Player Matchup

Arachne
Arachne
Silver V
PHUGKER
Arachne
Silver V
Level 55
God Stats
13W - 18L
1,366 SR
Queue Stats
57W - 75L
606 MMR
Party 1
Thoth
Thoth
Silver II
unstopablepsyco
Thoth
Silver II
Level 126
God Stats
15W - 14L
1,485 SR
Queue Stats
82W - 101L
1,087 MMR
Party 1
Cerberus
Cerberus
Silver V
xx Krios xx
Cerberus
Silver V
Level 60
God Stats
7W - 7L
1,452 SR
Queue Stats
28W - 44L
637 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,435 SR
777 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,408 SR
790 MMR
Ah Puch
Ah Puch
Silver V
 
Ah Puch
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Bronze II
DUHCH-_-CLUTCH
Maman Brigitte
Bronze II
Level 108
God Stats
1W - 5L
1,306 SR
Queue Stats
201W - 325L
412 MMR
Solo
Cthulhu
Cthulhu
Bronze II
Elberzerker
Cthulhu
Bronze II
Level 108
God Stats
28W - 40L
1,419 SR
Queue Stats
406W - 702L
459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PHUGKER
Arachne
16
8 / 1 / 5
10,740
976
9,517
6,756
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

17
5 / 2 / 6
10,356
941
7,023
5,905
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
xx Krios xx
Cerberus
15
1 / 2 / 11
9,143
831
6,117
9,434
6,639
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Nu WaAchillesHeraMulanVulcan

VS

Bans
DiscordiaDanzaburouNe ZhaArtemisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 3 / 1
9,236
840
7,042
6,501
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
DUHCH-_-CLUTCH
Maman Brigitte
14
2 / 6 / 2
8,952
814
3,833
9,337
4,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Elberzerker
Cthulhu
14
0 / 5 / 3
8,443
768
3,296
9,817
5,917
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
4
5
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
3
1
0.83
L
Maman Brigitte
DUHCH-_-CLUTCH
Maman Brigitte
2
6
2
0.5
L
Cthulhu
Elberzerker
Cthulhu
0
5
3
0.3
W
Arachne
PHUGKER
Arachne
8
1
5
10.5
W
5
2
6
4
W
Cerberus
xx Krios xx
Cerberus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,657
Damage
14,171
22,095
Taken
25,655
11,547
Mitigated
12,244
3,009
Healing
1,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,042
57
0
740
6,501
1,795
0
3,721
2,319
29,415
0
L
Maman Brigitte
DUHCH-_-CLUTCH
Maman Brigitte
3,833
608
0
930
9,337
4,532
0
3,523
5,579
12,912
0
L
Cthulhu
Elberzerker
Cthulhu
3,296
0
184
0
9,817
5,917
0
4,679
4,936
21,444
77
W
Arachne
PHUGKER
Arachne
9,517
6,726
0
1,753
6,756
2,710
0
3,394
3,353
0
31,354
W
7,023
230
0
0
5,905
2,198
783
4,749
1,156
36,888
0
W
Cerberus
xx Krios xx
Cerberus
6,117
356
0
1,256
9,434
6,639
331
6,006
3,419
19,760
1,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
26,631
183
Minions Killed
127
0
Camps Cleared
0
615,502
Distance Traveled
431,432
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,236
840
64
6
0
152,379
3
L
Maman Brigitte
8,952
814
22
2
0
133,382
0
L
Cthulhu
8,443
768
41
4
0
145,671
0
W
Arachne
10,740
976
40
4
0
238,656
0
W
Thoth
10,356
941
90
8
0
185,166
2
W
Cerberus
9,143
831
53
5
0
191,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role