Player Matchup

Hercules
Hercules
Masters
Pluckules
Hercules
Masters
Level 188
God Stats
532W - 292L
1,807 SR
Queue Stats
965W - 583L
2,427 MMR
Party 1
Terra
Terra
Masters
Robty93
Terra
Masters
Level 198
God Stats
9W - 9L
1,459 SR
Queue Stats
210W - 160L
2,042 MMR
Party 1
Cupid
Cupid
Masters
ttvKMONEY
Cupid
Masters
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 34L
2,283 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 164
1,589 SR
2,251 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 186
1,458 SR
1,834 MMR
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum II
MaybNxtT1me
Cu Chulainn
Platinum II
Level 155
God Stats
0W - 4L
1,224 SR
Queue Stats
408W - 481L
2,013 MMR
Solo
Sylvanus
Sylvanus
Diamond II
Saleign
Sylvanus
Diamond II
Level 129
God Stats
3W - 3L
1,648 SR
Queue Stats
526W - 201L
1,990 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Pluckules
Hercules
19
4 / 0 / 4
11,826
788
16,918
22,782
18,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Robty93
Terra
18
3 / 2 / 5
11,166
744
9,058
19,612
18,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
ttvKMONEY
Cupid
18
1 / 1 / 7
11,500
767
12,535
15,039
8,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
CerberusFafnirSerqetCthulhuXing Tian

VS

Bans
KumbhakarnaAresCabrakanKuzenboGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
0 / 1 / 3
11,015
734
19,672
9,200
8,506
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
MaybNxtT1me
Cu Chulainn
17
0 / 4 / 2
10,264
684
14,232
18,207
19,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Saleign
Sylvanus
17
3 / 3 / 0
10,709
714
12,986
19,095
28,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
3
3
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
3
1.5
L
Cu Chulainn
MaybNxtT1me
Cu Chulainn
0
4
2
0.25
W
Hercules
Pluckules
Hercules
4
0
4
6
W
Terra
Robty93
Terra
3
2
5
2.75
L
Sylvanus
Saleign
Sylvanus
3
3
0
1
W
Cupid
ttvKMONEY
Cupid
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,511
Damage
46,890
57,433
Taken
46,502
46,305
Mitigated
55,718
34,297
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
19,672
811
0
2,070
9,200
8,506
0
1,117
7,905
58,510
0
L
Cu Chulainn
MaybNxtT1me
Cu Chulainn
14,232
1,214
0
4,075
18,207
19,182
0
3,856
13,804
0
39,703
W
Hercules
Pluckules
Hercules
16,918
6,500
0
9,648
22,782
18,703
194
10,021
9,712
0
37,945
W
Terra
Robty93
Terra
9,058
376
5,032
7,160
19,612
18,875
185
8,984
8,897
17,454
898
L
Sylvanus
Saleign
Sylvanus
12,986
700
2,002
5,015
19,095
28,030
0
2,740
15,993
30,450
0
W
Cupid
ttvKMONEY
Cupid
12,535
7,099
4,422
8,035
15,039
8,727
1,768
8,982
4,771
0
68,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,492
Gold Earned
31,988
198
Minions Killed
192
0
Camps Cleared
0
925,113
Distance Traveled
802,568
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,015
734
106
7
0
285,830
0
L
Cu Chulainn
10,264
684
55
4
0
274,412
1
W
Hercules
11,826
788
49
3
0
333,482
0
W
Terra
11,166
744
25
2
0
316,297
0
L
Sylvanus
10,709
714
31
2
0
242,326
1
W
Cupid
11,500
767
124
8
0
275,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role