Player Matchup

Anhur
Anhur
Bagoong1738
Anhur
Level 108
God Stats
6W - 1L
1,802 SR
Queue Stats
198W - 190L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
ColdYogurt
Sun Wukong
Level 78
God Stats
2W - 1L
1,479 SR
Queue Stats
4W - 7L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
Josue_LastKing
Cthulhu
Level 153
God Stats
5W - 4L
1,808 SR
Queue Stats
87W - 91L
1,528 Elo+
Solo
Janus
Janus
dashcake
Janus
Level 128
God Stats
8W - 11L
1,376 SR
Queue Stats
478W - 478L
1,485 Elo+
Party 2
Arachne
Arachne
x69KISSESx
Arachne
Level 124
God Stats
5W - 7L
1,496 SR
Queue Stats
315W - 313L
1,445 Elo+
Solo
Team Averages
Level 118
1,592 SR
1,513 Elo+

VS

Team Averages
Level 113
1,373 SR
1,440 Elo+
Thanatos
Thanatos
DetsukaJ
Thanatos
Level 149
God Stats
5W - 9L
1,416 SR
Queue Stats
56W - 55L
1,472 Elo+
Solo
Bacchus
Bacchus
Kexo1522
Bacchus
Level 49
God Stats
24W - 21L
1,419 SR
Queue Stats
36W - 34L
1,382 Elo+
Party 3
Baron Samedi
Baron Samedi
LilxNupid
Baron Samedi
Level 124
God Stats
0W - 1L
1,155 SR
Queue Stats
12W - 17L
1,446 Elo+
Party 1
Artemis
Artemis
RenegadePrism74
Artemis
Level 100
God Stats
1W - 3L
1,410 SR
Queue Stats
37W - 33L
1,419 Elo+
Party 3
Bellona
Bellona
sk8kage
Bellona
Level 142
God Stats
10W - 12L
1,467 SR
Queue Stats
99W - 102L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
5,451
545
5,494
7,767
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
ColdYogurt
Sun Wukong
10
0 / 1 / 2
5,505
551
4,343
7,177
4,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 1 / 5
5,830
583
5,957
7,194
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
dashcake
Janus
12
3 / 0 / 2
6,904
690
2,607
2,536
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
x69KISSESx
Arachne
12
6 / 0 / 1
6,561
656
3,867
8,081
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DetsukaJ
Thanatos
9
3 / 3 / 0
5,310
531
5,104
7,395
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Kexo1522
Bacchus
6
0 / 3 / 4
4,977
498
3,343
6,044
4,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
LilxNupid
Baron Samedi
10
0 / 4 / 0
5,421
542
1,041
5,324
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 2
4,917
492
5,254
8,206
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
sk8kage
Bellona
10
1 / 2 / 0
6,049
605
5,363
9,141
10,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
5
5
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
Sun Wukong
ColdYogurt
Sun Wukong
0
1
2
1
L
Thanatos
DetsukaJ
Thanatos
3
3
0
1
W
4
1
5
6.5
L
Bacchus
Kexo1522
Bacchus
0
3
4
0.67
L
Baron Samedi
LilxNupid
Baron Samedi
0
4
0
0
L
1
4
2
0.5
W
Janus
dashcake
Janus
3
0
2
4
L
Bellona
sk8kage
Bellona
1
2
0
0.5
W
Arachne
x69KISSESx
Arachne
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,268
Damage
20,105
32,755
Taken
36,110
13,083
Mitigated
19,619
8,655
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,494
2,508
0
1,501
7,767
2,061
210
1,146
6,621
0
27,021
W
Sun Wukong
ColdYogurt
Sun Wukong
4,343
272
0
1,197
7,177
4,251
0
183
6,361
55
29,222
L
Thanatos
DetsukaJ
Thanatos
5,104
1,512
180
4,821
7,395
2,183
0
1,314
5,813
0
25,264
W
5,957
496
80
2,537
7,194
3,258
0
1,849
5,345
19,241
0
L
Bacchus
Kexo1522
Bacchus
3,343
205
162
972
6,044
4,176
0
2,186
3,414
8,656
414
L
Baron Samedi
LilxNupid
Baron Samedi
1,041
37
0
1,124
5,324
1,658
0
1,747
3,411
27,712
0
L
5,254
3,443
0
2,887
8,206
1,564
0
1,679
6,194
0
27,955
W
Janus
dashcake
Janus
2,607
476
0
390
2,536
730
0
971
1,565
42,437
463
L
Bellona
sk8kage
Bellona
5,363
1,858
0
3,066
9,141
10,038
0
444
8,659
593
43,711
W
Arachne
x69KISSESx
Arachne
3,867
2,566
0
2,950
8,081
2,783
0
638
7,376
0
41,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,251
Gold Earned
26,674
305
Minions Killed
232
0
Camps Cleared
0
1,081,466
Distance Traveled
927,782
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,451
545
52
5
0
208,476
0
W
Sun Wukong
5,505
551
54
5
0
217,118
2
L
Thanatos
5,310
531
45
5
0
186,759
1
W
Cthulhu
5,830
583
31
3
0
197,291
0
L
Bacchus
4,977
498
13
1
0
191,706
4
L
Baron Samedi
5,421
542
50
5
0
190,200
5
L
Artemis
4,917
492
48
5
0
174,079
0
W
Janus
6,904
690
103
10
0
219,152
6
L
Bellona
6,049
605
76
8
0
185,038
0
W
Arachne
6,561
656
65
7
0
239,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role