Player Matchup

Baron Samedi
Baron Samedi
AAMQ15
Baron Samedi
Level 87
God Stats
23W - 12L
1,763 SR
Queue Stats
57W - 56L
1,464 Elo+
Party 2
Cabrakan
Cabrakan
AKCR6396
Cabrakan
Level 108
God Stats
24W - 24L
1,537 SR
Queue Stats
222W - 223L
1,467 Elo+
Party 2
Pele
Pele
CoorsLightt
Pele
Level 3
God Stats
1W - 1L
1,278 SR
Queue Stats
3W - 4L
1,180 Elo+
Party 1
Shiva
Shiva
Solid2777
Shiva
Level 98
God Stats
23W - 13L
1,640 SR
Queue Stats
138W - 126L
1,494 Elo+
Party 2
Hades
Hades
WFFLSTMPR
Hades
Level 123
God Stats
1W - 1L
1,278 SR
Queue Stats
10W - 14L
1,308 Elo+
Party 1
Team Averages
Level 84
1,499 SR
1,383 Elo+

VS

Team Averages
Level 70
1,411 SR
1,398 Elo+
Ix Chel
Ix Chel
Linked345RE
Ix Chel
Level 68
God Stats
1W - 1L
1,659 SR
Queue Stats
52W - 66L
1,360 Elo+
Solo
Cernunnos
Cernunnos
NevermoreMp4
Cernunnos
Level 93
God Stats
0W - 3L
1,122 SR
Queue Stats
44W - 68L
1,370 Elo+
Party 3
Awilix
Awilix
PukaLvs
Awilix
Level 33
God Stats
11W - 7L
1,275 SR
Queue Stats
58W - 82L
1,388 Elo+
Solo
Sobek
Sobek
WantN0D0C
Sobek
Level 54
God Stats
5W - 6L
1,436 SR
Queue Stats
45W - 71L
1,362 Elo+
Party 3
Sun Wukong
Sun Wukong
ahoyflabbyone
Sun Wukong
Level 100
God Stats
4W - 3L
1,560 SR
Queue Stats
238W - 215L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AAMQ15
Baron Samedi
12
2 / 0 / 7
6,690
558
4,863
4,363
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
AKCR6396
Cabrakan
12
5 / 0 / 5
6,872
573
8,001
5,912
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 2 / 2
7,089
591
6,652
9,625
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shiva
Solid2777
Shiva
13
3 / 4 / 0
7,600
633
9,274
12,514
8,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
WFFLSTMPR
Hades
12
3 / 1 / 3
7,319
610
5,110
9,199
3,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Linked345RE
Ix Chel
13
1 / 3 / 0
6,229
519
6,425
5,742
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
NevermoreMp4
Cernunnos
10
0 / 5 / 1
5,430
453
3,790
9,260
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Awilix
PukaLvs
Awilix
8
0 / 4 / 2
5,405
450
3,836
10,560
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
WantN0D0C
Sobek
9
1 / 3 / 1
5,064
422
2,955
11,669
8,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
ahoyflabbyone
Sun Wukong
13
4 / 3 / 0
7,870
656
9,077
15,194
7,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
6
7
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AAMQ15
Baron Samedi
2
0
7
5.5
W
Cabrakan
AKCR6396
Cabrakan
5
0
5
7.5
W
5
2
2
3
L
Ix Chel
Linked345RE
Ix Chel
1
3
0
0.33
L
Cernunnos
NevermoreMp4
Cernunnos
0
5
1
0.1
L
Awilix
PukaLvs
Awilix
0
4
2
0.25
W
Shiva
Solid2777
Shiva
3
4
0
0.75
W
Hades
WFFLSTMPR
Hades
3
1
3
4.5
L
Sobek
WantN0D0C
Sobek
1
3
1
0.5
L
Sun Wukong
ahoyflabbyone
Sun Wukong
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,900
Damage
26,083
41,613
Taken
52,425
21,193
Mitigated
23,687
16,866
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AAMQ15
Baron Samedi
4,863
673
748
2,303
4,363
1,752
512
1,072
3,198
35,984
972
W
Cabrakan
AKCR6396
Cabrakan
8,001
1,431
0
1,726
5,912
4,228
459
1,228
4,537
30,290
0
W
6,652
1,763
0
2,713
9,625
3,533
0
2,019
7,537
0
56,422
L
Ix Chel
Linked345RE
Ix Chel
6,425
709
134
1,461
5,742
1,700
0
2,599
3,143
45,886
1,176
L
Cernunnos
NevermoreMp4
Cernunnos
3,790
1,857
194
2,184
9,260
2,760
0
6,154
2,812
0
32,159
L
Awilix
PukaLvs
Awilix
3,836
1,284
0
2,927
10,560
2,848
0
2,545
7,869
0
26,964
W
Shiva
Solid2777
Shiva
9,274
2,063
0
3,302
12,514
8,369
0
817
11,697
0
52,658
W
Hades
WFFLSTMPR
Hades
5,110
366
293
5,781
9,199
3,311
190
4,341
4,822
48,044
865
L
Sobek
WantN0D0C
Sobek
2,955
213
73
2,742
11,669
8,563
0
5,853
5,470
14,029
0
L
Sun Wukong
ahoyflabbyone
Sun Wukong
9,077
1,667
0
4,577
15,194
7,816
0
99
14,382
2,159
52,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
29,998
384
Minions Killed
277
0
Camps Cleared
0
1,254,146
Distance Traveled
1,262,125
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,690
558
62
5
0
240,980
0
W
Cabrakan
6,872
573
52
4
0
249,864
0
W
Pele
7,089
591
83
7
0
290,302
0
L
Ix Chel
6,229
519
72
6
0
253,209
0
L
Cernunnos
5,430
453
49
4
0
230,401
4
L
Awilix
5,405
450
57
5
0
296,203
0
W
Shiva
7,600
633
90
8
0
226,045
0
W
Hades
7,319
610
97
8
0
246,955
0
L
Sobek
5,064
422
10
1
0
232,684
0
L
Sun Wukong
7,870
656
89
7
0
249,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role