Player Matchup

Nu Wa
Nu Wa
Deadsexysista
Nu Wa
Level 102
God Stats
6W - 7L
1,476 SR
Queue Stats
245W - 253L
1,530 Elo+
Solo
Hercules
Hercules
RealLex
Hercules
Level 187
God Stats
17W - 22L
1,505 SR
Queue Stats
1,083W - 1,130L
1,440 Elo+
Solo
Camazotz
Camazotz
ghostdogg98
Camazotz
Level 164
God Stats
5W - 16L
1,314 SR
Queue Stats
677W - 701L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
icodicia
Gilgamesh
Level 120
God Stats
0W - 2L
1,253 SR
Queue Stats
229W - 240L
1,552 Elo+
Solo
Arachne
Arachne
o K r y t p
Arachne
Level 127
God Stats
6W - 5L
1,640 SR
Queue Stats
195W - 200L
1,479 Elo+
Solo
Team Averages
Level 140
1,438 SR
1,494 Elo+

VS

Team Averages
Level 141
1,395 SR
1,455 Elo+
Merlin
Merlin
 
Merlin
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Butrmytoast
Surtr
Level 109
God Stats
2W - 0L
1,162 SR
Queue Stats
90W - 116L
1,432 Elo+
Party 1
Zeus
Zeus
LadyBunniix
Zeus
Level 107
God Stats
3W - 1L
1,628 SR
Queue Stats
181W - 212L
1,385 Elo+
Solo
Zhong Kui
Zhong Kui
SxxSHOUPxxL
Zhong Kui
Level 127
God Stats
4W - 2L
1,321 SR
Queue Stats
168W - 184L
1,452 Elo+
Party 1
Atlas
Atlas
aaeellxx
Atlas
Level 154
God Stats
3W - 4L
1,366 SR
Queue Stats
213W - 199L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
5,317
1,063
4,835
4,569
1,328
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
RealLex
Hercules
12
1 / 1 / 3
5,822
1,164
2,646
5,105
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Camazotz
ghostdogg98
Camazotz
12
2 / 2 / 3
5,952
1,190
2,701
4,095
1,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
icodicia
Gilgamesh
5
0 / 0 / 0
4,332
866
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
o K r y t p
Arachne
6
1 / 1 / 1
4,731
946
1,103
2,084
1,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 1 / 3
6,392
1,278
2,869
2,337
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 3
5,267
1,053
3,540
4,916
2,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 1 / 3
6,006
1,201
1,429
2,898
756
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
SxxSHOUPxxL
Zhong Kui
11
1 / 1 / 6
6,154
1,231
2,631
3,863
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
aaeellxx
Atlas
11
2 / 1 / 5
6,544
1,309
2,854
3,103
2,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
7
7
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
3
4.5
W
0
3
3
0.5
L
2
3
3
1.17
W
1
1
3
2.5
L
Hercules
RealLex
Hercules
1
1
3
2.5
W
Zhong Kui
SxxSHOUPxxL
Zhong Kui
1
1
6
4
W
Atlas
aaeellxx
Atlas
2
1
5
4.5
L
Camazotz
ghostdogg98
Camazotz
2
2
3
1.75
L
Gilgamesh
icodicia
Gilgamesh
0
0
0
0
L
Arachne
o K r y t p
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,285
Damage
13,323
15,853
Taken
17,117
8,933
Mitigated
8,728
5,729
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,869
221
664
363
2,337
812
129
677
1,594
12,532
0
W
3,540
493
329
1,070
4,916
2,511
41
1,201
3,600
99
6,756
L
4,835
1,075
203
453
4,569
1,328
0
2,903
1,509
12,218
286
W
1,429
238
1,520
687
2,898
756
312
432
2,354
7,871
0
L
Hercules
RealLex
Hercules
2,646
287
551
2,108
5,105
4,544
0
2,495
2,368
0
8,393
W
Zhong Kui
SxxSHOUPxxL
Zhong Kui
2,631
292
207
1,187
3,863
2,271
485
1,418
2,369
8,709
745
W
Atlas
aaeellxx
Atlas
2,854
988
0
284
3,103
2,378
0
1,077
1,958
8,093
731
L
Camazotz
ghostdogg98
Camazotz
2,701
772
438
1,178
4,095
1,529
0
2,684
1,284
0
8,802
L
Gilgamesh
icodicia
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
o K r y t p
Arachne
1,103
655
145
653
2,084
1,532
0
1,196
836
0
1,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,154
Gold Earned
30,363
47
Minions Killed
82
0
Camps Cleared
0
347,936
Distance Traveled
468,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,392
1,278
21
4
0
91,955
0
W
Surtr
5,267
1,053
5
1
0
101,847
0
L
Nu Wa
5,317
1,063
13
3
0
104,729
0
W
Zeus
6,006
1,201
22
4
0
95,300
0
L
Hercules
5,822
1,164
18
4
0
112,879
0
W
Zhong Kui
6,154
1,231
21
4
0
90,941
0
W
Atlas
6,544
1,309
13
3
0
88,876
0
L
Camazotz
5,952
1,190
11
2
0
99,479
0
L
Gilgamesh
4,332
866
0
0
0
0
0
L
Arachne
4,731
946
5
1
0
30,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role