Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BigGodlyMeat
Zeus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,175 Elo+
Party 2
Hades
Hades
DyslexicApe13
Hades
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,175 Elo+
Party 2
Persephone
Persephone
KindaYuckie
Persephone
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,175 Elo+
Party 2
Athena
Athena
xXEthan J
Athena
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 61L
1,438 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,293 Elo+

VS

Team Averages
Level 92
1,500 SR
1,430 Elo+
Shiva
Shiva
Cab00seM00se
Shiva
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 283L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
KISSANDKILL
Kukulkan
Level 103
God Stats
5W - 4L
1,501 SR
Queue Stats
154W - 145L
1,423 Elo+
Solo
Bakasura
Bakasura
TheRealOG420136
Bakasura
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
315W - 324L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
dcooperdoc
Xing Tian
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 234L
1,423 Elo+
Party 1
King Arthur
King Arthur
zonal_tear18
King Arthur
Level 66
God Stats
14W - 16L
1,500 SR
Queue Stats
533W - 533L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 1 / 21
9,158
916
10,858
6,357
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 2 / 12
10,798
1,080
16,919
6,520
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
7 / 3 / 14
9,980
998
7,729
8,126
4,746
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Persephone
KindaYuckie
Persephone
14
1 / 3 / 20
8,854
885
7,744
7,132
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
xXEthan J
Athena
15
5 / 3 / 17
9,450
945
8,460
12,805
16,169
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 3
8,437
844
6,139
13,597
13,985
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
KISSANDKILL
Kukulkan
17
4 / 4 / 4
9,311
931
12,640
9,401
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
14
3 / 4 / 2
7,411
741
2,179
9,890
8,064
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
dcooperdoc
Xing Tian
13
1 / 5 / 6
7,473
747
3,664
10,036
7,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
zonal_tear18
King Arthur
12
0 / 9 / 5
7,165
717
2,933
14,459
12,417
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
29
Kills
12
12
Deaths
29
84
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
21
13.5
W
13
2
12
9.5
L
4
7
3
0.79
W
7
3
14
4.67
L
Kukulkan
KISSANDKILL
Kukulkan
4
4
4
1.5
W
Persephone
KindaYuckie
Persephone
1
3
20
3.67
L
Bakasura
3
4
2
1
L
Xing Tian
dcooperdoc
Xing Tian
1
5
6
0.8
W
Athena
xXEthan J
Athena
5
3
17
4.5
L
King Arthur
zonal_tear18
King Arthur
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,710
Damage
27,555
40,940
Taken
57,383
28,455
Mitigated
45,500
12,212
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,858
8,215
1,363
1,927
6,357
2,485
2,144
2,292
3,917
0
18,483
W
16,919
3,894
0
1,471
6,520
2,563
1,740
2,331
4,117
38,974
0
L
6,139
760
348
1,404
13,597
13,985
0
8,294
5,303
0
12,729
W
7,729
918
980
2,130
8,126
4,746
1,013
3,077
4,761
16,762
0
L
Kukulkan
KISSANDKILL
Kukulkan
12,640
1,463
220
1,909
9,401
3,151
140
7,247
2,154
33,354
0
W
Persephone
KindaYuckie
Persephone
7,744
844
523
1,613
7,132
2,492
376
3,800
3,053
21,436
509
L
Bakasura
2,179
1,415
444
2,750
9,890
8,064
0
6,544
3,346
0
5,190
L
Xing Tian
dcooperdoc
Xing Tian
3,664
248
172
672
10,036
7,883
0
6,929
3,107
7,560
0
W
Athena
xXEthan J
Athena
8,460
1,745
986
1,219
12,805
16,169
240
4,291
8,000
8,869
2,172
L
King Arthur
zonal_tear18
King Arthur
2,933
268
839
1,035
14,459
12,417
0
10,330
4,129
0
5,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,240
Gold Earned
39,797
134
Minions Killed
89
0
Camps Cleared
0
947,514
Distance Traveled
883,496
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,158
916
17
2
0
196,533
0
W
Zeus
10,798
1,080
53
5
0
179,567
0
L
Shiva
8,437
844
15
2
0
161,399
0
W
Hades
9,980
998
32
3
0
187,175
1
L
Kukulkan
9,311
931
54
5
0
179,604
0
W
Persephone
8,854
885
27
3
0
202,687
0
L
Bakasura
7,411
741
10
1
0
193,551
0
L
Xing Tian
7,473
747
7
1
0
179,995
0
W
Athena
9,450
945
5
1
0
181,552
0
L
King Arthur
7,165
717
3
0
0
168,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role