Player Matchup

Horus
Horus
Diamond I
 
Horus
Diamond I
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Masters
 
Serqet
Masters
Level 309
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Masters
OtherTheAnother
Ix Chel
Masters
Level 196
God Stats
18W - 11L
1,831 SR
Queue Stats
316W - 228L
2,627 MMR
Party 2
Amaterasu
Amaterasu
Masters
Seagyll
Amaterasu
Masters
Level 148
God Stats
16W - 4L
1,884 SR
Queue Stats
457W - 392L
2,616 MMR
Party 2
Hachiman
Hachiman
Diamond III
Yuиo
Hachiman
Diamond III
Level 45
God Stats
2W - 1L
1,792 SR
Queue Stats
43W - 21L
2,353 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 179
1,701 SR
2,119 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,662 SR
2,372 MMR
Pele
Pele
Diamond IV
 
Pele
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Masters
Lmoj
Maui
Masters
Level 139
God Stats
43W - 41L
1,626 SR
Queue Stats
441W - 401L
2,578 MMR
Party 3
Charybdis
Charybdis
Masters
MonksLegacy
Charybdis
Masters
Level 128
God Stats
15W - 9L
1,889 SR
Queue Stats
577W - 499L
2,546 MMR
Party 3
Cabrakan
Cabrakan
Diamond III
TheAronFreyr
Cabrakan
Diamond III
Level 192
God Stats
4W - 5L
1,578 SR
Queue Stats
370W - 336L
2,259 MMR
Solo
Anubis
Anubis
Grandmaster
Ysanaryleyni
Anubis
Grandmaster
Level 46
God Stats
1W - 1L
1,718 SR
Queue Stats
72W - 72L
2,978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 9
6,627
602
5,172
6,836
2,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Serqet
 
Serqet
12
1 / 1 / 6
6,460
587
5,126
9,489
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
8 / 0 / 2
7,306
664
8,747
6,958
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Seagyll
Amaterasu
15
8 / 0 / 2
9,189
835
10,174
9,478
5,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hachiman
Yuиo
Hachiman
14
1 / 0 / 3
7,435
676
4,908
5,619
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
KuzenboCamazotzUllrTiamat

VS

Bans
AphroditeCthulhuSobekAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 3 / 1
5,444
495
2,730
7,426
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
Lmoj
Maui
9
0 / 2 / 1
5,668
515
2,466
8,789
7,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
MonksLegacy
Charybdis
12
0 / 1 / 0
6,661
606
4,341
5,526
2,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
TheAronFreyr
Cabrakan
10
0 / 11 / 0
5,735
521
4,421
14,113
8,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
12
1 / 2 / 0
6,078
553
4,863
8,489
2,745
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
19
Kills
1
1
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
9
5.5
W
Serqet
 
Serqet
1
1
6
4
L
Pele
 
Pele
0
3
1
0.17
L
Maui
Lmoj
Maui
0
2
1
0.25
L
Charybdis
MonksLegacy
Charybdis
0
1
0
0
W
8
0
2
9
W
Amaterasu
Seagyll
Amaterasu
8
0
2
9
L
Cabrakan
TheAronFreyr
Cabrakan
0
11
0
0
L
Anubis
1
2
0
0.5
W
Hachiman
Yuиo
Hachiman
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,127
Damage
18,821
38,380
Taken
44,343
15,452
Mitigated
23,003
20,480
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,172
2,136
638
2,825
6,836
2,860
0
2,099
4,737
0
17,039
W
Serqet
 
Serqet
5,126
807
0
4,152
9,489
2,880
0
2,021
7,468
0
47,629
L
Pele
 
Pele
2,730
575
0
748
7,426
2,642
0
1,357
5,583
0
38,457
L
Maui
Lmoj
Maui
2,466
347
0
1,130
8,789
7,163
0
3,043
5,517
14,101
0
L
Charybdis
MonksLegacy
Charybdis
4,341
2,456
0
2,722
5,526
2,326
0
199
5,327
0
67,042
W
8,747
1,066
853
3,589
6,958
1,726
68
3,816
3,142
47,904
0
W
Amaterasu
Seagyll
Amaterasu
10,174
4,111
0
5,170
9,478
5,659
0
3,777
5,701
46
65,794
L
Cabrakan
TheAronFreyr
Cabrakan
4,421
517
0
2,395
14,113
8,127
0
946
12,393
36,799
0
L
Anubis
4,863
252
0
2,860
8,489
2,745
0
3,248
5,195
48,994
0
W
Hachiman
Yuиo
Hachiman
4,908
2,664
0
3,253
5,619
2,327
0
145
5,474
0
65,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
29,586
467
Minions Killed
397
0
Camps Cleared
0
1,275,148
Distance Traveled
1,143,406
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,627
602
26
2
0
279,090
2
W
Serqet
6,460
587
80
7
0
282,803
0
L
Pele
5,444
495
65
6
0
270,317
0
L
Maui
5,668
515
28
3
0
246,579
1
L
Charybdis
6,661
606
116
11
0
216,151
1
W
Ix Chel
7,306
664
96
9
0
256,030
0
W
Amaterasu
9,189
835
127
12
0
223,158
0
L
Cabrakan
5,735
521
80
7
0
184,557
0
L
Anubis
6,078
553
108
10
0
225,802
0
W
Hachiman
7,435
676
138
13
0
234,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role