Player Matchup

Scylla
Scylla
Coldie_Boyo
Scylla
Level 60
God Stats
4W - 4L
1,418 SR
Queue Stats
136W - 173L
1,417 Elo+
Party 3
Zeus
Zeus
NolanCommon
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Solo
Chiron
Chiron
StephanWolf005
Chiron
Level 87
God Stats
7W - 5L
1,808 SR
Queue Stats
493W - 447L
1,464 Elo+
Party 3
Izanami
Izanami
WhiskeyJab
Izanami
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,559 Elo+
Solo
He Bo
He Bo
thatohterguy
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,348 Elo+
Solo
Team Averages
Level 63
1,545 SR
1,411 Elo+

VS

Team Averages
Level 99
1,571 SR
1,486 Elo+
Baba Yaga
Baba Yaga
JaKay Kuna
Baba Yaga
Level 108
God Stats
11W - 13L
1,495 SR
Queue Stats
356W - 335L
1,498 Elo+
Party 1
Da Ji
Da Ji
Sianfelu
Da Ji
Level 114
God Stats
1W - 2L
1,745 SR
Queue Stats
101W - 93L
1,456 Elo+
Party 2
Odin
Odin
Sly Kuno
Odin
Level 149
God Stats
2W - 2L
1,197 SR
Queue Stats
718W - 706L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
bolivon2002
Ah Puch
Level 64
God Stats
3W - 1L
1,691 SR
Queue Stats
126W - 110L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
yJotaBR
Morgan Le Fay
Level 60
God Stats
5W - 3L
1,728 SR
Queue Stats
106W - 109L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 6 / 7
9,224
710
12,315
10,049
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 0
6,280
483
0
738
114
17
3 / 6 / 9
9,883
760
12,135
13,904
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Izanami
WhiskeyJab
Izanami
17
3 / 6 / 7
9,544
734
6,293
11,831
4,188
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 7 / 4
9,277
714
6,680
14,757
7,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JaKay Kuna
Baba Yaga
16
3 / 4 / 14
10,121
779
8,269
8,411
3,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Sianfelu
Da Ji
15
4 / 4 / 12
10,225
787
4,893
9,691
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odin
18
3 / 3 / 17
10,726
825
5,823
14,058
17,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
bolivon2002
Ah Puch
17
6 / 4 / 10
11,107
854
7,360
7,203
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Morgan Le Fay
yJotaBR
Morgan Le Fay
20
10 / 1 / 12
12,893
992
21,202
12,008
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
13
Kills
26
26
Deaths
16
27
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
6
7
1.08
W
Baba Yaga
JaKay Kuna
Baba Yaga
3
4
14
2.5
L
0
1
0
0
W
Da Ji
Sianfelu
Da Ji
4
4
12
2.5
W
Odin
3
3
17
3.83
L
3
6
9
1.25
L
Izanami
WhiskeyJab
Izanami
3
6
7
1.08
W
Ah Puch
bolivon2002
Ah Puch
6
4
10
2.75
L
4
7
4
0.86
W
Morgan Le Fay
yJotaBR
Morgan Le Fay
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,423
Damage
47,547
51,279
Taken
51,371
19,019
Mitigated
32,957
11,161
Healing
15,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
12,315
272
1,372
848
10,049
2,886
0
7,826
2,223
19,285
761
W
Baba Yaga
JaKay Kuna
Baba Yaga
8,269
239
1,433
2,086
8,411
3,984
2,167
2,822
5,251
21,783
0
L
0
0
0
0
738
114
0
738
0
0
0
W
Da Ji
Sianfelu
Da Ji
4,893
321
495
2,002
9,691
4,392
248
2,755
6,684
0
7,300
W
Odin
5,823
1,231
530
2,369
14,058
17,157
749
3,146
10,389
357
19,525
L
12,135
762
1,082
3,690
13,904
4,254
0
9,846
4,058
0
31,154
L
Izanami
WhiskeyJab
Izanami
6,293
3,522
434
1,149
11,831
4,188
0
7,599
4,232
0
23,417
W
Ah Puch
bolivon2002
Ah Puch
7,360
347
300
544
7,203
2,386
899
3,019
3,952
18,675
275
L
6,680
502
675
1,911
14,757
7,577
0
11,053
3,704
13,222
400
W
Morgan Le Fay
yJotaBR
Morgan Le Fay
21,202
2,186
1,217
4,669
12,008
5,038
2,357
4,560
6,953
53,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,208
Gold Earned
55,072
146
Minions Killed
146
0
Camps Cleared
0
910,460
Distance Traveled
1,191,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,224
710
35
3
0
254,397
0
W
Baba Yaga
10,121
779
28
2
0
225,709
0
L
Zeus
6,280
483
0
0
0
0
0
W
Da Ji
10,225
787
6
0
0
234,751
0
W
Odin
10,726
825
35
3
0
264,669
0
L
Chiron
9,883
760
37
3
0
233,256
0
L
Izanami
9,544
734
46
4
0
205,522
0
W
Ah Puch
11,107
854
14
1
0
206,334
0
L
He Bo
9,277
714
28
2
0
217,285
0
W
Morgan Le Fay
12,893
992
63
5
0
259,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role