Player Matchup

Sylvanus
Sylvanus
FBGM Dangus
Sylvanus
Level 68
God Stats
76W - 65L
1,635 SR
Queue Stats
87W - 78L
1,540 Elo+
Party 1
Medusa
Medusa
FBGM Wave
Medusa
Level 111
God Stats
46W - 32L
1,618 SR
Queue Stats
119W - 111L
1,522 Elo+
Party 1
Pele
Pele
Leunidus
Pele
Level 29
God Stats
5W - 3L
1,682 SR
Queue Stats
31W - 29L
1,470 Elo+
Party 1
Hercules
Hercules
RageQuiter_1234-
Hercules
Level 57
God Stats
62W - 72L
1,531 SR
Queue Stats
88W - 104L
1,464 Elo+
Solo
Nu Wa
Nu Wa
fatalhitman831
Nu Wa
Level 130
God Stats
16W - 13L
1,575 SR
Queue Stats
140W - 149L
1,463 Elo+
Solo
Team Averages
Level 79
1,608 SR
1,492 Elo+

VS

Team Averages
Level 150
1,508 SR
1,489 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
ZenMartian
Nut
Level 232
God Stats
17W - 25L
1,454 SR
Queue Stats
853W - 796L
1,458 Elo+
Solo
Xing Tian
Xing Tian
iSlipNot
Xing Tian
Level 128
God Stats
9W - 15L
1,459 SR
Queue Stats
322W - 300L
1,457 Elo+
Solo
Nox
Nox
loud_corner1
Nox
Level 105
God Stats
9W - 3L
1,630 SR
Queue Stats
240W - 226L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FBGM Dangus
Sylvanus
5
0 / 2 / 0
3,421
570
1,599
5,973
1,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
FBGM Wave
Medusa
5
0 / 1 / 0
3,275
546
3,369
3,967
940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Pele
7
1 / 1 / 0
3,616
603
2,246
4,740
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 1 / 0
3,078
513
962
3,162
1,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
3,850
642
1,488
2,077
377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
2 / 0 / 1
4,159
693
3,091
4,519
1,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
 
Guan Yu
7
3 / 0 / 0
3,790
632
2,197
4,707
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 2
3,660
610
4,166
4,678
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
iSlipNot
Xing Tian
8
1 / 0 / 0
4,753
792
2,441
3,996
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 0 / 1
4,426
738
604
2,005
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
1
2.5
W
Guan Yu
 
Guan Yu
3
0
0
3
L
Sylvanus
FBGM Dangus
Sylvanus
0
2
0
0
L
Medusa
FBGM Wave
Medusa
0
1
0
0
L
Pele
1
1
0
1
L
0
1
0
0
W
0
1
2
1
L
0
1
0
0
W
Xing Tian
iSlipNot
Xing Tian
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,664
Damage
12,499
19,919
Taken
19,905
5,652
Mitigated
6,485
6,040
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,091
966
1,280
2,004
4,519
1,528
0
1,003
3,516
12,782
1,253
W
Guan Yu
 
Guan Yu
2,197
277
272
1,022
4,707
1,765
0
394
4,313
0
14,067
L
Sylvanus
FBGM Dangus
Sylvanus
1,599
519
906
2,036
5,973
1,963
0
1,109
4,864
7,477
0
L
Medusa
FBGM Wave
Medusa
3,369
836
0
570
3,967
940
0
1,389
2,578
0
21,838
L
Pele
2,246
489
0
665
4,740
1,231
0
998
3,724
0
19,447
L
962
464
0
1,686
3,162
1,141
0
1,658
1,210
0
9,541
W
4,166
2,373
0
950
4,678
1,231
0
454
4,224
0
22,214
L
1,488
597
0
177
2,077
377
0
604
1,473
20,279
474
W
Xing Tian
iSlipNot
Xing Tian
2,441
168
0
923
3,996
1,510
0
108
3,746
21,932
2,550
W
604
53
0
788
2,005
451
0
1,128
877
31,455
342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,240
Gold Earned
20,788
140
Minions Killed
194
0
Camps Cleared
0
552,407
Distance Traveled
585,072
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,159
693
18
3
0
108,673
0
W
Guan Yu
3,790
632
21
4
0
135,623
0
L
Sylvanus
3,421
570
19
3
0
100,724
0
L
Medusa
3,275
546
31
5
0
118,916
0
L
Pele
3,616
603
37
6
0
139,763
0
L
Hercules
3,078
513
11
2
0
80,301
0
W
Nut
3,660
610
40
7
0
97,876
0
L
Nu Wa
3,850
642
42
7
0
112,703
0
W
Xing Tian
4,753
792
42
7
0
122,678
0
W
Nox
4,426
738
73
12
0
120,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role