Player Matchup

Set
Set
 
Set
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LadyAltair
Kukulkan
Level 69
God Stats
9W - 11L
1,483 SR
Queue Stats
9W - 11L
1,206 Elo+
Party 2
Cupid
Cupid
TrueTaylorSwift
Cupid
Level 146
God Stats
5W - 3L
1,585 SR
Queue Stats
531W - 583L
1,453 Elo+
Solo
Chaac
Chaac
XSubjectedSinsX
Chaac
Level 72
God Stats
1W - 2L
1,366 SR
Queue Stats
8W - 10L
1,206 Elo+
Party 2
Team Averages
Level 109
1,487 SR
1,373 Elo+

VS

Team Averages
Level 141
1,538 SR
1,462 Elo+
Thor
Thor
Draxler86
Thor
Level 193
God Stats
1W - 2L
1,488 SR
Queue Stats
274W - 275L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
ERACA16
Cu Chulainn
Level 122
God Stats
2W - 2L
1,305 SR
Queue Stats
76W - 87L
1,451 Elo+
Solo
Eset
Eset
JDilly23
Eset
Level 157
God Stats
6W - 8L
1,445 SR
Queue Stats
328W - 304L
1,442 Elo+
Solo
Cthulhu
Cthulhu
KnownJAIR117
Cthulhu
Level 109
God Stats
4W - 4L
1,754 SR
Queue Stats
46W - 52L
1,452 Elo+
Solo
Agni
Agni
MATHIEL4
Agni
Level 126
God Stats
3W - 2L
1,699 SR
Queue Stats
196W - 218L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
6 / 2 / 4
7,889
1,127
6,981
7,694
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
 
Atlas
12
1 / 1 / 6
7,242
1,035
4,865
10,304
8,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
LadyAltair
Kukulkan
11
0 / 3 / 5
6,671
953
3,144
4,026
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 3 / 9
7,515
1,074
5,272
8,285
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 4 / 3
7,933
1,133
8,158
11,954
8,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 5 / 3
7,392
1,056
8,110
7,937
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
ERACA16
Cu Chulainn
13
1 / 3 / 4
7,390
1,056
9,653
10,976
7,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Eset
13
5 / 2 / 3
7,860
1,123
6,361
5,369
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
KnownJAIR117
Cthulhu
12
2 / 4 / 3
7,262
1,037
4,604
9,082
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
9
0 / 1 / 2
6,069
867
767
901
190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
15
Kills
12
13
Deaths
15
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
2
4
4
W
Atlas
 
Atlas
1
1
6
4
L
Thor
4
5
3
1.1
L
Cu Chulainn
ERACA16
Cu Chulainn
1
3
4
1
L
Eset
5
2
3
3.25
L
Cthulhu
KnownJAIR117
Cthulhu
2
4
3
0.88
W
Kukulkan
LadyAltair
Kukulkan
0
3
5
0.83
L
Agni
0
1
2
1
W
2
3
9
2.17
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,420
Damage
29,495
42,263
Taken
34,265
26,103
Mitigated
20,122
6,461
Healing
2,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,981
3,282
0
594
7,694
4,474
462
3,676
3,876
0
22,014
W
Atlas
 
Atlas
4,865
2,093
0
268
10,304
8,528
0
2,980
7,211
9,896
0
L
Thor
8,110
1,428
0
333
7,937
3,018
0
1,768
6,055
0
14,953
L
Cu Chulainn
ERACA16
Cu Chulainn
9,653
636
0
650
10,976
7,989
0
3,785
7,035
5,464
19,066
L
Eset
6,361
240
177
370
5,369
1,807
0
856
4,492
13,243
0
L
Cthulhu
KnownJAIR117
Cthulhu
4,604
393
111
735
9,082
7,118
0
1,455
7,531
13,690
118
W
Kukulkan
LadyAltair
Kukulkan
3,144
396
0
210
4,026
1,365
200
609
3,375
13,545
0
L
Agni
767
237
0
0
901
190
0
124
777
2,153
0
W
5,272
2,418
854
2,686
8,285
2,898
1,480
2,923
5,290
0
16,372
W
8,158
1,369
0
1,849
11,954
8,838
0
3,984
7,759
0
21,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,250
Gold Earned
35,973
139
Minions Killed
103
0
Camps Cleared
0
784,581
Distance Traveled
585,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,889
1,127
40
6
0
163,934
0
W
Atlas
7,242
1,035
10
1
0
171,600
0
L
Thor
7,392
1,056
17
2
0
136,669
0
L
Cu Chulainn
7,390
1,056
38
5
0
145,195
0
L
Eset
7,860
1,123
23
3
0
143,916
0
L
Cthulhu
7,262
1,037
22
3
0
124,609
0
W
Kukulkan
6,671
953
22
3
0
143,886
0
L
Agni
6,069
867
3
0
0
35,089
0
W
Cupid
7,515
1,074
29
4
0
145,749
0
W
Chaac
7,933
1,133
38
5
0
159,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role