Player Matchup

Odin
Odin
DPirt40
Odin
Level 105
God Stats
1W - 2L
1,210 SR
Queue Stats
63W - 89L
1,363 Elo+
Solo
Fafnir
Fafnir
Skjaldmaer6209
Fafnir
Level 151
God Stats
3W - 6L
1,658 SR
Queue Stats
629W - 612L
1,468 Elo+
Solo
Hou Yi
Hou Yi
The_Qaurz
Hou Yi
Level 82
God Stats
3W - 7L
1,470 SR
Queue Stats
302W - 301L
1,464 Elo+
Solo
Sobek
Sobek
kyleistrash
Sobek
Level 104
God Stats
6W - 2L
1,651 SR
Queue Stats
139W - 157L
1,379 Elo+
Solo
Nemesis
Nemesis
margad111
Nemesis
Level 147
God Stats
7W - 6L
1,593 SR
Queue Stats
157W - 168L
1,383 Elo+
Solo
Team Averages
Level 118
1,516 SR
1,411 Elo+

VS

Team Averages
Level 117
1,415 SR
1,426 Elo+
Ah Puch
Ah Puch
Camuscamil
Ah Puch
Level 156
God Stats
5W - 1L
1,584 SR
Queue Stats
104W - 103L
1,405 Elo+
Solo
Athena
Athena
DeadAgain69
Athena
Level 91
God Stats
3W - 1L
1,510 SR
Queue Stats
269W - 301L
1,469 Elo+
Solo
Medusa
Medusa
K0sm1c_777
Medusa
Level 83
God Stats
3W - 8L
1,159 SR
Queue Stats
501W - 515L
1,396 Elo+
Solo
Kukulkan
Kukulkan
RuloGol_79
Kukulkan
Level 147
God Stats
2W - 3L
1,314 SR
Queue Stats
39W - 49L
1,405 Elo+
Solo
Agni
Agni
cTrL-k1d
Agni
Level 108
God Stats
6W - 2L
1,505 SR
Queue Stats
180W - 196L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DPirt40
Odin
16
2 / 3 / 6
8,120
738
6,907
11,024
13,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

16
4 / 3 / 5
9,043
822
9,856
17,826
14,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hou Yi
The_Qaurz
Hou Yi
16
3 / 4 / 4
8,377
762
8,358
9,151
3,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 0 / 1
5,917
538
876
2,584
1,923
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
margad111
Nemesis
15
4 / 8 / 6
8,642
786
8,264
17,617
14,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Camuscamil
Ah Puch
15
4 / 2 / 7
8,938
813
13,496
5,690
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
1 / 5 / 11
8,280
753
4,253
14,846
13,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
K0sm1c_777
Medusa
15
3 / 2 / 6
8,682
789
9,711
8,277
3,029
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
RuloGol_79
Kukulkan
16
4 / 3 / 10
9,839
894
9,330
7,309
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Agni
16
6 / 2 / 10
9,617
874
12,499
8,290
3,361
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
13
Kills
18
18
Deaths
14
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Camuscamil
Ah Puch
4
2
7
3.75
L
Odin
DPirt40
Odin
2
3
6
1.67
W
Athena
1
5
11
1.3
W
Medusa
K0sm1c_777
Medusa
3
2
6
3
W
Kukulkan
RuloGol_79
Kukulkan
4
3
10
3
L
4
3
5
2.17
L
Hou Yi
The_Qaurz
Hou Yi
3
4
4
1.25
W
Agni
6
2
10
5.5
L
0
0
1
0.5
L
Nemesis
margad111
Nemesis
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,261
Damage
49,289
58,202
Taken
44,412
47,120
Mitigated
25,471
19,574
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Camuscamil
Ah Puch
13,496
112
807
1,487
5,690
2,475
338
1,027
4,539
28,368
100
L
Odin
DPirt40
Odin
6,907
1,532
572
2,934
11,024
13,170
0
6,770
4,254
0
14,104
W
Athena
4,253
1,309
1,981
2,750
14,846
13,187
320
2,488
12,060
6,589
0
W
Medusa
K0sm1c_777
Medusa
9,711
3,737
722
2,661
8,277
3,029
573
2,411
5,744
0
12,852
W
Kukulkan
RuloGol_79
Kukulkan
9,330
849
662
868
7,309
3,419
564
2,577
4,585
29,690
0
L
9,856
2,348
2,552
6,904
17,826
14,008
112
13,211
4,615
18,283
1,378
L
Hou Yi
The_Qaurz
Hou Yi
8,358
3,646
881
572
9,151
3,724
0
7,175
1,976
0
21,546
W
Agni
12,499
957
9
2,779
8,290
3,361
181
1,079
7,081
20,862
2,326
L
876
0
0
1,140
2,584
1,923
0
1,346
1,238
1,441
0
L
Nemesis
margad111
Nemesis
8,264
1,887
706
3,313
17,617
14,295
0
10,190
7,427
0
15,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,099
Gold Earned
45,356
96
Minions Killed
106
0
Camps Cleared
0
864,653
Distance Traveled
1,025,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,938
813
18
2
0
202,821
0
L
Odin
8,120
738
24
2
0
207,505
0
W
Athena
8,280
753
4
0
0
209,968
0
W
Medusa
8,682
789
13
1
0
235,271
0
W
Kukulkan
9,839
894
50
5
0
169,203
0
L
Fafnir
9,043
822
17
2
0
207,056
0
L
Hou Yi
8,377
762
36
3
0
202,698
0
W
Agni
9,617
874
21
2
0
208,680
0
L
Sobek
5,917
538
0
0
0
48,609
0
L
Nemesis
8,642
786
19
2
0
198,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role