Player Matchup

Cerberus
Cerberus
Gold III
GrilledCheese4U
Cerberus
Gold III
Level 161
God Stats
8W - 7L
1,534 SR
Queue Stats
290W - 266L
1,335 MMR
Party 1
Discordia
Discordia
Platinum I
Hoosier_Daddy777
Discordia
Platinum I
Level 164
God Stats
7W - 5L
1,646 SR
Queue Stats
385W - 359L
1,871 MMR
Party 1
Mercury
Mercury
Gold I
Skytema
Mercury
Gold I
Level 205
God Stats
11W - 6L
1,719 SR
Queue Stats
328W - 300L
1,700 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 177
1,633 SR
1,635 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,635 SR
1,531 MMR
Achilles
Achilles
Gold III
Kefka_Palazzo_87
Achilles
Gold III
Level 159
God Stats
0W - 2L
1,469 SR
Queue Stats
59W - 44L
1,623 MMR
Party 2
Vulcan
Vulcan
Gold II
Siegfried__91
Vulcan
Gold II
Level 157
God Stats
34W - 31L
1,604 SR
Queue Stats
262W - 228L
1,559 MMR
Party 2
Sylvanus
Sylvanus
Gold III
Warlord0_0
Sylvanus
Gold III
Level 147
God Stats
3W - 2L
1,834 SR
Queue Stats
171W - 153L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 1 / 6
8,528
853
8,084
11,733
7,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
15
3 / 0 / 7
8,929
893
10,349
5,299
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Skytema
Mercury
14
3 / 0 / 6
8,457
846
3,554
4,688
2,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
KumbhakarnaNu WaAgniDanzaburouCthulhu

VS

Bans
KuzenboBacchusMedusaXing TianMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,053
705
5,213
8,293
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

12
0 / 4 / 0
6,857
686
4,793
7,285
1,805
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Warlord0_0
Sylvanus
12
1 / 3 / 0
6,965
697
5,170
9,188
8,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
1
6
7
W
Discordia
3
0
7
6.5
L
0
3
1
0.17
L
0
4
0
0
W
Mercury
Skytema
Mercury
3
0
6
6
L
Sylvanus
Warlord0_0
Sylvanus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,987
Damage
15,176
21,720
Taken
24,766
11,873
Mitigated
12,920
9,389
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,084
581
0
4,503
11,733
7,618
394
3,963
7,011
21,292
1,031
W
Discordia
10,349
138
215
2,247
5,299
1,872
403
2,452
2,608
44,218
607
L
5,213
1,195
0
878
8,293
2,926
0
4,815
2,872
0
23,635
L
4,793
0
0
763
7,285
1,805
80
5,132
1,614
20,178
0
W
Mercury
Skytema
Mercury
3,554
1,263
0
2,424
4,688
2,383
968
2,439
2,029
0
23,279
L
Sylvanus
Warlord0_0
Sylvanus
5,170
922
1,007
2,419
9,188
8,189
0
6,166
2,105
10,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,914
Gold Earned
20,875
170
Minions Killed
95
0
Camps Cleared
0
623,471
Distance Traveled
525,442
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,528
853
31
3
0
203,551
0
W
Discordia
8,929
893
92
9
0
195,428
0
L
Achilles
7,053
705
42
4
0
186,436
0
L
Vulcan
6,857
686
36
4
0
170,832
6
W
Mercury
8,457
846
47
5
0
224,492
0
L
Sylvanus
6,965
697
17
2
0
168,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role