Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ATG x IPOST
Bacchus
Level 127
God Stats
0W - 1L
1,382 SR
Queue Stats
11W - 14L
1,407 Elo+
Party 1
Cernunnos
Cernunnos
Ax3ry88
Cernunnos
Level 76
God Stats
1W - 1L
1,378 SR
Queue Stats
7W - 6L
1,462 Elo+
Party 1
Team Averages
Level 125
1,452 SR
1,474 Elo+

VS

Team Averages
Level 94
1,573 SR
1,481 Elo+
Ishtar
Ishtar
 
Ishtar
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aruca_H
Fenrir
Level 126
God Stats
29W - 26L
1,554 SR
Queue Stats
162W - 153L
1,477 Elo+
Solo
Cabrakan
Cabrakan
LA_N01R
Cabrakan
Level 67
God Stats
53W - 38L
1,590 SR
Queue Stats
92W - 78L
1,509 Elo+
Party 2
Cerberus
Cerberus
XJrufenerX
Cerberus
Level 103
God Stats
6W - 3L
1,665 SR
Queue Stats
541W - 513L
1,410 Elo+
Solo
Hera
Hera
nf-_-dre
Hera
Level 29
God Stats
34W - 24L
1,554 SR
Queue Stats
92W - 77L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
4 / 0 / 1
5,119
731
3,555
3,506
1,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
 
Thor
7
1 / 2 / 3
4,267
610
1,626
4,867
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
 
Chaac
1
0 / 0 / 0
2,928
418
0
0
0
Bacchus
ATG x IPOST
Bacchus
7
0 / 2 / 0
3,952
565
2,091
7,436
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Ax3ry88
Cernunnos
7
0 / 1 / 0
3,819
546
3,568
4,258
1,033
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
2 / 0 / 1
4,687
670
4,329
2,987
860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fenrir
Aruca_H
Fenrir
7
1 / 2 / 1
4,277
611
1,045
5,760
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
LA_N01R
Cabrakan
7
0 / 1 / 0
4,245
606
1,625
3,273
1,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
XJrufenerX
Cerberus
8
1 / 0 / 2
4,883
698
2,333
5,336
2,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
7
1 / 2 / 1
4,273
610
1,250
3,168
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
5
5
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
0
1
4.5
L
Thor
 
Thor
1
2
3
1.25
L
Chaac
 
Chaac
0
0
0
0
W
Ishtar
 
Ishtar
2
0
1
2.5
L
Bacchus
ATG x IPOST
Bacchus
0
2
0
0
W
Fenrir
Aruca_H
Fenrir
1
2
1
0.75
L
Cernunnos
Ax3ry88
Cernunnos
0
1
0
0
W
Cabrakan
LA_N01R
Cabrakan
0
1
0
0
W
Cerberus
XJrufenerX
Cerberus
1
0
2
2
W
Hera
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,840
Damage
10,582
20,067
Taken
20,524
9,101
Mitigated
7,706
6,709
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,555
111
0
1,638
3,506
1,402
0
2,297
1,209
26,205
991
L
Thor
 
Thor
1,626
341
0
1,648
4,867
1,240
0
674
4,193
0
17,220
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
 
Ishtar
4,329
3,290
0
1,468
2,987
860
0
705
2,282
0
34,116
L
Bacchus
ATG x IPOST
Bacchus
2,091
233
0
2,382
7,436
5,426
0
1,254
6,182
11,800
0
W
Fenrir
Aruca_H
Fenrir
1,045
293
0
2,842
5,760
1,569
0
1,205
4,555
0
19,415
L
Cernunnos
Ax3ry88
Cernunnos
3,568
1,489
0
1,041
4,258
1,033
0
939
3,319
0
26,658
W
Cabrakan
LA_N01R
Cabrakan
1,625
150
0
736
3,273
1,961
0
1,131
2,142
20,155
0
W
Cerberus
XJrufenerX
Cerberus
2,333
77
266
2,454
5,336
2,664
0
1,182
4,154
13,724
1,098
W
Hera
1,250
202
0
155
3,168
652
0
1,423
1,745
18,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,085
Gold Earned
22,365
144
Minions Killed
194
0
Camps Cleared
0
582,566
Distance Traveled
756,830
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,119
731
45
6
0
139,079
0
L
Thor
4,267
610
37
5
0
162,679
3
L
Chaac
2,928
418
0
0
0
0
0
W
Ishtar
4,687
670
49
7
0
140,814
0
L
Bacchus
3,952
565
8
1
0
148,525
0
W
Fenrir
4,277
611
40
6
0
156,700
2
L
Cernunnos
3,819
546
54
8
0
132,283
0
W
Cabrakan
4,245
606
32
5
0
144,272
0
W
Cerberus
4,883
698
45
6
0
173,090
0
W
Hera
4,273
610
28
4
0
141,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role