Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ARI0speedwagon
Hercules
Level 120
God Stats
2W - 6L
1,329 SR
Queue Stats
21W - 19L
1,506 Elo+
Solo
Mercury
Mercury
Adeepdeath
Mercury
Level 126
God Stats
5W - 2L
1,743 SR
Queue Stats
51W - 47L
1,593 Elo+
Party 1
Merlin
Merlin
Blurgypurble
Merlin
Level 126
God Stats
8W - 10L
1,452 SR
Queue Stats
85W - 80L
1,592 Elo+
Party 1
Medusa
Medusa
Niranium
Medusa
Level 149
God Stats
22W - 23L
1,604 SR
Queue Stats
248W - 218L
1,508 Elo+
Solo
Team Averages
Level 136
1,526 SR
1,540 Elo+

VS

Team Averages
Level 182
1,577 SR
1,536 Elo+
Cu Chulainn
Cu Chulainn
Battlehardt
Cu Chulainn
Level 244
God Stats
57W - 40L
1,668 SR
Queue Stats
582W - 566L
1,549 Elo+
Party 2
Xbalanque
Xbalanque
MGKPUSESPLSH
Xbalanque
Level 267
God Stats
43W - 27L
1,656 SR
Queue Stats
658W - 636L
1,550 Elo+
Party 2
Hera
Hera
MrFIuff
Hera
Level 141
God Stats
6W - 9L
1,572 SR
Queue Stats
327W - 291L
1,505 Elo+
Solo
Kali
Kali
SmakBack025
Kali
Level 128
God Stats
5W - 9L
1,430 SR
Queue Stats
70W - 75L
1,521 Elo+
Party 2
Tiamat
Tiamat
chabob
Tiamat
Level 129
God Stats
31W - 37L
1,562 SR
Queue Stats
220W - 209L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 3 / 3
10,176
636
5,489
14,515
8,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hercules
13
1 / 1 / 13
9,241
578
3,495
13,510
9,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Adeepdeath
Mercury
17
7 / 2 / 3
10,405
650
3,402
9,213
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Merlin
16
2 / 2 / 4
9,906
619
5,462
9,365
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Niranium
Medusa
15
7 / 3 / 5
10,442
653
8,732
9,343
3,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Battlehardt
Cu Chulainn
7
0 / 2 / 0
5,675
355
1,271
4,270
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
MGKPUSESPLSH
Xbalanque
4
1 / 3 / 0
5,199
325
1,874
2,706
573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hera
MrFIuff
Hera
11
0 / 8 / 3
6,284
393
5,841
10,250
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 3 / 1
5,846
365
2,734
7,277
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tiamat
chabob
Tiamat
18
8 / 4 / 1
10,502
656
12,085
12,410
7,604
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
10
11
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
3
3
1.5
W
Hercules
1
1
13
7.5
W
Mercury
Adeepdeath
Mercury
7
2
3
4.25
L
Cu Chulainn
Battlehardt
Cu Chulainn
0
2
0
0
W
Merlin
2
2
4
2
L
Xbalanque
MGKPUSESPLSH
Xbalanque
1
3
0
0.33
L
Hera
MrFIuff
Hera
0
8
3
0.19
W
Medusa
Niranium
Medusa
7
3
5
3.17
L
1
3
1
0.5
L
Tiamat
chabob
Tiamat
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,580
Damage
23,805
55,946
Taken
36,913
27,617
Mitigated
17,414
17,629
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,489
402
0
4,376
14,515
8,037
2,599
2,948
11,379
58,628
2,063
W
Hercules
3,495
642
2,581
5,629
13,510
9,580
684
2,559
10,927
0
16,954
W
Mercury
Adeepdeath
Mercury
3,402
1,552
0
1,493
9,213
3,357
344
3,397
5,729
0
73,370
L
Cu Chulainn
Battlehardt
Cu Chulainn
1,271
469
0
1,191
4,270
1,052
0
1,709
2,349
0
17,111
W
Merlin
5,462
273
0
1,578
9,365
3,469
143
3,109
6,177
80,061
977
L
Xbalanque
MGKPUSESPLSH
Xbalanque
1,874
212
0
320
2,706
573
0
0
2,706
0
6,061
L
Hera
MrFIuff
Hera
5,841
792
156
409
10,250
6,120
0
2,888
7,079
28,126
0
W
Medusa
Niranium
Medusa
8,732
3,626
0
1,972
9,343
3,174
2,033
5,652
3,529
0
73,954
L
2,734
1,310
0
2,851
7,277
2,065
0
1,090
6,065
0
24,818
L
Tiamat
chabob
Tiamat
12,085
1,036
0
2,420
12,410
7,604
0
4,066
7,765
68,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,170
Gold Earned
33,506
585
Minions Killed
275
0
Camps Cleared
0
1,634,519
Distance Traveled
1,083,164
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,176
636
156
10
0
287,264
4
W
Hercules
9,241
578
21
1
0
341,953
3
W
Mercury
10,405
650
126
8
0
368,276
2
L
Cu Chulainn
5,675
355
36
2
0
87,848
0
W
Merlin
9,906
619
166
10
0
331,292
0
L
Xbalanque
5,199
325
8
1
0
133,599
0
L
Hera
6,284
393
42
3
0
306,875
2
W
Medusa
10,442
653
116
7
0
305,734
0
L
Kali
5,846
365
47
3
0
237,740
2
L
Tiamat
10,502
656
142
9
0
317,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role