Player Matchup

Medusa
Medusa
Depressiοn
Medusa
Level 157
God Stats
18W - 14L
1,576 SR
Queue Stats
248W - 244L
1,556 Elo+
Party 1
Hou Yi
Hou Yi
Dolmimfu
Hou Yi
Level 168
God Stats
24W - 18L
1,598 SR
Queue Stats
301W - 295L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
Nazyo99
Kuzenbo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 276L
1,568 Elo+
Party 3
Bakasura
Bakasura
ProWoodchuck
Bakasura
Level 170
God Stats
1W - 0L
1,301 SR
Queue Stats
30W - 31L
1,508 Elo+
Party 1
Vamana
Vamana
xXCaraverXx
Vamana
Level 86
God Stats
3W - 1L
1,770 SR
Queue Stats
275W - 251L
1,529 Elo+
Party 3
Team Averages
Level 148
1,549 SR
1,538 Elo+

VS

Team Averages
Level 115
1,604 SR
1,534 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Reaper7032
Olorun
Level 142
God Stats
6W - 3L
1,737 SR
Queue Stats
192W - 175L
1,533 Elo+
Party 2
Ishtar
Ishtar
Sonant
Ishtar
Level 125
God Stats
4W - 6L
1,680 SR
Queue Stats
180W - 160L
1,597 Elo+
Solo
Aphrodite
Aphrodite
Th3Dlzzler
Aphrodite
Level 121
God Stats
46W - 36L
1,541 SR
Queue Stats
139W - 114L
1,573 Elo+
Party 4
Bastet
Bastet
ToxicAggression
Bastet
Level 98
God Stats
6W - 4L
1,564 SR
Queue Stats
78W - 88L
1,468 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 3 / 1
5,725
636
6,013
6,713
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Dolmimfu
Hou Yi
10
1 / 0 / 2
4,981
553
2,977
4,003
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kuzenbo
Nazyo99
Kuzenbo
9
1 / 1 / 3
5,340
593
2,687
7,083
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
ProWoodchuck
Bakasura
9
4 / 1 / 1
5,552
617
3,484
7,125
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
10
0 / 0 / 1
5,394
599
4,022
8,127
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 1 / 0
5,371
597
5,312
8,206
7,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Reaper7032
Olorun
7
1 / 3 / 0
4,230
470
3,937
4,772
1,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ishtar
Sonant
Ishtar
9
2 / 5 / 1
5,159
573
3,771
7,711
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
Th3Dlzzler
Aphrodite
9
0 / 0 / 1
4,694
522
1,335
3,346
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 0 / 2
4,916
546
3,348
5,756
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
5
5
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
0
1
W
Medusa
3
3
1
1.17
W
Hou Yi
Dolmimfu
Hou Yi
1
0
2
2
W
Kuzenbo
Nazyo99
Kuzenbo
1
1
3
2.5
W
Bakasura
ProWoodchuck
Bakasura
4
1
1
4.5
L
Olorun
Reaper7032
Olorun
1
3
0
0.33
L
Ishtar
Sonant
Ishtar
2
5
1
0.5
L
Aphrodite
Th3Dlzzler
Aphrodite
0
0
1
0.5
L
1
0
2
2
W
Vamana
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,183
Damage
17,703
33,051
Taken
29,791
16,205
Mitigated
14,242
9,890
Healing
11,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,312
1,465
0
2,608
8,206
7,553
8
0
7,568
28,482
1,832
W
Medusa
6,013
1,719
0
1,000
6,713
2,074
0
0
6,713
0
43,785
W
Hou Yi
Dolmimfu
Hou Yi
2,977
608
0
1,072
4,003
1,062
0
1,361
2,642
0
36,345
W
Kuzenbo
Nazyo99
Kuzenbo
2,687
1,058
0
2,475
7,083
6,275
0
3,314
3,769
16,235
1,197
W
Bakasura
ProWoodchuck
Bakasura
3,484
2,408
0
2,375
7,125
2,565
6
623
6,468
0
19,857
L
Olorun
Reaper7032
Olorun
3,937
1,777
109
1,579
4,772
1,301
0
917
3,755
24,242
4,244
L
Ishtar
Sonant
Ishtar
3,771
1,415
0
1,840
7,711
2,056
0
196
7,494
0
26,631
L
Aphrodite
Th3Dlzzler
Aphrodite
1,335
477
378
2,626
3,346
1,822
0
998
2,323
18,467
0
L
3,348
498
0
2,387
5,756
1,510
0
351
5,349
0
24,882
W
Vamana
4,022
1,665
0
2,968
8,127
4,229
0
4,316
3,346
0
36,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,992
Gold Earned
24,370
301
Minions Killed
234
0
Camps Cleared
0
941,139
Distance Traveled
857,042
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,371
597
61
7
0
172,580
0
W
Medusa
5,725
636
77
9
0
190,838
0
W
Hou Yi
4,981
553
53
6
0
171,892
0
W
Kuzenbo
5,340
593
40
4
0
197,569
0
W
Bakasura
5,552
617
57
6
0
201,857
0
L
Olorun
4,230
470
50
6
0
130,465
0
L
Ishtar
5,159
573
40
4
0
165,838
0
L
Aphrodite
4,694
522
25
3
0
149,511
2
L
Bastet
4,916
546
58
6
0
238,648
0
W
Vamana
5,394
599
74
8
0
178,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role