Player Matchup

Nox
Nox
ArcticSpeedy
Nox
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,562 Elo+
Solo
Charybdis
Charybdis
DarkScorpion93
Charybdis
Level 143
God Stats
1W - 2L
1,193 SR
Queue Stats
91W - 72L
1,549 Elo+
Party 2
Yemoja
Yemoja
FusRoDouch
Yemoja
Level 154
God Stats
1W - 5L
1,358 SR
Queue Stats
104W - 89L
1,503 Elo+
Party 2
Achilles
Achilles
KingHutch69
Achilles
Level 121
God Stats
1W - 2L
1,495 SR
Queue Stats
42W - 50L
1,481 Elo+
Party 2
Serqet
Serqet
likeApiñata
Serqet
Level 173
God Stats
3W - 4L
1,601 SR
Queue Stats
283W - 287L
1,535 Elo+
Solo
Team Averages
Level 141
1,429 SR
1,526 Elo+

VS

Team Averages
Level 164
1,522 SR
1,567 Elo+
Discordia
Discordia
Aero96
Discordia
Level 149
God Stats
9W - 6L
1,667 SR
Queue Stats
452W - 441L
1,525 Elo+
Solo
Charybdis
Charybdis
IGotY
Charybdis
Level 196
God Stats
31W - 14L
1,693 SR
Queue Stats
157W - 71L
1,677 Elo+
Party 1
Jormungandr
Jormungandr
Thesmile49
Jormungandr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 97L
1,491 Elo+
Solo
Thor
Thor
aaªª
Thor
Level 163
God Stats
29W - 27L
1,578 SR
Queue Stats
373W - 251L
1,638 Elo+
Party 1
Zeus
Zeus
lendorin
Zeus
Level 158
God Stats
1W - 4L
1,169 SR
Queue Stats
254W - 267L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
8,806
881
5,097
7,597
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
DarkScorpion93
Charybdis
16
2 / 2 / 2
9,431
943
5,533
10,245
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yemoja
FusRoDouch
Yemoja
15
0 / 4 / 3
9,221
922
5,839
11,025
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
KingHutch69
Achilles
13
0 / 6 / 3
8,250
825
6,244
13,675
13,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
14
1 / 4 / 2
9,016
902
3,825
10,712
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aero96
Discordia
16
5 / 0 / 8
10,027
1,003
11,214
5,018
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
IGotY
Charybdis
16
3 / 2 / 14
9,657
966
10,071
8,239
3,084
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Thesmile49
Jormungandr
15
2 / 1 / 9
9,252
925
6,346
9,629
5,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
aaªª
Thor
16
3 / 1 / 13
9,591
959
7,789
9,889
5,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
17
9 / 0 / 8
11,009
1,101
11,381
6,814
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
4
Kills
22
22
Deaths
4
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aero96
Discordia
5
0
8
9
L
1
6
0
0.17
L
Charybdis
DarkScorpion93
Charybdis
2
2
2
1.5
L
Yemoja
FusRoDouch
Yemoja
0
4
3
0.38
W
Charybdis
IGotY
Charybdis
3
2
14
5
L
Achilles
KingHutch69
Achilles
0
6
3
0.25
W
Jormungandr
Thesmile49
Jormungandr
2
1
9
6.5
W
Thor
aaªª
Thor
3
1
13
9.5
W
Zeus
9
0
8
13
L
Serqet
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,538
Damage
46,801
53,254
Taken
39,589
30,085
Mitigated
18,314
6,436
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aero96
Discordia
11,214
634
0
250
5,018
1,667
999
2,818
2,160
34,387
0
L
5,097
572
0
0
7,597
2,909
0
3,022
4,324
30,303
0
L
Charybdis
DarkScorpion93
Charybdis
5,533
3,890
0
3,478
10,245
5,348
0
5,586
4,590
0
25,050
L
Yemoja
FusRoDouch
Yemoja
5,839
538
583
790
11,025
3,864
231
8,318
2,656
35,349
3,002
W
Charybdis
IGotY
Charybdis
10,071
5,164
0
1,083
8,239
3,084
2,620
1,637
6,452
0
30,216
L
Achilles
KingHutch69
Achilles
6,244
697
0
1,315
13,675
13,677
0
8,440
5,235
0
13,402
W
Jormungandr
Thesmile49
Jormungandr
6,346
1,645
0
758
9,629
5,805
195
1,299
7,939
21,376
922
W
Thor
aaªª
Thor
7,789
1,192
0
882
9,889
5,395
1,168
2,129
7,440
125
16,697
W
Zeus
11,381
945
128
1,580
6,814
2,363
903
2,672
4,015
32,137
0
L
Serqet
3,825
305
0
270
10,712
4,287
0
3,533
6,824
0
17,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,724
Gold Earned
49,536
233
Minions Killed
240
0
Camps Cleared
0
1,039,543
Distance Traveled
1,098,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,027
1,003
59
6
0
235,636
0
L
Nox
8,806
881
68
7
0
202,423
0
L
Charybdis
9,431
943
44
4
0
198,749
0
L
Yemoja
9,221
922
79
8
0
196,089
0
W
Charybdis
9,657
966
58
6
0
207,534
0
L
Achilles
8,250
825
15
2
0
216,821
0
W
Jormungandr
9,252
925
43
4
0
204,280
0
W
Thor
9,591
959
23
2
0
233,375
0
W
Zeus
11,009
1,101
57
6
0
217,587
0
L
Serqet
9,016
902
27
3
0
225,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role