Player Matchup

Thor
Thor
DeAlSick
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,361 Elo+
Solo
Ullr
Ullr
Elyfana
Ullr
Level 218
God Stats
1W - 1L
1,635 SR
Queue Stats
330W - 320L
1,553 Elo+
Solo
Freya
Freya
Eulla
Freya
Level 103
God Stats
3W - 3L
1,669 SR
Queue Stats
55W - 63L
1,458 Elo+
Solo
Hel
Hel
MrsKillerofPpl
Hel
Level 106
God Stats
2W - 5L
1,432 SR
Queue Stats
356W - 353L
1,506 Elo+
Solo
Jormungandr
Jormungandr
Whisperer120
Jormungandr
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 74L
1,451 Elo+
Solo
Team Averages
Level 114
1,547 SR
1,466 Elo+

VS

Team Averages
Level 145
1,544 SR
1,479 Elo+
Fenrir
Fenrir
 
Fenrir
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
IIIGUMBOIII
Danzaburou
Level 192
God Stats
13W - 12L
1,471 SR
Queue Stats
879W - 910L
1,482 Elo+
Solo
Hades
Hades
Storms_TheReaper
Hades
Level 145
God Stats
4W - 1L
1,677 SR
Queue Stats
183W - 180L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheUnknown40444
Cu Chulainn
Level 154
God Stats
11W - 5L
1,566 SR
Queue Stats
260W - 270L
1,489 Elo+
Party 1
Yemoja
Yemoja
WaikaypuroZK
Yemoja
Level 20
God Stats
2W - 1L
1,506 SR
Queue Stats
20W - 25L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 7 / 5
6,799
680
6,658
11,336
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ullr
Elyfana
Ullr
12
1 / 5 / 3
7,878
788
6,433
11,305
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Eulla
Freya
13
5 / 3 / 3
7,429
743
9,083
9,662
4,720
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 5
6,267
627
4,110
7,890
4,566
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jormungandr
Whisperer120
Jormungandr
13
1 / 5 / 6
7,103
710
11,393
17,299
16,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 3 / 15
8,527
853
3,511
13,010
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
IIIGUMBOIII
Danzaburou
15
6 / 2 / 12
9,248
925
14,101
9,232
3,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 14
8,842
884
12,246
9,296
4,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
TheUnknown40444
Cu Chulainn
17
8 / 1 / 13
10,016
1,002
14,446
18,197
12,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
15
4 / 0 / 14
9,469
947
6,857
4,873
2,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
8
Kills
22
22
Deaths
9
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
3
15
2.83
L
Thor
1
7
5
0.5
L
Ullr
Elyfana
Ullr
1
5
3
0.5
L
Freya
Eulla
Freya
5
3
3
2.17
W
Danzaburou
IIIGUMBOIII
Danzaburou
6
2
12
6
L
0
2
5
1.25
W
3
3
14
3.33
W
Cu Chulainn
TheUnknown40444
Cu Chulainn
8
1
13
14.5
W
Yemoja
4
0
14
11
L
Jormungandr
Whisperer120
Jormungandr
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,677
Damage
51,161
57,492
Taken
54,608
34,310
Mitigated
33,041
18,376
Healing
33,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,511
469
367
2,595
13,010
9,373
361
4,742
8,268
0
5,501
L
Thor
6,658
368
0
660
11,336
4,359
0
4,174
6,948
0
12,411
L
Ullr
Elyfana
Ullr
6,433
2,572
287
1,782
11,305
4,515
0
4,103
6,974
0
19,356
L
Freya
Eulla
Freya
9,083
3,532
627
1,428
9,662
4,720
0
4,655
4,973
13,078
0
W
Danzaburou
IIIGUMBOIII
Danzaburou
14,101
6,182
1,014
2,025
9,232
3,846
5,291
5,176
4,056
0
27,960
L
4,110
504
6,641
3,752
7,890
4,566
0
1,012
6,716
7,441
318
W
12,246
1,141
853
3,712
9,296
4,706
790
5,574
3,722
25,914
229
W
Cu Chulainn
TheUnknown40444
Cu Chulainn
14,446
2,828
529
7,492
18,197
12,138
1,054
7,487
10,710
0
25,315
W
Yemoja
6,857
1,929
12,102
2,331
4,873
2,978
251
1,460
3,413
13,489
0
L
Jormungandr
Whisperer120
Jormungandr
11,393
2,533
722
2,477
17,299
16,150
0
5,089
11,792
22,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,476
Gold Earned
46,102
86
Minions Killed
104
0
Camps Cleared
0
686,966
Distance Traveled
914,978
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,527
853
3
0
0
185,713
0
L
Thor
6,799
680
8
1
0
126,963
0
L
Ullr
7,878
788
35
4
0
116,096
3
L
Freya
7,429
743
9
1
0
160,547
0
W
Danzaburou
9,248
925
28
3
0
160,248
0
L
Hel
6,267
627
12
1
0
112,422
0
W
Hades
8,842
884
39
4
0
188,607
0
W
Cu Chulainn
10,016
1,002
20
2
0
205,956
0
W
Yemoja
9,469
947
14
1
0
174,454
0
L
Jormungandr
7,103
710
22
2
0
170,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role