241,608
0
W
Set
6,451
645
95
10
0
218,202
0
L
Agni
5,225
523
70
7
0
195,512
3
L
Skadi
4,576
458
44
4
0
185,144
0
L
Maui
4,953
495
20
2
0
203,136
0
W
Zhong Kui
5,709
571
93
9
0
180,006
0
L
Mulan
4,991
499
57
6
0
171,303
0
W
Chang'e
5,796
580
67
7
0
201,918
4
W
Odin
6,089
609
24
2
0
227,522
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role