Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AlphaGenesiis
Lancelot
Level 112
God Stats
11W - 21L
1,344 SR
Queue Stats
102W - 127L
1,460 Elo+
Party 1
Ra
Ra
DragãoOriental
Ra
Level 168
God Stats
2W - 4L
1,423 SR
Queue Stats
73W - 97L
1,450 Elo+
Solo
Rama
Rama
Terr0
Rama
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,451 Elo+
Party 1
Terra
Terra
Zarkkon
Terra
Level 67
God Stats
2W - 0L
1,455 SR
Queue Stats
17W - 15L
1,525 Elo+
Solo
Team Averages
Level 132
1,445 SR
1,477 Elo+

VS

Team Averages
Level 116
1,426 SR
1,506 Elo+
Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
TTemplario
Artio
Level 106
God Stats
1W - 4L
1,305 SR
Queue Stats
36W - 34L
1,596 Elo+
Solo
Loki
Loki
feliipee9432
Loki
Level 129
God Stats
2W - 4L
1,326 SR
Queue Stats
79W - 89L
1,454 Elo+
Solo
Athena
Athena
fernanflo123
Athena
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 203L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 4
6,210
1,242
3,614
2,126
688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
AlphaGenesiis
Lancelot
12
3 / 2 / 5
6,990
1,398
4,359
5,205
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
8 / 0 / 3
8,218
1,644
8,757
2,050
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Terr0
Rama
11
0 / 1 / 6
6,125
1,225
2,331
2,325
759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Terra
Zarkkon
Terra
12
0 / 0 / 10
7,411
1,482
4,133
6,211
5,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

375

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 3 / 2
7,073
1,415
5,634
6,777
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ah Puch
 
Ah Puch
10
0 / 0 / 0
5,372
1,074
0
0
0
Artio
11
0 / 2 / 1
6,022
1,204
538
7,653
7,425
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 4 / 1
6,482
1,296
2,823
5,029
1,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
11
0 / 3 / 3
6,237
1,247
3,470
9,862
6,562
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
11
Kills
4
4
Deaths
12
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
4
2
L
Thor
 
Thor
2
3
2
1
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Lancelot
AlphaGenesiis
Lancelot
3
2
5
2.75
W
8
0
3
9.5
L
Artio
0
2
1
0.25
W
Rama
Terr0
Rama
0
1
6
3
W
Terra
Zarkkon
Terra
0
0
10
5
L
2
4
1
0.63
L
Athena
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,194
Damage
12,465
17,917
Taken
29,321
9,934
Mitigated
17,558
4,739
Healing
1,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,614
239
0
0
2,126
688
0
214
1,912
18,820
307
L
Thor
 
Thor
5,634
645
0
180
6,777
1,869
0
3,582
3,195
24
24,998
L
Ah Puch
 
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
AlphaGenesiis
Lancelot
4,359
919
0
125
5,205
1,833
0
932
4,037
0
7,189
W
8,757
913
389
96
2,050
855
0
430
1,620
28,104
487
L
Artio
538
51
170
80
7,653
7,425
0
3,405
4,248
8,120
0
W
Rama
Terr0
Rama
2,331
1,960
0
316
2,325
759
0
509
1,816
0
7,472
W
Terra
Zarkkon
Terra
4,133
1,434
1,108
2,705
6,211
5,799
0
1,614
4,597
6,096
1,595
L
2,823
466
0
100
5,029
1,702
0
2,001
3,028
0
11,492
L
Athena
3,470
850
0
661
9,862
6,562
0
6,759
3,103
12,022
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
31,186
100
Minions Killed
92
7
Camps Cleared
4
580,702
Distance Traveled
400,076
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,210
1,242
36
7
2
81,865
0
L
Thor
7,073
1,415
42
8
1
95,217
0
L
Ah Puch
5,372
1,074
0
0
0
0
0
W
Lancelot
6,990
1,398
10
2
3
136,757
0
W
Ra
8,218
1,644
42
8
2
131,190
0
L
Artio
6,022
1,204
12
2
2
88,496
0
W
Rama
6,125
1,225
7
1
0
116,309
0
W
Terra
7,411
1,482
5
1
0
114,581
0
L
Loki
6,482
1,296
16
3
0
101,257
1
L
Athena
6,237
1,247
22
4
1
115,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role