Player Matchup

Discordia
Discordia
AngelaScar
Discordia
Level 67
God Stats
11W - 5L
1,814 SR
Queue Stats
12W - 9L
1,627 Elo+
Solo
Nike
Nike
Mr_Noobster4
Nike
Level 142
God Stats
1W - 1L
1,504 SR
Queue Stats
15W - 10L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
SonVegetto32
Cthulhu
Level 266
God Stats
0W - 5L
1,298 SR
Queue Stats
45W - 52L
1,472 Elo+
Party 1
Team Averages
Level 158
1,539 SR
1,569 Elo+

VS

Team Averages
Level 91
1,575 SR
1,520 Elo+
Athena
Athena
Izza_Bizza_II
Athena
Level 42
God Stats
4W - 3L
1,572 SR
Queue Stats
45W - 54L
1,386 Elo+
Solo
Hera
Hera
XDignity
Hera
Level 128
God Stats
27W - 27L
1,526 SR
Queue Stats
67W - 62L
1,520 Elo+
Solo
Hou Yi
Hou Yi
fIdeellI26
Hou Yi
Level 103
God Stats
9W - 7L
1,626 SR
Queue Stats
144W - 147L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngelaScar
Discordia
11
3 / 4 / 2
8,222
747
4,000
4,893
1,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 2
8,815
801
6,867
16,001
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SonVegetto32
Cthulhu
15
1 / 6 / 4
9,013
819
9,695
15,166
9,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 11
9,320
847
4,735
10,498
8,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hera
16
4 / 4 / 7
10,151
923
7,235
6,294
2,230
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
fIdeellI26
Hou Yi
18
8 / 0 / 6
11,400
1,036
16,411
9,748
4,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
14
15
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
AngelaScar
Discordia
3
4
2
1
W
2
3
11
2.5
L
3
5
2
0.8
L
Cthulhu
SonVegetto32
Cthulhu
1
6
4
0.5
W
Hera
4
4
7
1.88
W
Hou Yi
fIdeellI26
Hou Yi
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,562
Damage
28,381
36,060
Taken
26,540
19,509
Mitigated
15,144
3,413
Healing
4,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AngelaScar
Discordia
4,000
379
0
130
4,893
1,501
0
609
4,060
16,705
0
W
4,735
1,450
0
2,387
10,498
8,473
212
4,924
4,834
8,265
0
L
6,867
1,098
0
2,874
16,001
8,714
0
7,022
8,519
0
23,987
L
Cthulhu
SonVegetto32
Cthulhu
9,695
537
159
250
15,166
9,294
0
4,189
10,297
29,917
153
W
Hera
7,235
2,251
0
0
6,294
2,230
0
2,284
3,525
37,197
602
W
Hou Yi
fIdeellI26
Hou Yi
16,411
6,611
0
2,558
9,748
4,441
2,311
5,213
3,892
0
52,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,050
Gold Earned
30,871
119
Minions Killed
155
0
Camps Cleared
0
554,735
Distance Traveled
630,486
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,222
747
24
2
0
134,710
0
W
Athena
9,320
847
7
1
0
204,197
5
L
Nike
8,815
801
43
4
0
214,858
0
L
Cthulhu
9,013
819
52
5
0
205,167
0
W
Hera
10,151
923
56
5
0
196,798
0
W
Hou Yi
11,400
1,036
92
8
0
229,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role