Player Matchup

Nu Wa
Nu Wa
Gold I
Aosaa GG
Nu Wa
Gold I
Level 128
God Stats
5W - 5L
1,648 SR
Queue Stats
109W - 112L
1,668 MMR
Solo
Osiris
Osiris
Gold III
Ke Kanaka
Osiris
Gold III
Level 75
God Stats
2W - 1L
1,599 SR
Queue Stats
12W - 11L
1,638 MMR
Solo
Hou Yi
Hou Yi
Gold III
jay_B2raw
Hou Yi
Gold III
Level 149
God Stats
6W - 5L
1,607 SR
Queue Stats
412W - 419L
1,553 MMR
Solo
Atlas
Atlas
Platinum V
mcmoosle
Atlas
Platinum V
Level 158
God Stats
19W - 17L
1,602 SR
Queue Stats
887W - 879L
1,614 MMR
Solo
Fenrir
Fenrir
Platinum V
shabangshabloom
Fenrir
Platinum V
Level 176
God Stats
3W - 3L
1,579 SR
Queue Stats
250W - 249L
1,615 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,607 SR
1,617 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,662 SR
1,618 MMR
Vamana
Vamana
Platinum V
BWC POPKORL
Vamana
Platinum V
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 181L
1,593 MMR
Solo
Ullr
Ullr
Platinum V
Beardus93
Ullr
Platinum V
Level 156
God Stats
3W - 8L
1,508 SR
Queue Stats
246W - 232L
1,608 MMR
Party 1
Ymir
Ymir
Silver I
læ朜l
Ymir
Silver I
Level 178
God Stats
6W - 3L
1,754 SR
Queue Stats
25W - 14L
1,525 MMR
Solo
Janus
Janus
Gold IV
spyrothedragoon
Janus
Gold IV
Level 43
God Stats
10W - 4L
1,789 SR
Queue Stats
73W - 75L
1,689 MMR
Party 1
Nike
Nike
Platinum V
x II Gotay II x
Nike
Platinum V
Level 158
God Stats
86W - 30L
1,758 SR
Queue Stats
429W - 426L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aosaa GG
Nu Wa
13
1 / 6 / 0
6,706
516
5,196
7,984
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Ke Kanaka
Osiris
10
0 / 5 / 0
6,217
478
8,038
12,229
10,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
jay_B2raw
Hou Yi
14
1 / 1 / 0
7,572
582
2,734
6,379
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
mcmoosle
Atlas
10
0 / 2 / 0
6,059
466
5,112
9,448
5,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 5 / 1
6,550
504
3,917
12,510
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GaneshaSurtrKumbhakarnaCthulhu

VS

Bans
HerculesAresSerqetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 2 / 5
7,903
608
8,521
10,743
8,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ullr
14
1 / 1 / 2
8,124
625
5,937
5,491
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 8
7,475
575
3,608
11,407
8,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
5 / 0 / 5
8,909
685
5,622
6,220
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
10 / 1 / 4
9,121
702
9,253
9,606
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
4
Kills
19
19
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aosaa GG
Nu Wa
1
6
0
0.17
W
Vamana
1
2
5
1.75
W
Ullr
1
1
2
2
L
Osiris
Ke Kanaka
Osiris
0
5
0
0
L
Hou Yi
jay_B2raw
Hou Yi
1
1
0
1
W
2
0
8
6
L
Atlas
mcmoosle
Atlas
0
2
0
0
L
2
5
1
0.5
W
5
0
5
7.5
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,997
Damage
32,941
48,550
Taken
43,467
23,738
Mitigated
24,650
12,614
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aosaa GG
Nu Wa
5,196
1,616
0
178
7,984
1,539
0
4,097
3,567
48,704
0
W
Vamana
8,521
3,252
0
1,567
10,743
8,483
485
885
8,915
0
48,971
W
Ullr
5,937
1,485
0
992
5,491
2,117
0
521
4,954
0
66,856
L
Osiris
Ke Kanaka
Osiris
8,038
2,248
0
1,926
12,229
10,314
0
491
10,929
646
39,618
L
Hou Yi
jay_B2raw
Hou Yi
2,734
1,684
0
2,680
6,379
2,168
0
283
6,096
0
66,665
W
3,608
975
0
2,671
11,407
8,890
62
4,529
6,724
22,754
2,719
L
Atlas
mcmoosle
Atlas
5,112
1,868
0
3,478
9,448
5,993
0
2,524
6,825
20,587
0
L
3,917
1,040
0
4,352
12,510
3,724
0
1,112
11,398
0
39,549
W
5,622
565
0
1,250
6,220
1,587
103
3,833
2,173
68,712
341
W
9,253
672
0
5,655
9,606
3,573
0
983
8,459
0
69,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
41,532
415
Minions Killed
495
0
Camps Cleared
0
1,307,282
Distance Traveled
1,452,454
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,706
516
106
8
0
237,732
0
W
Vamana
7,903
608
92
7
0
251,786
6
W
Ullr
8,124
625
112
9
0
262,446
2
L
Osiris
6,217
478
66
5
0
293,638
0
L
Hou Yi
7,572
582
144
11
0
251,662
2
W
Ymir
7,475
575
34
3
0
295,387
6
L
Atlas
6,059
466
26
2
0
257,119
2
L
Fenrir
6,550
504
73
6
0
267,131
0
W
Janus
8,909
685
146
11
0
319,783
0
W
Nike
9,121
702
111
9
0
323,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role