Player Matchup

Agni
Agni
BrightestDaySebs
Agni
Level 132
God Stats
0W - 1L
1,255 SR
Queue Stats
40W - 48L
1,488 Elo+
Solo
Lancelot
Lancelot
DragonWillow
Lancelot
Level 159
God Stats
18W - 17L
1,523 SR
Queue Stats
810W - 761L
1,442 Elo+
Solo
Susano
Susano
Meanstew7236
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 128L
1,431 Elo+
Solo
Mulan
Mulan
SkullCandy23
Mulan
Level 141
God Stats
6W - 6L
1,539 SR
Queue Stats
189W - 185L
1,445 Elo+
Solo
Bacchus
Bacchus
edrianxxx
Bacchus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 58L
1,557 Elo+
Solo
Team Averages
Level 112
1,463 SR
1,473 Elo+

VS

Team Averages
Level 109
1,445 SR
1,463 Elo+
Arachne
Arachne
DARK3NEDxS0UL
Arachne
Level 120
God Stats
9W - 7L
1,276 SR
Queue Stats
254W - 245L
1,474 Elo+
Solo
Maui
Maui
FALLINGBLOOD08
Maui
Level 94
God Stats
5W - 9L
1,362 SR
Queue Stats
281W - 262L
1,435 Elo+
Party 1
Merlin
Merlin
FireLordZuko116
Merlin
Level 102
God Stats
7W - 5L
1,567 SR
Queue Stats
238W - 251L
1,499 Elo+
Solo
Jormungandr
Jormungandr
OG-KILL-A-BIT297
Jormungandr
Level 142
God Stats
14W - 5L
1,589 SR
Queue Stats
383W - 401L
1,439 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TAKENKINGKILLER
Kumbhakarna
Level 85
God Stats
5W - 5L
1,429 SR
Queue Stats
186W - 175L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
8,286
829
14,391
8,071
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
DragonWillow
Lancelot
11
1 / 3 / 2
6,874
687
5,012
11,047
6,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
13
1 / 6 / 6
7,471
747
8,441
11,627
4,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 3
7,893
789
8,639
15,247
11,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
edrianxxx
Bacchus
15
1 / 2 / 5
7,712
771
6,337
11,035
14,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
7 / 3 / 6
8,700
870
11,878
10,621
9,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 15
9,486
949
5,066
12,085
14,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
2 / 1 / 10
8,473
847
11,573
6,054
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
OG-KILL-A-BIT297
Jormungandr
17
8 / 2 / 8
10,478
1,048
19,251
14,408
14,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
TAKENKINGKILLER
Kumbhakarna
12
0 / 2 / 12
7,928
793
4,223
11,870
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
9
Kills
18
18
Deaths
9
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Arachne
7
3
6
3.33
L
Lancelot
DragonWillow
Lancelot
1
3
2
0.67
W
1
1
15
8.5
W
2
1
10
7
L
Susano
1
6
6
0.67
W
Jormungandr
OG-KILL-A-BIT297
Jormungandr
8
2
8
6
L
3
3
3
1.5
W
Kumbhakarna
TAKENKINGKILLER
Kumbhakarna
0
2
12
3
L
Bacchus
edrianxxx
Bacchus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,820
Damage
51,991
57,027
Taken
55,038
38,483
Mitigated
53,300
13,764
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,391
1,577
2,048
1,384
8,071
3,173
17
4,499
3,379
37,497
1,058
W
Arachne
11,878
8,271
175
1,958
10,621
9,534
185
4,460
6,161
0
14,072
L
Lancelot
DragonWillow
Lancelot
5,012
1,222
409
680
11,047
6,020
0
8,848
2,087
0
11,110
W
5,066
1,885
2,238
3,198
12,085
14,474
701
3,430
8,655
7,908
0
W
11,573
606
1,482
675
6,054
3,216
68
2,301
3,753
23,717
292
L
Susano
8,441
1,086
852
2,199
11,627
4,014
0
8,943
2,562
0
19,996
W
Jormungandr
OG-KILL-A-BIT297
Jormungandr
19,251
5,387
1,807
2,873
14,408
14,068
897
5,071
9,337
42,595
546
L
8,639
640
664
3,229
15,247
11,075
0
10,660
4,380
0
17,915
W
Kumbhakarna
TAKENKINGKILLER
Kumbhakarna
4,223
109
380
910
11,870
12,008
516
5,300
6,570
10,720
0
L
Bacchus
edrianxxx
Bacchus
6,337
1,376
606
1,693
11,035
14,201
0
6,734
4,088
13,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,236
Gold Earned
45,065
137
Minions Killed
115
0
Camps Cleared
0
1,024,092
Distance Traveled
990,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,286
829
60
6
0
192,595
0
W
Arachne
8,700
870
10
1
0
196,479
0
L
Lancelot
6,874
687
18
2
0
210,714
0
W
Maui
9,486
949
9
1
0
218,622
0
W
Merlin
8,473
847
32
3
0
214,907
0
L
Susano
7,471
747
19
2
0
214,787
0
W
Jormungandr
10,478
1,048
49
5
0
211,641
0
L
Mulan
7,893
789
26
3
0
221,150
0
W
Kumbhakarna
7,928
793
15
2
0
148,738
0
L
Bacchus
7,712
771
14
1
0
184,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role