Player Matchup

Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Butchard
Baron Samedi
Level 139
God Stats
2W - 4L
1,440 SR
Queue Stats
100W - 69L
1,587 Elo+
Solo
Sylvanus
Sylvanus
EPArana7
Sylvanus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,432 Elo+
Party 3
Izanami
Izanami
Gutty231443
Izanami
Level 38
God Stats
0W - 1L
1,223 SR
Queue Stats
19W - 23L
1,514 Elo+
Party 3
Bellona
Bellona
Pedrinxu
Bellona
Level 194
God Stats
1W - 6L
1,443 SR
Queue Stats
80W - 67L
1,567 Elo+
Solo
Team Averages
Level 104
1,421 SR
1,520 Elo+

VS

Team Averages
Level 107
1,736 SR
1,599 Elo+
Hun Batz
Hun Batz
GryphonTM
Hun Batz
Level 157
God Stats
2W - 1L
1,758 SR
Queue Stats
72W - 59L
1,577 Elo+
Party 2
Eset
Eset
HelloBunzzz
Eset
Level 191
God Stats
3W - 5L
1,568 SR
Queue Stats
169W - 160L
1,537 Elo+
Party 1
Fafnir
Fafnir
JustCaLLMeShini
Fafnir
Level 122
God Stats
19W - 5L
1,721 SR
Queue Stats
56W - 48L
1,574 Elo+
Party 1
Artemis
Artemis
LaLloronaVII
Artemis
Level 37
God Stats
7W - 4L
1,759 SR
Queue Stats
93W - 72L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
SexMasterDevon
Cthulhu
Level 29
God Stats
1W - 0L
1,872 SR
Queue Stats
2W - 1L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 6 / 1
6,315
486
2,945
11,613
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Butchard
Baron Samedi
14
5 / 2 / 1
7,970
613
8,538
8,919
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
EPArana7
Sylvanus
9
1 / 2 / 1
5,997
461
2,646
7,807
3,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
Gutty231443
Izanami
12
0 / 2 / 2
6,927
533
4,076
6,197
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
Pedrinxu
Bellona
11
0 / 3 / 0
6,624
510
4,971
11,770
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GryphonTM
Hun Batz
16
9 / 1 / 2
8,642
665
10,074
8,800
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 6 / 2
6,340
488
3,463
7,524
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 6
7,152
550
3,903
8,864
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
LaLloronaVII
Artemis
13
1 / 2 / 2
7,476
575
4,513
5,472
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 0 / 3
8,117
624
6,350
8,449
7,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
15
15
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
6
1
0.42
L
Baron Samedi
Butchard
Baron Samedi
5
2
1
2.75
L
Sylvanus
EPArana7
Sylvanus
1
2
1
0.75
W
Hun Batz
GryphonTM
Hun Batz
9
1
2
10
L
Izanami
Gutty231443
Izanami
0
2
2
0.5
W
0
6
2
0.17
W
2
0
6
5
W
Artemis
LaLloronaVII
Artemis
1
2
2
1
L
Bellona
Pedrinxu
Bellona
0
3
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,176
Damage
28,303
46,306
Taken
39,109
18,998
Mitigated
22,601
16,243
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,945
347
0
3,417
11,613
3,191
0
1,440
10,173
0
52,338
L
Baron Samedi
Butchard
Baron Samedi
8,538
357
262
2,479
8,919
3,562
0
5,284
3,635
50,038
1,037
L
Sylvanus
EPArana7
Sylvanus
2,646
565
1,543
2,245
7,807
3,726
125
2,143
5,664
14,083
1,582
W
Hun Batz
GryphonTM
Hun Batz
10,074
2,791
0
735
8,800
3,517
0
1,171
7,479
0
72,938
L
Izanami
Gutty231443
Izanami
4,076
2,269
0
2,033
6,197
1,807
173
568
5,629
0
60,135
W
3,463
220
366
986
7,524
2,067
0
4,341
2,780
41,636
349
W
3,903
579
0
3,155
8,864
7,729
2
2,402
6,193
17,625
0
W
Artemis
LaLloronaVII
Artemis
4,513
1,886
0
2,192
5,472
1,679
818
968
4,504
0
54,790
L
Bellona
Pedrinxu
Bellona
4,971
1,893
0
4,264
11,770
6,712
0
4,058
7,712
0
44,373
W
6,350
555
0
3,824
8,449
7,609
0
990
7,418
42,125
1,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,833
Gold Earned
37,727
385
Minions Killed
417
0
Camps Cleared
0
1,230,867
Distance Traveled
1,363,942
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,315
486
68
5
0
287,200
0
L
Baron Samedi
7,970
613
102
8
0
283,089
0
L
Sylvanus
5,997
461
24
2
0
172,507
0
W
Hun Batz
8,642
665
115
9
0
348,036
2
L
Izanami
6,927
533
112
9
0
227,166
0
W
Eset
6,340
488
85
7
0
249,241
0
W
Fafnir
7,152
550
19
1
0
279,043
8
W
Artemis
7,476
575
121
9
0
236,562
0
L
Bellona
6,624
510
79
6
0
260,905
3
W
Cthulhu
8,117
624
77
6
0
251,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role