Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CampingFatHippo
Medusa
Level 149
God Stats
4W - 5L
1,443 SR
Queue Stats
282W - 273L
1,494 Elo+
Party 1
King Arthur
King Arthur
ItsBohn
King Arthur
Level 145
God Stats
5W - 3L
1,482 SR
Queue Stats
213W - 191L
1,519 Elo+
Party 1
Merlin
Merlin
RG frenzi
Merlin
Level 125
God Stats
10W - 6L
1,569 SR
Queue Stats
126W - 126L
1,449 Elo+
Party 1
Chiron
Chiron
shokoNy
Chiron
Level 155
God Stats
5W - 7L
1,404 SR
Queue Stats
198W - 205L
1,457 Elo+
Party 1
Team Averages
Level 144
1,480 SR
1,484 Elo+

VS

Team Averages
Level 131
1,415 SR
1,517 Elo+
Bellona
Bellona
 
Bellona
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AnxiousAlex
Arachne
Level 123
God Stats
0W - 2L
1,233 SR
Queue Stats
262W - 254L
1,539 Elo+
Solo
Tiamat
Tiamat
J-Spec609
Tiamat
Level 154
God Stats
2W - 4L
1,357 SR
Queue Stats
209W - 192L
1,579 Elo+
Party 2
Loki
Loki
mbdoty
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 76L
1,453 Elo+
Solo
Bacchus
Bacchus
xexiR2
Bacchus
Level 144
God Stats
9W - 5L
1,487 SR
Queue Stats
781W - 817L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
1 / 2 / 20
9,734
973
10,964
8,118
3,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
8 / 3 / 14
9,667
967
15,961
10,226
3,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
ItsBohn
King Arthur
16
8 / 3 / 15
10,130
1,013
13,739
15,079
14,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
RG frenzi
Merlin
12
1 / 5 / 11
8,131
813
5,750
8,734
2,638
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
shokoNy
Chiron
17
8 / 2 / 13
10,060
1,006
14,310
8,955
3,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 5 / 6
7,517
752
6,349
12,572
13,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Arachne
AnxiousAlex
Arachne
15
3 / 7 / 7
8,695
870
7,073
17,897
21,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tiamat
J-Spec609
Tiamat
14
4 / 3 / 6
8,167
817
10,321
10,995
9,606
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
mbdoty
Loki
13
1 / 7 / 6
7,309
731
6,356
12,238
4,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
xexiR2
Bacchus
13
3 / 4 / 7
8,595
860
11,240
17,776
17,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
45
26
Kills
13
15
Deaths
26
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
20
5.5
L
Bellona
 
Bellona
2
5
6
1
L
Arachne
AnxiousAlex
Arachne
3
7
7
0.93
W
8
3
14
5
W
King Arthur
ItsBohn
King Arthur
8
3
15
5.17
L
Tiamat
J-Spec609
Tiamat
4
3
6
2.33
W
Merlin
RG frenzi
Merlin
1
5
11
1.3
L
Loki
mbdoty
Loki
1
7
6
0.57
W
Chiron
shokoNy
Chiron
8
2
13
7.25
L
Bacchus
xexiR2
Bacchus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,724
Damage
41,339
51,112
Taken
71,478
27,733
Mitigated
67,619
17,675
Healing
20,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,964
361
781
2,994
8,118
3,660
1,606
2,652
5,290
32,221
342
L
Bellona
 
Bellona
6,349
1,555
1,256
1,425
12,572
13,959
123
2,755
9,817
0
13,811
L
Arachne
AnxiousAlex
Arachne
7,073
3,393
172
4,219
17,897
21,707
109
4,838
13,059
0
17,598
W
15,961
4,898
615
1,990
10,226
3,813
2,018
4,620
5,348
0
29,231
W
King Arthur
ItsBohn
King Arthur
13,739
1,248
451
4,460
15,079
14,341
194
3,986
10,432
0
23,289
L
Tiamat
J-Spec609
Tiamat
10,321
611
1,125
2,129
10,995
9,606
329
2,407
8,588
22,313
0
W
Merlin
RG frenzi
Merlin
5,750
269
707
1,341
8,734
2,638
1,737
4,410
4,157
9,454
496
L
Loki
mbdoty
Loki
6,356
685
735
2,235
12,238
4,748
180
3,502
8,736
0
14,565
W
Chiron
shokoNy
Chiron
14,310
4,440
1,725
2,611
8,955
3,281
1,421
4,772
4,078
0
23,864
L
Bacchus
xexiR2
Bacchus
11,240
447
2,096
5,548
17,776
17,599
0
2,890
14,886
13,946
2,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,722
Gold Earned
40,283
168
Minions Killed
103
0
Camps Cleared
0
1,028,638
Distance Traveled
996,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,734
973
68
7
0
210,070
0
L
Bellona
7,517
752
27
3
0
181,331
0
L
Arachne
8,695
870
30
3
0
195,917
0
W
Medusa
9,667
967
45
5
0
205,955
0
W
King Arthur
10,130
1,013
16
2
0
211,870
0
L
Tiamat
8,167
817
22
2
0
194,044
0
W
Merlin
8,131
813
15
2
0
175,659
0
L
Loki
7,309
731
10
1
0
206,768
0
W
Chiron
10,060
1,006
24
2
0
225,084
0
L
Bacchus
8,595
860
14
1
0
218,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role