Player Matchup

Achilles
Achilles
Farruco
Achilles
Level 149
God Stats
5W - 3L
1,541 SR
Queue Stats
155W - 160L
1,489 Elo+
Party 2
Chang'e
Chang'e
IvIMoHa
Chang'e
Level 150
God Stats
1W - 1L
1,328 SR
Queue Stats
143W - 151L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
Skerplak
Kukulkan
Level 155
God Stats
1W - 0L
1,668 SR
Queue Stats
2W - 6L
1,322 Elo+
Solo
Team Averages
Level 151
1,513 SR
1,433 Elo+

VS

Team Averages
Level 84
1,528 SR
1,496 Elo+
Jing Wei
Jing Wei
MrAlienik
Jing Wei
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,498 Elo+
Party 1
Bacchus
Bacchus
Ragnar0Lothbrok
Bacchus
Level 49
God Stats
1W - 1L
1,709 SR
Queue Stats
6W - 6L
1,498 Elo+
Party 1
Scylla
Scylla
xowlx
Scylla
Level 125
God Stats
1W - 3L
1,375 SR
Queue Stats
80W - 74L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Farruco
Achilles
13
4 / 1 / 2
8,154
815
4,941
7,911
7,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
IvIMoHa
Chang'e
14
2 / 1 / 4
7,927
793
4,714
5,529
1,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
Skerplak
Kukulkan
15
0 / 0 / 3
8,114
811
7,023
4,371
1,801
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MrAlienik
Jing Wei
11
1 / 3 / 1
7,185
719
6,017
8,117
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
6,674
667
4,455
6,116
3,948
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
xowlx
Scylla
13
1 / 2 / 0
7,914
791
3,746
4,595
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
6
Kills
2
2
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Farruco
Achilles
4
1
2
5
W
Chang'e
IvIMoHa
Chang'e
2
1
4
4
L
Jing Wei
MrAlienik
Jing Wei
1
3
1
0.5
L
0
1
2
1
W
Kukulkan
Skerplak
Kukulkan
0
0
3
1.5
L
Scylla
xowlx
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,678
Damage
14,218
17,811
Taken
18,828
11,295
Mitigated
8,037
5,243
Healing
1,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Farruco
Achilles
4,941
582
0
751
7,911
7,572
0
3,420
4,491
0
13,162
W
Chang'e
IvIMoHa
Chang'e
4,714
282
408
2,634
5,529
1,922
0
2,304
3,225
25,442
674
L
Jing Wei
MrAlienik
Jing Wei
6,017
4,022
0
1,409
8,117
2,499
345
4,712
3,368
0
14,332
L
4,455
542
0
0
6,116
3,948
0
3,831
2,228
8,205
966
W
Kukulkan
Skerplak
Kukulkan
7,023
732
0
1,450
4,371
1,801
168
2,086
2,285
45,226
0
L
Scylla
xowlx
Scylla
3,746
207
0
0
4,595
1,590
203
2,977
1,535
29,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,195
Gold Earned
21,773
139
Minions Killed
98
0
Camps Cleared
0
566,466
Distance Traveled
543,479
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,154
815
18
2
0
181,665
5
W
Chang'e
7,927
793
39
4
0
189,855
0
L
Jing Wei
7,185
719
26
3
0
188,029
0
L
Bacchus
6,674
667
11
1
0
193,588
0
W
Kukulkan
8,114
811
82
8
0
194,946
0
L
Scylla
7,914
791
61
6
0
161,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role