Player Matchup

Zeus
Zeus
Bacongod125
Zeus
Level 116
God Stats
1W - 3L
1,388 SR
Queue Stats
94W - 77L
1,542 Elo+
Party 3
Pele
Pele
Dohara420
Pele
Level 109
God Stats
0W - 2L
1,267 SR
Queue Stats
77W - 86L
1,485 Elo+
Party 1
Achilles
Achilles
Epip25
Achilles
Level 85
God Stats
3W - 1L
1,509 SR
Queue Stats
94W - 77L
1,542 Elo+
Party 3
Sobek
Sobek
UnvoicedJam
Sobek
Level 97
God Stats
3W - 3L
1,611 SR
Queue Stats
261W - 256L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
beas222tboy
Danzaburou
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,496 Elo+
Solo
Team Averages
Level 106
1,455 SR
1,501 Elo+

VS

Team Averages
Level 91
1,580 SR
1,615 Elo+
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dduuffff08
Tiamat
Level 42
God Stats
2W - 3L
1,280 SR
Queue Stats
143W - 156L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
GetBent7
Sun Wukong
Level 60
God Stats
3W - 0L
1,890 SR
Queue Stats
182W - 29L
1,815 Elo+
Party 2
Hou Yi
Hou Yi
Tanbo
Hou Yi
Level 141
God Stats
3W - 0L
1,809 SR
Queue Stats
209W - 33L
1,826 Elo+
Party 2
Hun Batz
Hun Batz
class B fe1on
Hun Batz
Level 124
God Stats
2W - 0L
1,423 SR
Queue Stats
28W - 35L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,095
849
5,311
2,353
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
8
0 / 4 / 1
4,918
820
2,319
4,691
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Epip25
Achilles
10
1 / 2 / 0
5,240
873
2,341
4,226
3,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 1
5,044
841
3,738
7,255
7,567
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
beas222tboy
Danzaburou
11
0 / 2 / 0
5,709
952
2,303
4,260
1,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 1 / 7
6,771
1,129
6,784
4,548
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tiamat
Dduuffff08
Tiamat
10
0 / 0 / 8
5,513
919
3,158
3,820
3,436
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
GetBent7
Sun Wukong
11
1 / 0 / 9
6,469
1,078
4,301
6,301
5,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Tanbo
Hou Yi
11
5 / 1 / 3
6,271
1,045
3,799
2,761
883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
class B fe1on
Hun Batz
10
1 / 0 / 8
5,776
963
2,863
3,145
1,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
11
11
Deaths
2
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
7
7.5
L
0
1
0
0
W
Tiamat
Dduuffff08
Tiamat
0
0
8
4
L
Pele
0
4
1
0.13
L
Achilles
Epip25
Achilles
1
2
0
0.5
W
Sun Wukong
GetBent7
Sun Wukong
1
0
9
5.5
W
Hou Yi
Tanbo
Hou Yi
5
1
3
6.5
L
0
2
1
0.25
L
Danzaburou
beas222tboy
Danzaburou
0
2
0
0
W
Hun Batz
class B fe1on
Hun Batz
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,012
Damage
20,905
22,785
Taken
20,575
14,400
Mitigated
12,845
6,264
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,784
3,051
1,890
1,209
4,548
1,991
0
1,775
2,594
0
18,373
L
5,311
228
129
728
2,353
668
0
0
2,353
11,597
278
W
Tiamat
Dduuffff08
Tiamat
3,158
305
107
529
3,820
3,436
0
1,042
2,604
5,258
0
L
Pele
2,319
359
452
437
4,691
1,484
0
645
4,046
0
6,446
L
Achilles
Epip25
Achilles
2,341
183
251
1,406
4,226
3,001
0
530
3,696
0
5,452
W
Sun Wukong
GetBent7
Sun Wukong
4,301
724
789
2,231
6,301
5,087
0
2,526
3,374
0
11,086
W
Hou Yi
Tanbo
Hou Yi
3,799
941
61
275
2,761
883
0
1,343
1,241
0
6,333
L
3,738
102
543
1,383
7,255
7,567
0
656
6,599
5,278
0
L
Danzaburou
beas222tboy
Danzaburou
2,303
478
0
935
4,260
1,680
0
1,327
2,933
0
10,501
W
Hun Batz
class B fe1on
Hun Batz
2,863
35
289
197
3,145
1,448
0
1,337
1,612
0
9,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,006
Gold Earned
30,800
51
Minions Killed
71
0
Camps Cleared
0
484,216
Distance Traveled
604,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,771
1,129
27
5
0
121,506
0
L
Zeus
5,095
849
12
2
0
86,356
0
W
Tiamat
5,513
919
14
2
0
127,414
0
L
Pele
4,918
820
9
2
0
106,020
0
L
Achilles
5,240
873
5
1
0
78,373
0
W
Sun Wukong
6,469
1,078
10
2
0
121,861
0
W
Hou Yi
6,271
1,045
5
1
0
119,889
0
L
Sobek
5,044
841
1
0
0
113,772
0
L
Danzaburou
5,709
952
24
4
0
99,695
0
W
Hun Batz
5,776
963
15
3
0
114,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role