Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Silver I
 
Agni
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
Ace_luck11
Anhur
Gold IV
Level 191
God Stats
0W - 2L
1,221 SR
Queue Stats
241W - 241L
1,562 MMR
Solo
Bacchus
Bacchus
Gold IV
Damyouhades
Bacchus
Gold IV
Level 262
God Stats
0W - 4L
1,418 SR
Queue Stats
46W - 49L
1,436 MMR
Party 2
Maman Brigitte
Maman Brigitte
Silver I
PIO_BR
Maman Brigitte
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,458 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 185
1,428 SR
1,491 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,617 SR
1,539 MMR
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
GulagCEO
Tsukuyomi
Gold I
Level 108
God Stats
1W - 1L
1,826 SR
Queue Stats
32W - 28L
1,619 MMR
Party 1
Discordia
Discordia
Platinum V
ItsYoBoiCaillou
Discordia
Platinum V
Level 99
God Stats
7W - 9L
1,546 SR
Queue Stats
44W - 41L
1,684 MMR
Party 1
Tyr
Tyr
Gold III
TortillaTiesa
Tyr
Gold III
Level 109
God Stats
18W - 10L
1,661 SR
Queue Stats
231W - 218L
1,501 MMR
Solo
Awilix
Awilix
Gold V
Wackinitgood
Awilix
Gold V
Level 120
God Stats
39W - 35L
1,552 SR
Queue Stats
243W - 249L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 5 / 0
5,401
540
5,096
10,986
8,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Agni
 
Agni
9
0 / 4 / 0
4,893
489
1,988
7,153
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
9
1 / 4 / 1
5,408
541
4,636
6,812
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Damyouhades
Bacchus
8
1 / 3 / 1
4,802
480
3,293
6,918
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
PIO_BR
Maman Brigitte
9
0 / 5 / 0
4,795
480
1,133
8,164
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
GebMartichorasThothPoseidon

VS

Bans
Ix ChelKumbhakarnaAo KuangCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 0 / 5
5,155
516
2,418
6,333
3,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
GulagCEO
Tsukuyomi
11
4 / 2 / 2
6,038
604
5,990
6,515
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
ItsYoBoiCaillou
Discordia
12
2 / 0 / 5
6,619
662
3,739
3,580
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 3
6,817
682
7,786
10,544
4,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Awilix
11
11 / 1 / 5
6,682
668
6,739
5,707
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
21
21
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
0
0.2
L
Agni
 
Agni
0
4
0
0
W
Sobek
 
Sobek
1
0
5
3.5
L
Anhur
1
4
1
0.38
L
Bacchus
Damyouhades
Bacchus
1
3
1
0.5
W
Tsukuyomi
GulagCEO
Tsukuyomi
4
2
2
2.5
W
Discordia
ItsYoBoiCaillou
Discordia
2
0
5
4.5
L
Maman Brigitte
PIO_BR
Maman Brigitte
0
5
0
0
W
3
0
3
4.5
W
Awilix
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,146
Damage
26,672
40,033
Taken
32,679
19,302
Mitigated
12,905
10,316
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,096
709
0
1,492
10,986
8,602
0
129
10,857
0
29,059
L
Agni
 
Agni
1,988
84
0
2,024
7,153
2,235
0
2,775
4,005
26,909
141
W
Sobek
 
Sobek
2,418
95
0
2,635
6,333
3,479
0
1,189
5,144
16,320
2,029
L
Anhur
4,636
3,247
0
2,088
6,812
1,605
0
321
6,491
0
30,159
L
Bacchus
Damyouhades
Bacchus
3,293
722
0
2,352
6,918
4,802
0
1,589
5,304
13,615
3,543
W
Tsukuyomi
GulagCEO
Tsukuyomi
5,990
1,192
0
1,363
6,515
1,790
0
1,085
5,430
0
33,580
W
Discordia
ItsYoBoiCaillou
Discordia
3,739
40
0
1,370
3,580
1,039
17
1,845
1,735
40,574
1,609
L
Maman Brigitte
PIO_BR
Maman Brigitte
1,133
84
0
2,360
8,164
2,058
0
743
7,351
28,367
0
W
7,786
1,443
0
5,997
10,544
4,928
373
1,027
9,517
182
46,997
W
Awilix
6,739
2,503
0
2,030
5,707
1,669
0
977
4,730
0
25,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,299
Gold Earned
31,311
247
Minions Killed
327
0
Camps Cleared
0
951,860
Distance Traveled
1,123,690
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,401
540
48
5
0
176,761
2
L
Agni
4,893
489
67
7
0
194,771
0
W
Sobek
5,155
516
29
3
0
201,894
0
L
Anhur
5,408
541
60
6
0
170,061
1
L
Bacchus
4,802
480
27
3
0
200,466
0
W
Tsukuyomi
6,038
604
73
7
0
227,920
3
W
Discordia
6,619
662
95
10
0
233,184
0
L
Maman Brigitte
4,795
480
45
5
0
209,801
3
W
Tyr
6,817
682
86
9
0
194,952
1
W
Awilix
6,682
668
44
4
0
265,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role