Player Matchup

Janus
Janus
 
Janus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ALvL1Ninjask
Sobek
Level 156
God Stats
3W - 3L
1,594 SR
Queue Stats
131W - 170L
1,570 Elo+
Solo
Bastet
Bastet
ArmchairFiber
Bastet
Level 151
God Stats
21W - 13L
1,569 SR
Queue Stats
244W - 252L
1,544 Elo+
Party 1
Cernunnos
Cernunnos
PappyGirth2112
Cernunnos
Level 180
God Stats
9W - 6L
1,959 SR
Queue Stats
456W - 440L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
iAngelStrxnge--x
Danzaburou
Level 144
God Stats
1W - 2L
1,563 SR
Queue Stats
218W - 183L
1,599 Elo+
Solo
Team Averages
Level 160
1,637 SR
1,547 Elo+

VS

Team Averages
Level 128
1,533 SR
1,528 Elo+
Fenrir
Fenrir
 
Fenrir
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CreedYF
Poseidon
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 171L
1,512 Elo+
Solo
Danzaburou
Danzaburou
TheyThemGod
Danzaburou
Level 68
God Stats
4W - 1L
1,644 SR
Queue Stats
226W - 195L
1,548 Elo+
Solo
Freya
Freya
lllumixll
Freya
Level 149
God Stats
3W - 3L
1,523 SR
Queue Stats
78W - 77L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 2 / 2
6,259
522
3,533
3,325
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 4
6,570
548
3,644
10,012
9,057
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 2
6,874
573
7,225
9,470
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
PappyGirth2112
Cernunnos
13
3 / 1 / 1
7,957
663
5,628
3,839
1,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
iAngelStrxnge--x
Danzaburou
13
1 / 2 / 2
7,721
643
7,506
5,949
4,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 2 / 5
6,769
564
7,951
10,125
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
 
King Arthur
12
1 / 3 / 1
6,563
547
2,464
9,812
5,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
CreedYF
Poseidon
12
1 / 2 / 3
6,453
538
4,196
5,586
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
TheyThemGod
Danzaburou
12
3 / 3 / 2
7,226
602
4,862
8,699
5,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Freya
lllumixll
Freya
12
1 / 1 / 0
6,617
551
703
6,550
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
11
Kills
9
9
Deaths
11
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
2
1.5
W
Fenrir
 
Fenrir
3
2
5
2.75
W
King Arthur
 
King Arthur
1
3
1
0.5
L
1
2
4
1.5
L
4
2
2
2.5
W
Poseidon
CreedYF
Poseidon
1
2
3
1.25
L
Cernunnos
PappyGirth2112
Cernunnos
3
1
1
3.5
W
Danzaburou
TheyThemGod
Danzaburou
3
3
2
1.33
L
Danzaburou
iAngelStrxnge--x
Danzaburou
1
2
2
1
W
Freya
lllumixll
Freya
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,536
Damage
20,176
32,595
Taken
40,772
19,167
Mitigated
18,933
12,975
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,533
50
0
497
3,325
882
0
723
2,402
34,853
0
W
Fenrir
 
Fenrir
7,951
2,293
0
3,562
10,125
4,171
0
1,545
8,350
0
39,904
W
King Arthur
 
King Arthur
2,464
422
0
750
9,812
5,600
0
613
9,199
0
46,554
L
3,644
157
0
3,915
10,012
9,057
0
2,180
7,638
21,696
0
L
7,225
1,358
0
4,622
9,470
3,047
0
915
8,377
0
46,788
W
Poseidon
CreedYF
Poseidon
4,196
583
0
500
5,586
1,511
0
1,532
3,970
49,394
0
L
Cernunnos
PappyGirth2112
Cernunnos
5,628
2,331
0
1,865
3,839
1,476
20
509
3,330
0
63,241
W
Danzaburou
TheyThemGod
Danzaburou
4,862
1,018
0
1,898
8,699
5,619
0
2,955
5,686
0
26,603
L
Danzaburou
iAngelStrxnge--x
Danzaburou
7,506
1,811
0
2,076
5,949
4,705
0
0
5,949
0
65,498
W
Freya
lllumixll
Freya
703
248
0
2,522
6,550
2,032
0
160
6,390
40,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,381
Gold Earned
33,628
419
Minions Killed
391
0
Camps Cleared
0
1,229,562
Distance Traveled
1,288,176
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,259
522
80
7
0
199,757
3
W
Fenrir
6,769
564
71
6
0
287,398
1
W
King Arthur
6,563
547
90
8
0
256,679
0
L
Sobek
6,570
548
27
2
0
264,954
5
L
Bastet
6,874
573
75
6
0
309,553
0
W
Poseidon
6,453
538
104
9
0
253,484
0
L
Cernunnos
7,957
663
123
10
0
225,210
0
W
Danzaburou
7,226
602
45
4
0
253,416
2
L
Danzaburou
7,721
643
114
10
0
230,088
0
W
Freya
6,617
551
81
7
0
237,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role