Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Calamanº
Janus
Level 158
God Stats
2W - 2L
1,518 SR
Queue Stats
45W - 54L
1,471 Elo+
Party 1
Hachiman
Hachiman
DedaTheMaster
Hachiman
Level 203
God Stats
1W - 0L
1,594 SR
Queue Stats
18W - 19L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
Аhyeon
Aphrodite
Level 118
God Stats
1W - 0L
1,567 SR
Queue Stats
15W - 7L
1,679 Elo+
Party 1
Team Averages
Level 160
1,536 SR
1,537 Elo+

VS

Team Averages
Level 109
1,545 SR
1,517 Elo+
Bastet
Bastet
 
Bastet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Aero96
Chernobog
Level 149
God Stats
10W - 7L
1,821 SR
Queue Stats
460W - 444L
1,537 Elo+
Solo
Kukulkan
Kukulkan
ENEBAMBAMBOİNG
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
PeeWeeGorgon
Nox
Level 159
God Stats
1W - 3L
1,303 SR
Queue Stats
35W - 35L
1,568 Elo+
Solo
Discordia
Discordia
ibosBBF
Discordia
Level 114
God Stats
15W - 18L
1,600 SR
Queue Stats
47W - 52L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 0 / 7
6,816
974
4,161
6,974
4,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
 
Odin
11
0 / 1 / 5
6,372
910
1,057
5,990
4,495
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Calamanº
Janus
14
7 / 0 / 5
7,748
1,107
3,292
2,063
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
DedaTheMaster
Hachiman
12
2 / 2 / 6
6,949
993
5,332
6,492
2,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Аhyeon
Aphrodite
14
7 / 0 / 6
8,130
1,161
6,787
3,735
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 2 / 0
5,376
768
496
1,448
302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chernobog
Aero96
Chernobog
12
1 / 0 / 2
6,680
954
2,485
1,804
560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kukulkan
11
0 / 6 / 1
6,195
885
2,607
6,768
2,183
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
6,061
866
1,511
5,834
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
ibosBBF
Discordia
11
2 / 7 / 0
5,962
852
4,010
7,349
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
3
3
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
7
6.5
W
Odin
 
Odin
0
1
5
2.5
L
Bastet
 
Bastet
0
2
0
0
L
Chernobog
Aero96
Chernobog
1
0
2
2
W
Janus
Calamanº
Janus
7
0
5
9.5
W
Hachiman
DedaTheMaster
Hachiman
2
2
6
2.5
L
Kukulkan
0
6
1
0.08
L
0
4
1
0.13
L
Discordia
ibosBBF
Discordia
2
7
0
0.29
W
Aphrodite
Аhyeon
Aphrodite
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,629
Damage
11,109
25,254
Taken
23,203
13,332
Mitigated
7,161
8,910
Healing
1,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,161
484
0
724
6,974
4,669
185
2,654
4,320
0
9,658
W
Odin
 
Odin
1,057
0
0
114
5,990
4,495
992
1,243
4,747
0
6,856
L
Bastet
 
Bastet
496
65
0
22
1,448
302
0
215
1,162
0
1,324
L
Chernobog
Aero96
Chernobog
2,485
1,410
0
450
1,804
560
0
224
1,501
0
15,802
W
Janus
Calamanº
Janus
3,292
333
0
140
2,063
706
0
1,286
777
16,051
0
W
Hachiman
DedaTheMaster
Hachiman
5,332
2,583
0
2,133
6,492
2,079
927
1,850
4,642
0
23,896
L
Kukulkan
2,607
220
0
528
6,768
2,183
0
2,998
3,590
14,310
31
L
1,511
212
0
370
5,834
1,971
0
2,595
2,991
13,235
0
L
Discordia
ibosBBF
Discordia
4,010
0
0
500
7,349
2,145
0
3,783
3,219
8,419
0
W
Aphrodite
Аhyeon
Aphrodite
6,787
786
3,177
2,622
3,735
1,383
737
1,064
2,671
22,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,015
Gold Earned
30,274
148
Minions Killed
113
0
Camps Cleared
0
730,737
Distance Traveled
524,094
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,816
974
13
2
0
175,673
0
W
Odin
6,372
910
13
2
0
123,498
0
L
Bastet
5,376
768
0
0
0
18,590
0
L
Chernobog
6,680
954
42
6
0
137,196
0
W
Janus
7,748
1,107
37
5
0
153,154
1
W
Hachiman
6,949
993
35
5
0
139,707
0
L
Kukulkan
6,195
885
32
5
0
123,818
0
L
Nox
6,061
866
32
5
0
127,382
0
L
Discordia
5,962
852
7
1
0
117,108
0
W
Aphrodite
8,130
1,161
50
7
0
138,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role