Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CirTap96
Artemis
Level 119
God Stats
3W - 2L
1,643 SR
Queue Stats
100W - 91L
1,547 Elo+
Party 1
Pele
Pele
Mindii
Pele
Level 127
God Stats
2W - 0L
1,783 SR
Queue Stats
18W - 12L
1,431 Elo+
Solo
Anubis
Anubis
Sea1Serpent
Anubis
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 24L
1,446 Elo+
Solo
Zeus
Zeus
WondrclanSpliff
Zeus
Level 78
God Stats
11W - 4L
1,667 SR
Queue Stats
352W - 394L
1,424 Elo+
Solo
Team Averages
Level 101
1,619 SR
1,470 Elo+

VS

Team Averages
Level 129
1,583 SR
1,472 Elo+
Thanatos
Thanatos
 
Thanatos
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Conrub
King Arthur
Level 158
God Stats
0W - 2L
1,298 SR
Queue Stats
133W - 169L
1,387 Elo+
Solo
Fafnir
Fafnir
MonsterManX29001
Fafnir
Level 92
God Stats
10W - 9L
1,870 SR
Queue Stats
253W - 278L
1,457 Elo+
Solo
Geb
Geb
UrocCanceltht
Geb
Level 148
God Stats
0W - 1L
1,748 SR
Queue Stats
91W - 74L
1,565 Elo+
Solo
Hou Yi
Hou Yi
VersatileTree7
Hou Yi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 248L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 0 / 13
6,810
1,362
3,457
1,967
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
CirTap96
Artemis
9
1 / 2 / 10
5,845
1,169
6,061
4,100
1,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Mindii
Pele
10
1 / 1 / 11
6,129
1,226
4,171
4,397
1,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
12
4 / 0 / 11
6,865
1,373
4,781
3,467
1,501
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
8 / 1 / 7
7,333
1,467
6,746
2,648
868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 4 / 2
4,981
996
1,324
4,848
1,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Conrub
King Arthur
9
0 / 4 / 1
4,839
968
2,228
7,875
3,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

9
1 / 3 / 1
5,382
1,076
2,295
5,918
7,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 4 / 1
4,813
963
4,478
7,672
5,280
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 1 / 0
4,532
906
1,559
1,385
466
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
16
Kills
3
4
Deaths
16
52
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
13
8.5
L
Thanatos
 
Thanatos
1
4
2
0.5
W
Artemis
CirTap96
Artemis
1
2
10
3
L
King Arthur
Conrub
King Arthur
0
4
1
0.13
W
Pele
Mindii
Pele
1
1
11
6.5
L
1
3
1
0.5
W
Anubis
4
0
11
9.5
L
1
4
1
0.38
L
0
1
0
0
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,216
Damage
11,884
16,579
Taken
27,698
5,735
Mitigated
17,247
6,219
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,457
502
0
500
1,967
634
391
810
1,157
16,554
0
L
Thanatos
 
Thanatos
1,324
301
238
921
4,848
1,228
0
1,541
3,307
0
1,912
W
Artemis
CirTap96
Artemis
6,061
2,524
751
995
4,100
1,316
716
1,079
3,021
0
8,495
L
King Arthur
Conrub
King Arthur
2,228
258
0
624
7,875
3,187
0
4,366
3,509
0
5,058
W
Pele
Mindii
Pele
4,171
1,067
255
528
4,397
1,416
120
1,684
2,713
0
6,152
L
2,295
142
0
489
5,918
7,086
0
3,698
2,220
2,938
0
W
Anubis
4,781
221
434
1,698
3,467
1,501
642
1,273
2,194
10,388
342
L
4,478
163
724
897
7,672
5,280
0
4,396
3,276
8,134
0
L
1,559
110
245
237
1,385
466
0
815
570
0
4,865
W
6,746
506
647
411
2,648
868
564
1,927
721
11,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,982
Gold Earned
24,547
63
Minions Killed
19
0
Camps Cleared
0
558,107
Distance Traveled
376,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,810
1,362
24
5
0
114,440
0
L
Thanatos
4,981
996
3
1
0
90,839
0
W
Artemis
5,845
1,169
7
1
0
118,237
0
L
King Arthur
4,839
968
7
1
0
79,979
0
W
Pele
6,129
1,226
4
1
0
123,396
0
L
Fafnir
5,382
1,076
1
0
0
79,537
0
W
Anubis
6,865
1,373
21
4
0
112,723
0
L
Geb
4,813
963
3
1
0
92,218
0
L
Hou Yi
4,532
906
5
1
0
33,761
0
W
Zeus
7,333
1,467
7
1
0
89,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role