Player Matchup

Thanatos
Thanatos
Afro_Ninja858
Thanatos
Level 69
God Stats
0W - 2L
1,236 SR
Queue Stats
93W - 97L
1,387 Elo+
Party 1
Medusa
Medusa
LOSThumper
Medusa
Level 67
God Stats
29W - 22L
1,383 SR
Queue Stats
96W - 100L
1,396 Elo+
Solo
Cerberus
Cerberus
Oie gatao
Cerberus
Level 38
God Stats
2W - 3L
1,630 SR
Queue Stats
11W - 43L
1,175 Elo+
Solo
Terra
Terra
i_binxs
Terra
Level 45
God Stats
2W - 6L
1,535 SR
Queue Stats
73W - 78L
1,393 Elo+
Party 1
Discordia
Discordia
nou2
Discordia
Level 62
God Stats
11W - 12L
1,528 SR
Queue Stats
62W - 78L
1,420 Elo+
Solo
Team Averages
Level 56
1,463 SR
1,354 Elo+

VS

Team Averages
Level 80
1,479 SR
1,410 Elo+
Fenrir
Fenrir
DROBODAN
Fenrir
Level 124
God Stats
53W - 52L
1,455 SR
Queue Stats
466W - 447L
1,450 Elo+
Solo
Arachne
Arachne
Ilovebrijuly3
Arachne
Level 53
God Stats
3W - 3L
1,282 SR
Queue Stats
113W - 146L
1,400 Elo+
Solo
Cthulhu
Cthulhu
KC GucciGang
Cthulhu
Level 108
God Stats
9W - 3L
1,734 SR
Queue Stats
334W - 335L
1,416 Elo+
Party 2
Heimdallr
Heimdallr
KC ToGu
Heimdallr
Level 69
God Stats
5W - 8L
1,229 SR
Queue Stats
341W - 359L
1,400 Elo+
Party 2
Ra
Ra
piratacrazy
Ra
Level 44
God Stats
3W - 3L
1,694 SR
Queue Stats
104W - 114L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Afro_Ninja858
Thanatos
18
4 / 5 / 2
10,307
542
6,272
17,492
7,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
LOSThumper
Medusa
17
8 / 5 / 1
11,559
608
11,969
13,351
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Oie gatao
Cerberus
6
2 / 4 / 0
6,549
345
1,710
4,647
1,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
i_binxs
Terra
15
0 / 2 / 6
9,450
497
4,066
15,917
10,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
nou2
Discordia
16
2 / 4 / 2
9,519
501
11,550
8,583
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DROBODAN
Fenrir
8
1 / 5 / 0
6,975
367
1,915
6,049
2,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
17
8 / 2 / 2
11,169
588
12,947
16,157
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
KC GucciGang
Cthulhu
17
3 / 2 / 5
9,880
520
10,033
11,807
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
KC ToGu
Heimdallr
18
5 / 3 / 0
11,171
588
5,979
11,029
4,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 3
11,655
613
5,949
12,648
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
16
Kills
19
20
Deaths
16
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Afro_Ninja858
Thanatos
4
5
2
1
W
Fenrir
DROBODAN
Fenrir
1
5
0
0.2
W
Arachne
8
2
2
4.5
W
Cthulhu
KC GucciGang
Cthulhu
3
2
5
2.75
W
Heimdallr
KC ToGu
Heimdallr
5
3
0
1.67
L
Medusa
LOSThumper
Medusa
8
5
1
1.7
L
Cerberus
Oie gatao
Cerberus
2
4
0
0.5
L
Terra
i_binxs
Terra
0
2
6
1.5
L
Discordia
nou2
Discordia
2
4
2
0.75
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,567
Damage
36,823
59,990
Taken
57,690
25,182
Mitigated
22,380
18,052
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Afro_Ninja858
Thanatos
6,272
1,055
0
10,510
17,492
7,198
0
2,200
15,119
0
80,237
W
Fenrir
DROBODAN
Fenrir
1,915
243
0
973
6,049
2,422
0
50
5,999
0
14,198
W
Arachne
12,947
9,562
0
7,722
16,157
4,741
47
4,692
11,465
0
63,828
W
Cthulhu
KC GucciGang
Cthulhu
10,033
780
210
1,241
11,807
6,948
0
4,192
7,615
61,657
1,620
W
Heimdallr
KC ToGu
Heimdallr
5,979
2,886
0
4,097
11,029
4,370
6,243
2,186
8,843
0
85,485
L
Medusa
LOSThumper
Medusa
11,969
5,351
0
2,050
13,351
4,342
2,286
2,214
10,741
0
78,617
L
Cerberus
Oie gatao
Cerberus
1,710
0
0
538
4,647
1,266
0
750
3,800
9,611
0
L
Terra
i_binxs
Terra
4,066
558
1,701
3,253
15,917
10,203
0
5,042
10,306
36,508
0
L
Discordia
nou2
Discordia
11,550
819
0
0
8,583
2,173
290
4,444
3,691
67,675
0
W
5,949
114
933
3,692
12,648
3,899
1,331
6,206
6,442
89,303
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,384
Gold Earned
50,850
443
Minions Killed
490
0
Camps Cleared
0
1,699,573
Distance Traveled
1,656,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,307
542
123
6
0
394,685
0
W
Fenrir
6,975
367
23
1
0
155,082
0
W
Arachne
11,169
588
80
4
0
399,082
0
W
Cthulhu
9,880
520
75
4
0
431,109
0
W
Heimdallr
11,171
588
147
8
0
328,049
0
L
Medusa
11,559
608
144
8
0
338,897
0
L
Cerberus
6,549
345
26
1
0
203,893
0
L
Terra
9,450
497
46
2
0
387,701
0
L
Discordia
9,519
501
104
5
0
374,397
0
W
Ra
11,655
613
165
9
0
343,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role