Player Matchup

Ah Puch
Ah Puch
Gold IV
 
Ah Puch
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
IMrPerezoso
Neith
Platinum III
Level 152
God Stats
2W - 11L
1,465 SR
Queue Stats
258W - 347L
1,623 MMR
Solo
Hercules
Hercules
Gold II
WavveyTV
Hercules
Gold II
Level 128
God Stats
1W - 2L
1,406 SR
Queue Stats
36W - 43L
1,679 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,457 SR
1,601 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,633 SR
1,439 MMR
Erlang Shen
Erlang Shen
Gold III
CertIfied QC
Erlang Shen
Gold III
Level 143
God Stats
39W - 31L
1,620 SR
Queue Stats
263W - 256L
1,439 MMR
Party 1
Chang'e
Chang'e
Gold III
Laffy Taffy 720
Chang'e
Gold III
Level 125
God Stats
7W - 2L
1,712 SR
Queue Stats
264W - 256L
1,439 MMR
Party 1
Cerberus
Cerberus
Gold II
OTB Rick
Cerberus
Gold II
Level 140
God Stats
18W - 15L
1,566 SR
Queue Stats
263W - 256L
1,439 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 6 / 7
10,155
781
13,214
12,335
5,935
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 2 / 4
10,681
822
14,156
10,722
4,097
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
WavveyTV
Hercules
15
4 / 2 / 5
10,121
779
13,658
16,979
18,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AchillesBaron SamediSerqetHou YiYmir

VS

Bans
AgniDiscordiaScyllaHeraThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CertIfied QC
Erlang Shen
17
4 / 3 / 4
11,039
849
9,306
16,938
14,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

18
5 / 4 / 4
11,331
872
11,383
17,152
7,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
OTB Rick
Cerberus
16
1 / 2 / 7
9,891
761
11,086
21,859
21,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
9
Kills
10
10
Deaths
9
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
6
7
0.75
W
Erlang Shen
CertIfied QC
Erlang Shen
4
3
4
2
L
4
2
4
3
W
5
4
4
1.75
W
Cerberus
OTB Rick
Cerberus
1
2
7
2.25
L
Hercules
WavveyTV
Hercules
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,028
Damage
31,775
40,036
Taken
55,949
28,346
Mitigated
43,587
12,371
Healing
22,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
13,214
278
0
4,137
12,335
5,935
368
7,215
4,315
36,651
43
W
Erlang Shen
CertIfied QC
Erlang Shen
9,306
5,358
0
3,760
16,938
14,638
1,591
4,108
12,824
0
40,098
L
14,156
6,214
0
3,307
10,722
4,097
1,402
4,505
5,662
0
46,606
W
11,383
1,120
4,851
7,868
17,152
7,606
1,407
4,529
12,623
39,255
0
W
Cerberus
OTB Rick
Cerberus
11,086
537
0
6,333
21,859
21,343
484
5,052
16,795
23,777
460
L
Hercules
WavveyTV
Hercules
13,658
4,586
0
4,927
16,979
18,314
0
8,414
7,631
659
26,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,957
Gold Earned
32,261
133
Minions Killed
164
0
Camps Cleared
0
652,621
Distance Traveled
721,665
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,155
781
49
4
0
217,517
0
W
Erlang Shen
11,039
849
52
4
0
247,077
0
L
Neith
10,681
822
70
5
0
220,988
0
W
Chang'e
11,331
872
75
6
0
230,185
3
W
Cerberus
9,891
761
37
3
0
244,403
0
L
Hercules
10,121
779
14
1
0
214,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role