Player Matchup

Maui
Maui
 
Maui
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DauthisEgo
Charybdis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,729 Elo+
Party 1
Janus
Janus
WarriorSam
Janus
Level 207
God Stats
10W - 7L
1,629 SR
Queue Stats
119W - 90L
1,629 Elo+
Party 1
Danzaburou
Danzaburou
aParagon
Danzaburou
Level 128
God Stats
1W - 1L
1,277 SR
Queue Stats
119W - 73L
1,687 Elo+
Solo
Camazotz
Camazotz
力Vex力
Camazotz
Level 143
God Stats
1W - 0L
1,608 SR
Queue Stats
18W - 12L
1,618 Elo+
Party 1
Team Averages
Level 153
1,503 SR
1,632 Elo+

VS

Team Averages
Level 161
1,647 SR
1,559 Elo+
Morgan Le Fay
Morgan Le Fay
DrunkUncoritti
Morgan Le Fay
Level 156
God Stats
2W - 3L
1,650 SR
Queue Stats
191W - 169L
1,562 Elo+
Solo
Artemis
Artemis
HeyIts_JonnyG
Artemis
Level 154
God Stats
84W - 40L
1,712 SR
Queue Stats
198W - 180L
1,542 Elo+
Solo
The Morrigan
The Morrigan
TheMorribin
The Morrigan
Level 145
God Stats
165W - 159L
1,615 SR
Queue Stats
441W - 380L
1,650 Elo+
Solo
Anhur
Anhur
Y0gaMat
Anhur
Level 155
God Stats
0W - 3L
1,635 SR
Queue Stats
123W - 100L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
Zhadow090
Ao Kuang
Level 195
God Stats
5W - 6L
1,622 SR
Queue Stats
603W - 533L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 0 / 8
6,379
638
3,081
6,815
4,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
DauthisEgo
Charybdis
13
3 / 2 / 3
6,617
662
3,350
5,141
1,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
12
5 / 1 / 2
6,963
696
5,600
3,757
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
aParagon
Danzaburou
11
4 / 1 / 3
6,534
653
4,100
5,960
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
力Vex力
Camazotz
11
5 / 0 / 2
6,974
697
5,640
8,853
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DrunkUncoritti
Morgan Le Fay
10
2 / 3 / 0
5,448
545
3,144
5,482
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
8
0 / 4 / 2
4,832
483
2,819
5,285
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
TheMorribin
The Morrigan
11
2 / 2 / 0
5,952
595
2,975
4,420
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Y0gaMat
Anhur
9
0 / 6 / 1
4,895
490
4,377
8,913
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
Zhadow090
Ao Kuang
8
0 / 4 / 0
4,989
499
3,926
8,772
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
4
4
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
8
5
W
Charybdis
DauthisEgo
Charybdis
3
2
3
2.25
L
Morgan Le Fay
DrunkUncoritti
Morgan Le Fay
2
3
0
0.67
L
Artemis
0
4
2
0.25
L
The Morrigan
TheMorribin
The Morrigan
2
2
0
1
W
Janus
5
1
2
6
L
Anhur
Y0gaMat
Anhur
0
6
1
0.08
L
Ao Kuang
Zhadow090
Ao Kuang
0
4
0
0
W
Danzaburou
aParagon
Danzaburou
4
1
3
5.5
W
Camazotz
力Vex力
Camazotz
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,771
Damage
17,241
30,526
Taken
32,872
10,759
Mitigated
14,064
12,394
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,081
626
186
2,503
6,815
4,086
100
1,322
5,433
15,604
1,298
W
Charybdis
DauthisEgo
Charybdis
3,350
1,682
0
2,167
5,141
1,463
491
1,568
3,573
0
49,825
L
Morgan Le Fay
DrunkUncoritti
Morgan Le Fay
3,144
208
0
1,521
5,482
1,365
0
2,979
2,241
30,007
785
L
Artemis
2,819
1,072
0
846
5,285
1,378
0
1,271
3,988
0
29,552
L
The Morrigan
TheMorribin
The Morrigan
2,975
1,268
0
1,743
4,420
2,659
0
357
3,878
32,596
7,449
W
Janus
5,600
441
0
750
3,757
873
198
1,302
2,313
50,272
0
L
Anhur
Y0gaMat
Anhur
4,377
1,684
0
679
8,913
2,389
0
2,865
5,984
0
36,273
L
Ao Kuang
Zhadow090
Ao Kuang
3,926
879
0
2,014
8,772
6,273
0
658
8,076
23,419
2,131
W
Danzaburou
aParagon
Danzaburou
4,100
1,173
0
1,337
5,960
1,885
529
988
4,853
0
38,127
W
Camazotz
力Vex力
Camazotz
5,640
1,187
0
5,451
8,853
2,452
0
3,394
5,003
0
42,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,467
Gold Earned
26,116
368
Minions Killed
291
0
Camps Cleared
0
1,061,871
Distance Traveled
890,316
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,379
638
9
1
0
215,191
1
W
Charybdis
6,617
662
101
10
0
201,341
0
L
Morgan Le Fay
5,448
545
59
6
0
192,107
2
L
Artemis
4,832
483
42
4
0
165,197
0
L
The Morrigan
5,952
595
68
7
0
165,120
2
W
Janus
6,963
696
105
11
0
217,133
0
L
Anhur
4,895
490
70
7
0
182,194
0
L
Ao Kuang
4,989
499
52
5
0
185,698
0
W
Danzaburou
6,534
653
74
7
0
219,106
0
W
Camazotz
6,974
697
79
8
0
209,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role