Player Matchup

Anubis
Anubis
DeathtriP
Anubis
Level 158
God Stats
1W - 2L
1,530 SR
Queue Stats
48W - 47L
1,511 Elo+
Solo
Da Ji
Da Ji
FakeTap
Da Ji
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 63L
1,926 Elo+
Party 2
Hou Yi
Hou Yi
G풶퓁풶퓍퓎
Hou Yi
Level 158
God Stats
16W - 11L
1,680 SR
Queue Stats
204W - 85L
1,734 Elo+
Party 2
Team Averages
Level 160
1,570 SR
1,724 Elo+

VS

Team Averages
Level 199
1,556 SR
1,635 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
NeedSugarMommy
Tyr
Level 159
God Stats
5W - 2L
1,465 SR
Queue Stats
20W - 15L
1,586 Elo+
Party 1
Raijin
Raijin
xOlimpiano
Raijin
Level 279
God Stats
8W - 5L
1,704 SR
Queue Stats
1,455W - 661L
1,819 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeathtriP
Anubis
12
0 / 7 / 5
7,271
727
2,511
8,002
2,869
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
FakeTap
Da Ji
14
4 / 2 / 2
8,250
825
7,826
8,924
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 4
8,236
824
8,036
9,726
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 0 / 7
9,381
938
7,781
8,368
6,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 4 / 8
8,837
884
6,202
10,960
5,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
xOlimpiano
Raijin
15
4 / 3 / 6
8,917
892
9,331
6,996
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
12
12
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
7
8.5
L
Anubis
DeathtriP
Anubis
0
7
5
0.36
L
Da Ji
FakeTap
Da Ji
4
2
2
2.5
L
3
3
4
1.67
W
3
4
8
1.75
W
Raijin
xOlimpiano
Raijin
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,373
Damage
23,314
26,652
Taken
26,324
10,325
Mitigated
14,398
3,369
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,781
2,201
0
4,419
8,368
6,743
302
744
7,453
0
19,103
L
Anubis
DeathtriP
Anubis
2,511
44
0
633
8,002
2,869
0
1,422
6,361
17,258
0
L
Da Ji
FakeTap
Da Ji
7,826
1,073
0
965
8,924
5,042
0
2,839
5,670
0
22,414
L
8,036
2,412
0
1,771
9,726
2,414
0
4,686
4,688
0
26,745
W
6,202
545
0
2,803
10,960
5,564
0
1,411
9,215
0
30,099
W
Raijin
xOlimpiano
Raijin
9,331
416
0
569
6,996
2,091
440
418
6,459
36,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,757
Gold Earned
27,135
111
Minions Killed
145
0
Camps Cleared
0
509,792
Distance Traveled
595,600
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,381
938
32
3
0
215,989
0
L
Anubis
7,271
727
32
3
0
149,827
0
L
Da Ji
8,250
825
37
4
0
183,806
1
L
Hou Yi
8,236
824
42
4
0
176,159
0
W
Tyr
8,837
884
44
4
0
217,017
0
W
Raijin
8,917
892
69
7
0
162,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role