Player Matchup

Thanatos
Thanatos
Bellsbee2025
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,419 Elo+
Party 1
Artemis
Artemis
Dazuii
Artemis
Level 127
God Stats
7W - 10L
1,444 SR
Queue Stats
276W - 294L
1,462 Elo+
Solo
Maui
Maui
GandolphMagic420
Maui
Level 65
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 6L
1,419 Elo+
Party 1
Hera
Hera
richard3782
Hera
Level 68
God Stats
3W - 1L
1,422 SR
Queue Stats
20W - 23L
1,469 Elo+
Solo
Nu Wa
Nu Wa
zexelgold
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,419 Elo+
Party 1
Team Averages
Level 60
1,479 SR
1,437 Elo+

VS

Team Averages
Level 108
1,600 SR
1,453 Elo+
Nemesis
Nemesis
COMPED_SUSHI
Nemesis
Level 106
God Stats
4W - 2L
1,510 SR
Queue Stats
207W - 233L
1,451 Elo+
Solo
Sobek
Sobek
ManicsLostcause
Sobek
Level 133
God Stats
3W - 2L
1,635 SR
Queue Stats
121W - 130L
1,485 Elo+
Solo
Ne Zha
Ne Zha
RetiredLegacy
Ne Zha
Level 71
God Stats
6W - 1L
1,621 SR
Queue Stats
197W - 222L
1,450 Elo+
Solo
Hades
Hades
ludeex
Hades
Level 117
God Stats
10W - 6L
1,553 SR
Queue Stats
230W - 237L
1,387 Elo+
Solo
Nox
Nox
rangoondcrab
Nox
Level 111
God Stats
6W - 2L
1,682 SR
Queue Stats
334W - 329L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bellsbee2025
Thanatos
13
1 / 10 / 9
9,059
647
3,171
13,853
5,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Dazuii
Artemis
15
2 / 10 / 3
9,382
670
11,248
14,535
4,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 8 / 9
9,415
673
6,200
16,420
12,715
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
5 / 5 / 6
11,198
800
16,249
11,541
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
zexelgold
Nu Wa
16
3 / 10 / 7
10,243
732
13,255
13,786
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
COMPED_SUSHI
Nemesis
19
8 / 2 / 19
11,506
822
16,076
14,333
7,734
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

19
6 / 2 / 28
12,454
890
6,693
25,263
36,829
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 4 / 22
10,452
747
11,918
14,131
7,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
ludeex
Hades
19
17 / 4 / 14
13,055
933
18,310
12,556
8,933
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 3 / 23
12,568
898
14,554
10,664
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
149
13
Kills
43
43
Deaths
15
34
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bellsbee2025
Thanatos
1
10
9
0.55
W
Nemesis
COMPED_SUSHI
Nemesis
8
2
19
8.75
L
Artemis
Dazuii
Artemis
2
10
3
0.35
L
2
8
9
0.81
W
6
2
28
10
W
4
4
22
3.75
W
Hades
ludeex
Hades
17
4
14
6
W
8
3
23
6.5
L
5
5
6
1.6
L
Nu Wa
zexelgold
Nu Wa
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,123
Damage
67,551
70,135
Taken
76,947
31,187
Mitigated
65,441
11,337
Healing
30,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bellsbee2025
Thanatos
3,171
506
636
2,927
13,853
5,037
0
7,042
6,430
0
4,324
W
Nemesis
COMPED_SUSHI
Nemesis
16,076
4,168
974
2,524
14,333
7,734
1,898
8,057
6,276
0
32,163
L
Artemis
Dazuii
Artemis
11,248
3,191
609
1,203
14,535
4,570
0
8,326
5,952
0
22,825
L
6,200
1,037
481
1,156
16,420
12,715
0
11,229
4,937
13,539
0
W
6,693
215
1,410
10,673
25,263
36,829
717
9,448
15,815
24,806
1,155
W
11,918
369
2,301
4,901
14,131
7,071
961
6,005
8,126
0
32,680
W
Hades
ludeex
Hades
18,310
579
949
3,128
12,556
8,933
821
5,062
7,494
37,137
667
W
14,554
861
1,133
2,518
10,664
4,874
2,737
6,520
4,144
53,143
0
L
16,249
4,070
339
2,852
11,541
4,169
0
5,937
5,310
39,541
904
L
Nu Wa
zexelgold
Nu Wa
13,255
5,233
354
780
13,786
4,696
0
6,627
6,820
23,460
252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,297
Gold Earned
60,035
115
Minions Killed
217
0
Camps Cleared
0
1,076,672
Distance Traveled
1,238,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,059
647
2
0
0
204,628
0
W
Nemesis
11,506
822
36
3
0
275,411
0
L
Artemis
9,382
670
24
2
0
191,921
0
L
Maui
9,415
673
9
1
0
222,755
0
W
Sobek
12,454
890
18
1
0
274,156
0
W
Ne Zha
10,452
747
24
2
0
239,047
0
W
Hades
13,055
933
50
4
0
198,662
0
W
Nox
12,568
898
89
6
0
251,723
0
L
Hera
11,198
800
62
4
0
252,672
0
L
Nu Wa
10,243
732
18
1
0
204,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role