Player Matchup

Nike
Nike
Apollo_Sols
Nike
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,477 Elo+
Party 1
Sobek
Sobek
DemiMoogle
Sobek
Level 126
God Stats
7W - 1L
1,885 SR
Queue Stats
170W - 180L
1,532 Elo+
Party 1
Bakasura
Bakasura
Jubei_Valentine
Bakasura
Level 167
God Stats
0W - 3L
1,193 SR
Queue Stats
236W - 224L
1,534 Elo+
Party 1
Persephone
Persephone
LordLeQuack
Persephone
Level 149
God Stats
0W - 2L
1,360 SR
Queue Stats
167W - 172L
1,547 Elo+
Party 1
Skadi
Skadi
M14habit
Skadi
Level 99
God Stats
35W - 20L
1,715 SR
Queue Stats
333W - 302L
1,537 Elo+
Solo
Team Averages
Level 135
1,531 SR
1,525 Elo+

VS

Team Averages
Level 119
1,559 SR
1,523 Elo+
Odin
Odin
Kaito567567
Odin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
364W - 363L
1,530 Elo+
Solo
Mercury
Mercury
Mephisstopheles_
Mercury
Level 90
God Stats
8W - 7L
1,476 SR
Queue Stats
255W - 244L
1,487 Elo+
Party 2
Artemis
Artemis
Raccoon-Goddess
Artemis
Level 119
God Stats
8W - 3L
1,669 SR
Queue Stats
197W - 202L
1,541 Elo+
Solo
Ymir
Ymir
TheKeeG187
Ymir
Level 172
God Stats
7W - 4L
1,611 SR
Queue Stats
349W - 324L
1,566 Elo+
Solo
Ah Puch
Ah Puch
el3m3ntar1a
Ah Puch
Level 129
God Stats
20W - 13L
1,541 SR
Queue Stats
668W - 656L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,782
478
1,370
7,063
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
9
1 / 1 / 2
5,503
550
2,926
6,260
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
10
1 / 1 / 0
5,107
511
2,371
8,597
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Persephone
LordLeQuack
Persephone
9
0 / 0 / 2
5,191
519
2,324
5,464
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
M14habit
Skadi
10
2 / 1 / 0
5,678
568
3,970
4,716
1,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,358
536
2,650
8,436
4,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 0 / 0
5,481
548
1,652
5,130
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 1
5,733
573
3,923
5,669
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 0 / 2
7,337
734
5,231
5,409
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Ah Puch
el3m3ntar1a
Ah Puch
11
1 / 0 / 0
6,107
611
3,886
2,446
668
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
6
6
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Sobek
1
1
2
2
L
Bakasura
1
1
0
1
W
0
3
2
0.33
L
Persephone
LordLeQuack
Persephone
0
0
2
1
L
Skadi
M14habit
Skadi
2
1
0
2
W
2
0
0
2
W
1
1
1
1.5
W
2
0
2
3
W
Ah Puch
el3m3ntar1a
Ah Puch
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,961
Damage
17,342
32,100
Taken
27,090
13,484
Mitigated
12,561
8,235
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,370
112
0
316
7,063
2,797
0
3,162
3,521
0
25,338
L
Sobek
2,926
477
0
2,963
6,260
4,599
0
1,027
5,169
13,681
397
L
Bakasura
2,371
1,338
0
2,706
8,597
3,221
0
2,546
6,003
0
25,643
W
2,650
562
0
2,732
8,436
4,908
0
1,449
6,486
0
17,752
L
Persephone
LordLeQuack
Persephone
2,324
50
0
1,429
5,464
1,503
0
1,873
3,591
26,654
605
L
Skadi
M14habit
Skadi
3,970
1,107
0
821
4,716
1,364
46
0
4,716
0
42,622
W
1,652
463
0
2,934
5,130
1,370
0
533
4,537
0
23,694
W
3,923
2,209
0
1,898
5,669
1,623
0
1,339
4,284
0
42,089
W
5,231
782
0
2,262
5,409
3,992
0
594
4,611
46,970
1,160
W
Ah Puch
el3m3ntar1a
Ah Puch
3,886
127
0
1,999
2,446
668
0
857
1,505
48,497
1,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,261
Gold Earned
30,016
272
Minions Killed
328
0
Camps Cleared
0
1,033,534
Distance Traveled
1,078,020
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,782
478
48
5
0
183,754
0
L
Sobek
5,503
550
26
3
0
206,202
5
L
Bakasura
5,107
511
68
7
0
234,326
3
W
Odin
5,358
536
22
2
0
217,047
0
L
Persephone
5,191
519
61
6
0
211,157
4
L
Skadi
5,678
568
69
7
0
198,095
0
W
Mercury
5,481
548
48
5
0
251,293
0
W
Artemis
5,733
573
73
7
0
200,759
2
W
Ymir
7,337
734
99
10
0
187,348
0
W
Ah Puch
6,107
611
86
9
0
221,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role