Player Matchup

Aphrodite
Aphrodite
BrEEzy hP
Aphrodite
Level 133
God Stats
2W - 3L
1,530 SR
Queue Stats
127W - 106L
1,516 Elo+
Party 2
Ymir
Ymir
IIIlRicelIlI
Ymir
Level 72
God Stats
0W - 2L
1,452 SR
Queue Stats
55W - 64L
1,481 Elo+
Party 2
Neith
Neith
MetalblaydX8
Neith
Level 190
God Stats
0W - 3L
1,354 SR
Queue Stats
224W - 207L
1,586 Elo+
Party 2
Scylla
Scylla
Shaded n Faded
Scylla
Level 124
God Stats
4W - 3L
1,963 SR
Queue Stats
122W - 121L
1,496 Elo+
Party 2
Chiron
Chiron
jpandaaa420
Chiron
Level 157
God Stats
0W - 1L
1,315 SR
Queue Stats
63W - 62L
1,477 Elo+
Party 2
Team Averages
Level 135
1,523 SR
1,511 Elo+

VS

Team Averages
Level 121
1,637 SR
1,521 Elo+
Ah Puch
Ah Puch
Hoyien
Ah Puch
Level 107
God Stats
1W - 0L
1,852 SR
Queue Stats
6W - 6L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
HunterSama
Nu Wa
Level 148
God Stats
1W - 0L
1,716 SR
Queue Stats
6W - 4L
1,534 Elo+
Party 1
Aphrodite
Aphrodite
Keegan250
Aphrodite
Level 109
God Stats
6W - 2L
1,570 SR
Queue Stats
182W - 172L
1,490 Elo+
Solo
Fenrir
Fenrir
SivLZesty
Fenrir
Level 123
God Stats
1W - 1L
1,549 SR
Queue Stats
6W - 5L
1,491 Elo+
Party 1
Artemis
Artemis
sharkhunter997
Artemis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrEEzy hP
Aphrodite
16
2 / 6 / 7
9,489
730
9,396
17,602
8,476
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 9 / 8
9,369
721
5,457
26,937
27,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 7 / 6
9,967
767
11,872
15,052
5,158
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 7 / 6
10,684
822
12,205
12,600
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
17
7 / 5 / 8
10,222
786
15,607
13,584
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hoyien
Ah Puch
19
8 / 1 / 17
11,280
868
16,087
7,849
2,785
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
17
1 / 5 / 21
9,995
769
13,002
13,184
3,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Keegan250
Aphrodite
17
1 / 3 / 17
10,030
772
7,307
16,193
7,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
SivLZesty
Fenrir
19
19 / 7 / 9
12,804
985
20,252
21,134
17,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 3 / 14
10,613
816
20,824
17,039
7,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
112
17
Kills
34
34
Deaths
19
35
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BrEEzy hP
Aphrodite
2
6
7
0.92
W
Ah Puch
Hoyien
Ah Puch
8
1
17
16.5
W
Nu Wa
1
5
21
2.3
L
0
9
8
0.44
W
Aphrodite
Keegan250
Aphrodite
1
3
17
3.17
L
3
7
6
0.86
L
5
7
6
1.14
W
Fenrir
SivLZesty
Fenrir
19
7
9
3.36
L
Chiron
7
5
8
2.2
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,537
Damage
77,472
85,775
Taken
75,399
48,774
Mitigated
38,351
25,648
Healing
42,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BrEEzy hP
Aphrodite
9,396
214
8,826
7,527
17,602
8,476
200
7,693
9,869
23,762
0
W
Ah Puch
Hoyien
Ah Puch
16,087
735
1,873
2,597
7,849
2,785
396
2,498
5,351
31,738
0
W
Nu Wa
13,002
2,660
1,248
1,791
13,184
3,755
1,526
4,057
9,127
27,137
568
L
5,457
383
750
1,662
26,937
27,122
0
10,991
15,450
14,967
604
W
Aphrodite
Keegan250
Aphrodite
7,307
217
18,855
9,731
16,193
7,090
400
6,496
9,697
24,303
425
L
11,872
2,410
412
3,043
15,052
5,158
98
4,492
10,257
0
27,243
L
12,205
274
348
768
12,600
3,431
598
5,768
6,628
31,325
0
W
Fenrir
SivLZesty
Fenrir
20,252
2,275
1,009
2,205
21,134
17,365
0
6,340
14,794
0
28,622
L
Chiron
15,607
1,985
931
1,381
13,584
4,587
84
7,149
6,319
0
38,381
W
20,824
9,288
712
2,463
17,039
7,356
5,208
7,484
9,555
0
38,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,731
Gold Earned
54,722
190
Minions Killed
141
0
Camps Cleared
0
1,047,345
Distance Traveled
1,248,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,489
730
30
2
0
219,549
0
W
Ah Puch
11,280
868
21
2
0
283,319
0
W
Nu Wa
9,995
769
22
2
0
234,544
0
L
Ymir
9,369
721
8
1
0
201,618
0
W
Aphrodite
10,030
772
45
3
0
269,916
0
L
Neith
9,967
767
63
5
0
212,565
0
L
Scylla
10,684
822
50
4
0
195,112
0
W
Fenrir
12,804
985
6
0
0
249,215
0
L
Chiron
10,222
786
39
3
0
218,501
0
W
Artemis
10,613
816
47
4
0
211,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role