Player Matchup

Cthulhu
Cthulhu
EzraOnTheLow
Cthulhu
Level 104
God Stats
31W - 23L
1,550 SR
Queue Stats
229W - 205L
1,481 Elo+
Party 1
Sol
Sol
XyZ Cobra6480
Sol
Level 127
God Stats
3W - 1L
1,474 SR
Queue Stats
98W - 98L
1,497 Elo+
Solo
Arachne
Arachne
elwamba
Arachne
Level 117
God Stats
63W - 48L
1,638 SR
Queue Stats
254W - 255L
1,530 Elo+
Solo
Chaac
Chaac
forsythguy
Chaac
Level 117
God Stats
70W - 52L
1,510 SR
Queue Stats
89W - 65L
1,513 Elo+
Party 1
Surtr
Surtr
morganasaysmeow
Surtr
Level 123
God Stats
473W - 369L
1,649 SR
Queue Stats
547W - 445L
1,586 Elo+
Solo
Team Averages
Level 118
1,564 SR
1,522 Elo+

VS

Team Averages
Level 143
1,592 SR
1,496 Elo+
Artemis
Artemis
 
Artemis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
AmeDoko
Erlang Shen
Level 122
God Stats
4W - 4L
1,673 SR
Queue Stats
50W - 56L
1,548 Elo+
Solo
Cerberus
Cerberus
DioBurritoo
Cerberus
Level 105
God Stats
11W - 18L
1,475 SR
Queue Stats
259W - 281L
1,494 Elo+
Solo
Neith
Neith
JuniperDjinn
Neith
Level 191
God Stats
2W - 2L
1,650 SR
Queue Stats
204W - 198L
1,489 Elo+
Party 2
Vulcan
Vulcan
KingSushi253
Vulcan
Level 145
God Stats
5W - 4L
1,660 SR
Queue Stats
48W - 57L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EzraOnTheLow
Cthulhu
10
1 / 1 / 3
6,292
629
4,133
9,016
4,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 1 / 0
6,745
675
2,903
7,547
2,344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
elwamba
Arachne
11
0 / 0 / 0
5,954
595
1,380
5,903
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chaac
10
2 / 4 / 0
5,961
596
5,120
8,798
4,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 0 / 1
8,568
857
6,953
5,101
1,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
1 / 2 / 2
4,641
464
5,031
6,107
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
AmeDoko
Erlang Shen
8
1 / 2 / 3
5,052
505
3,847
7,259
3,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
DioBurritoo
Cerberus
9
2 / 0 / 3
5,140
514
2,868
5,955
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 0
6,314
631
4,070
4,445
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
8
1 / 7 / 0
4,868
487
2,597
5,887
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
11
Kills
6
6
Deaths
11
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
2
1
L
Erlang Shen
AmeDoko
Erlang Shen
1
2
3
1.25
L
Cerberus
DioBurritoo
Cerberus
2
0
3
3.5
W
Cthulhu
EzraOnTheLow
Cthulhu
1
1
3
2.5
L
1
0
0
1
L
Vulcan
1
7
0
0.14
W
0
1
0
0
W
Arachne
elwamba
Arachne
0
0
0
0
W
Chaac
2
4
0
0.5
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,489
Damage
18,413
36,365
Taken
29,653
14,380
Mitigated
10,211
17,594
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,031
1,888
0
1,845
6,107
1,759
0
2,125
3,982
0
20,893
L
Erlang Shen
AmeDoko
Erlang Shen
3,847
1,505
0
1,818
7,259
3,654
0
1,566
5,693
0
13,267
L
Cerberus
DioBurritoo
Cerberus
2,868
238
0
4,430
5,955
1,980
0
788
5,167
28,411
0
W
Cthulhu
EzraOnTheLow
Cthulhu
4,133
233
1,664
3,219
9,016
4,097
104
434
8,582
24,390
0
L
4,070
1,337
0
1,997
4,445
1,553
0
2,339
2,106
0
53,712
L
Vulcan
2,597
0
0
250
5,887
1,265
0
467
5,420
25,278
0
W
2,903
406
0
4,450
7,547
2,344
0
1,205
6,342
53,833
3,854
W
Arachne
elwamba
Arachne
1,380
1,118
80
4,176
5,903
1,890
0
824
5,079
0
39,039
W
Chaac
5,120
139
0
1,705
8,798
4,143
290
1,266
7,532
0
32,949
W
6,953
2,757
0
2,300
5,101
1,906
41
1,736
3,365
1,812
63,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
26,015
393
Minions Killed
308
0
Camps Cleared
0
1,091,668
Distance Traveled
1,021,565
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,641
464
28
3
0
166,093
2
L
Erlang Shen
5,052
505
27
3
0
241,119
7
L
Cerberus
5,140
514
82
8
0
208,167
0
W
Cthulhu
6,292
629
38
4
0
203,691
4
L
Neith
6,314
631
119
12
0
212,712
1
L
Vulcan
4,868
487
52
5
0
193,474
0
W
Sol
6,745
675
97
10
0
211,139
0
W
Arachne
5,954
595
85
9
0
236,191
2
W
Chaac
5,961
596
61
6
0
228,090
0
W
Surtr
8,568
857
112
11
0
212,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role