Player Matchup

Horus
Horus
Ermiic
Horus
Level 88
God Stats
2W - 2L
1,793 SR
Queue Stats
21W - 16L
1,555 Elo+
Party 2
Olorun
Olorun
FresitaPerversa
Olorun
Level 88
God Stats
2W - 2L
1,740 SR
Queue Stats
20W - 16L
1,551 Elo+
Party 2
Hades
Hades
KC GucciGang
Hades
Level 108
God Stats
26W - 20L
1,529 SR
Queue Stats
334W - 335L
1,425 Elo+
Party 3
Ratatoskr
Ratatoskr
KC ToGu
Ratatoskr
Level 69
God Stats
3W - 5L
1,352 SR
Queue Stats
341W - 359L
1,427 Elo+
Party 3
Ne Zha
Ne Zha
Saburito
Ne Zha
Level 83
God Stats
3W - 6L
1,816 SR
Queue Stats
205W - 222L
1,450 Elo+
Solo
Team Averages
Level 87
1,646 SR
1,482 Elo+

VS

Team Averages
Level 93
1,489 SR
1,434 Elo+
Chang'e
Chang'e
BheeBrenda
Chang'e
Level 82
God Stats
19W - 12L
1,433 SR
Queue Stats
107W - 107L
1,384 Elo+
Party 1
King Arthur
King Arthur
DamnThySouls
King Arthur
Level 134
God Stats
27W - 28L
1,537 SR
Queue Stats
410W - 426L
1,459 Elo+
Solo
Guan Yu
Guan Yu
KaLahShii
Guan Yu
Level 123
God Stats
9W - 6L
1,432 SR
Queue Stats
311W - 306L
1,371 Elo+
Party 1
Yemoja
Yemoja
SkyNinja117
Yemoja
Level 68
God Stats
16W - 8L
1,308 SR
Queue Stats
102W - 103L
1,439 Elo+
Solo
Skadi
Skadi
cosmicskater1
Skadi
Level 57
God Stats
5W - 1L
1,735 SR
Queue Stats
140W - 137L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ermiic
Horus
9
0 / 1 / 3
5,242
524
2,587
9,533
5,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 3 / 0
5,002
500
3,821
5,530
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
8 / 1 / 0
7,177
718
11,113
7,602
3,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
KC ToGu
Ratatoskr
9
0 / 5 / 0
4,655
466
2,766
7,465
3,649
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ne Zha
Saburito
Ne Zha
9
0 / 4 / 4
5,117
512
4,109
10,022
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BheeBrenda
Chang'e
9
1 / 3 / 1
5,675
568
2,736
6,594
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
DamnThySouls
King Arthur
11
6 / 1 / 1
7,299
730
7,561
8,856
6,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Guan Yu
KaLahShii
Guan Yu
11
2 / 4 / 1
5,747
575
5,416
11,749
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Yemoja
9
2 / 0 / 3
6,060
606
3,526
5,721
2,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 2
6,410
641
6,189
5,444
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
14
14
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BheeBrenda
Chang'e
1
3
1
0.5
W
King Arthur
DamnThySouls
King Arthur
6
1
1
6.5
L
Horus
Ermiic
Horus
0
1
3
1.5
L
1
3
0
0.33
L
8
1
0
8
L
Ratatoskr
KC ToGu
Ratatoskr
0
5
0
0
W
Guan Yu
KaLahShii
Guan Yu
2
4
1
0.63
L
Ne Zha
Saburito
Ne Zha
0
4
4
0.5
W
Yemoja
2
0
3
3.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,396
Damage
25,428
40,152
Taken
38,364
16,991
Mitigated
17,591
15,726
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BheeBrenda
Chang'e
2,736
336
328
2,155
6,594
1,708
0
4,964
1,630
25,703
1,321
W
King Arthur
DamnThySouls
King Arthur
7,561
814
0
1,042
8,856
6,203
305
733
8,123
0
41,556
L
Horus
Ermiic
Horus
2,587
1,218
1,227
4,143
9,533
5,698
0
1,888
7,645
0
9,883
L
3,821
2,202
120
534
5,530
1,576
0
1,066
4,464
32,271
3,853
L
11,113
1,122
400
4,456
7,602
3,199
0
2,839
4,763
38,739
2,658
L
Ratatoskr
KC ToGu
Ratatoskr
2,766
502
0
702
7,465
3,649
0
0
7,465
0
23,216
W
Guan Yu
KaLahShii
Guan Yu
5,416
1,157
148
3,275
11,749
5,496
0
3,736
8,013
0
36,463
L
Ne Zha
Saburito
Ne Zha
4,109
2,382
0
4,144
10,022
2,869
0
348
9,674
0
38,686
W
Yemoja
3,526
848
2,179
2,867
5,721
2,680
11
3,018
2,703
20,615
1,827
W
6,189
2,405
0
1,346
5,444
1,504
4
1,934
3,510
0
38,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,193
Gold Earned
31,191
247
Minions Killed
268
0
Camps Cleared
0
1,057,576
Distance Traveled
1,046,427
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,675
568
56
6
0
192,784
2
W
King Arthur
7,299
730
59
6
0
221,020
0
L
Horus
5,242
524
11
1
0
213,436
2
L
Olorun
5,002
500
64
6
0
197,786
0
L
Hades
7,177
718
73
7
0
195,511
0
L
Ratatoskr
4,655
466
40
4
0
207,453
0
W
Guan Yu
5,747
575
56
6
0
251,156
0
L
Ne Zha
5,117
512
59
6
0
243,390
0
W
Yemoja
6,060
606
38
4
0
187,797
1
W
Skadi
6,410
641
59
6
0
193,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role