Player Matchup

Thor
Thor
DrMozz
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,515 Elo+
Party 1
Charybdis
Charybdis
DragonDad219
Charybdis
Level 159
God Stats
3W - 1L
1,419 SR
Queue Stats
330W - 328L
1,541 Elo+
Party 2
Khepri
Khepri
Ennix49
Khepri
Level 65
God Stats
17W - 18L
1,511 SR
Queue Stats
56W - 64L
1,470 Elo+
Party 1
Discordia
Discordia
MermaidMama219
Discordia
Level 224
God Stats
22W - 23L
1,483 SR
Queue Stats
928W - 931L
1,520 Elo+
Party 2
Lancelot
Lancelot
SaucySauron
Lancelot
Level 130
God Stats
4W - 2L
1,633 SR
Queue Stats
41W - 30L
1,555 Elo+
Party 1
Team Averages
Level 141
1,509 SR
1,520 Elo+

VS

Team Averages
Level 139
1,530 SR
1,508 Elo+
Khepri
Khepri
Lunarblazeken
Khepri
Level 121
God Stats
17W - 28L
1,424 SR
Queue Stats
276W - 273L
1,496 Elo+
Solo
Janus
Janus
TOTALLYxTUBULAR2
Janus
Level 162
God Stats
11W - 13L
1,581 SR
Queue Stats
532W - 506L
1,542 Elo+
Solo
Izanami
Izanami
chatarsis
Izanami
Level 143
God Stats
5W - 3L
1,684 SR
Queue Stats
32W - 26L
1,476 Elo+
Solo
Nike
Nike
floatingpilot
Nike
Level 125
God Stats
4W - 2L
1,731 SR
Queue Stats
140W - 125L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
popocatep1999
Sun Wukong
Level 143
God Stats
1W - 0L
1,233 SR
Queue Stats
58W - 57L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DrMozz
Thor
14
4 / 4 / 0
7,751
517
5,759
13,322
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
DragonDad219
Charybdis
13
0 / 6 / 3
7,459
497
5,564
11,513
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Ennix49
Khepri
12
1 / 3 / 1
7,552
503
4,199
13,581
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
MermaidMama219
Discordia
12
0 / 5 / 1
7,007
467
2,334
7,237
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
SaucySauron
Lancelot
15
3 / 2 / 2
9,518
635
11,135
16,567
13,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
8,798
587
4,030
9,298
9,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 1 / 2
10,071
671
8,297
8,472
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
chatarsis
Izanami
16
8 / 2 / 2
10,270
685
15,664
10,108
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 3
9,832
655
13,682
13,882
14,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
popocatep1999
Sun Wukong
14
1 / 3 / 6
8,086
539
4,352
12,130
6,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
20
20
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thor
DrMozz
Thor
4
4
0
1
L
Charybdis
DragonDad219
Charybdis
0
6
3
0.25
L
Khepri
Ennix49
Khepri
1
3
1
0.5
W
1
1
9
5.5
L
Discordia
MermaidMama219
Discordia
0
5
1
0.1
L
Lancelot
SaucySauron
Lancelot
3
2
2
2
W
7
1
2
8
W
Izanami
chatarsis
Izanami
8
2
2
4.5
W
3
1
3
4.5
W
Sun Wukong
popocatep1999
Sun Wukong
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,991
Damage
46,025
62,220
Taken
53,890
32,532
Mitigated
37,215
15,757
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
DrMozz
Thor
5,759
1,865
0
5,699
13,322
4,955
0
3,787
9,279
0
59,811
L
Charybdis
DragonDad219
Charybdis
5,564
2,599
0
3,389
11,513
2,811
0
600
10,913
0
51,674
L
Khepri
Ennix49
Khepri
4,199
483
0
2,122
13,581
9,744
0
2,576
10,971
22,572
1,270
W
4,030
1,102
0
2,842
9,298
9,682
0
1,515
7,733
17,539
0
L
Discordia
MermaidMama219
Discordia
2,334
50
0
844
7,237
1,840
0
2,621
4,392
38,197
0
L
Lancelot
SaucySauron
Lancelot
11,135
1,980
0
3,703
16,567
13,182
0
3,185
13,278
0
67,528
W
8,297
560
0
2,462
8,472
3,624
387
993
7,321
78,133
2,051
W
Izanami
chatarsis
Izanami
15,664
11,253
0
4,146
10,108
3,681
5,674
1,946
8,118
0
92,131
W
13,682
1,477
0
3,659
13,882
14,130
0
802
13,080
1,955
77,339
W
Sun Wukong
popocatep1999
Sun Wukong
4,352
513
0
2,624
12,130
6,098
0
523
11,505
0
52,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,287
Gold Earned
47,057
450
Minions Killed
552
0
Camps Cleared
0
1,468,409
Distance Traveled
1,539,393
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,751
517
105
7
0
294,870
2
L
Charybdis
7,459
497
93
6
0
269,516
0
L
Khepri
7,552
503
31
2
0
296,565
5
W
Khepri
8,798
587
23
2
0
300,925
2
L
Discordia
7,007
467
91
6
0
274,897
1
L
Lancelot
9,518
635
130
9
0
332,561
0
W
Janus
10,071
671
142
9
0
323,595
2
W
Izanami
10,270
685
155
10
0
285,940
2
W
Nike
9,832
655
142
9
0
299,291
1
W
Sun Wukong
8,086
539
90
6
0
329,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role